ebaydayz
58d54a8ce0
Add A and D keys to interrupt
2016-04-19 13:05:59 -04:00
ebaydayz
e435d41f6c
Update server_functions
...
The protective box is not needed on Chernarus.
If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
445556ff12
Change count back to forEach
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Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:41:02 -04:00
icomrade
e54b9983dd
Replace forEach with Count
...
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
[VB]AWOL
e81760ab60
same as last
2014-02-14 12:01:20 -06:00
[VB]AWOL
5b3a8efb5d
fixed incorrect path for axeman's lights
2014-02-14 09:58:52 -06:00
[VB]AWOL
94b47f3c3b
Updated Axeman's lighting system disabled by default
2014-02-11 13:29:16 -06:00
[VB]AWOL
af4b876cde
private arrays part 1
2013-10-22 09:10:27 -05:00
[VB]AWOL
ccd685ab76
merged in Axemans pull
2013-09-26 20:42:57 -05:00
Andrew Gregory
41c6d4bda1
Update local_lights_init.sqf
2013-09-14 21:46:56 +01:00
Andrew Gregory
71ea80de12
Update local_lights_init.sqf
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Bug fixes
2013-09-14 03:39:01 +01:00
Andrew Gregory
3cd0ad4783
Update local_lights_init.sqf
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Tweaked house window lights distance based on generator requirement.
2013-09-12 11:02:37 +01:00
Andrew Gregory
fd4841d406
Update local_lights_init.sqf
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Lots.. :D
2013-09-11 00:37:53 +01:00
Andrew Gregory
e42396deb5
Update local_lights_init.sqf
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Fixed script error on wait command if one or more modules switched off.
2013-09-08 13:27:39 +01:00
Andrew Gregory
9727f6565f
Update local_lights_init.sqf
2013-09-08 00:46:39 +01:00
Andrew Gregory
7f98db1330
Update local_lights_init.sqf
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Comment out debug player hint.
2013-09-02 23:17:00 +01:00
Andrew Gregory
ff0f4ee274
Update local_lights_init.sqf
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Add requirement for a running generator and remove lights if generator is switched off.
2013-09-02 23:02:00 +01:00
Andrew Gregory
79ead85998
Create local_lights_init.sqf
2013-09-02 17:03:20 +01:00