Commit Graph

148 Commits

Author SHA1 Message Date
ebaydayz f9bec452a5 Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
icomrade 9362b5c6f9 Missed Some 2016-02-17 14:31:20 -05:00
ebaydayz 441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
icomrade 546e59e959 auto login
I hate sitting in the lobby for the full 90 seconds before loading.
- Default login delay is 10 seconds, can be set in the mission
- Players cannot deselect or change character slots
- Players can click OK or disconnect before timeout
2015-12-29 17:59:40 -05:00
icomrade 76148fd83d Fixed in EOL 2015-12-18 13:15:13 -05:00
icomrade d69b2e6d04 Mission fixes 2015-12-13 16:26:49 -05:00
armaWillRobinson c8ded9b38d patch 2015-03-02 18:07:17 -08:00
ebaydayz 32096ce3a8 Update mission.sqm 2015-01-29 13:05:46 -05:00
vbawol d8dd028c5f Merge pull request #1572 from MadHatter05/patch-1
OCD update to init.sqf - 11.chernarus
2014-10-01 16:43:24 -05:00
MadHatter05 8f37e9c106 OCD update to description.ext 2014-10-01 17:30:59 -04:00
MadHatter05 d4028afa65 OCD update to init.sqf - 11.chernarus 2014-10-01 17:28:40 -04:00
icomrade 8a2dcfcf10 Woops 2014-07-17 14:29:57 -04:00
icomrade 33e9c7669b GetPlayerUID compile, update skin change 2014-07-17 14:29:17 -04:00
[VB]AWOL 00383dd8d0 fixed typo in mission files 2014-06-01 02:45:20 -05:00
icomrade a792520f62 woops 2014-03-20 17:17:06 -04:00
icomrade 9ba6d1159c add DefaultBackpackItems
- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00
Skaronator 5e27942bd0 Change over to new DZE_ForceNameTagsInTrader System 2014-02-23 18:25:41 +01:00
Florian Kinder 4f82e8e380 Added variable DZE_ForceNameTagsInTrader 2014-02-21 00:53:44 +01:00
[VB]AWOL 94b47f3c3b Updated Axeman's lighting system disabled by default 2014-02-11 13:29:16 -06:00
Skaronator ae47a6598e Chernarus 11 doesnt have this trader 2014-02-11 19:48:34 +01:00
icomrade c796bdbe51 Fix include error, fix prefix filename
Prefixes were not applying when packed with Eliteness, changed name
accordingly.

Also, I just learned that the included init.sqf file must be in a
functions folder (probably due to the scriptName command at the
beginning)
2014-02-06 21:20:46 -05:00
icomrade 38cfc7a715 Fix init errors, improve antihack
Add True value checking, change all true loops to 1 == 1 (1 cannot be
overwritten).

This commit also fixes an error with the latest beta patches.
2014-02-06 14:42:40 -05:00
[VB]AWOL ef779ba2e0 lower animal counts and removed unused variable MaxHeliCrashes 2014-01-16 16:35:31 -06:00
zzzTNTzzz 91c8ba2389 Update mission.sqm
fixes can not play edit error related to the pook_ helicopters
2013-12-18 01:55:14 -08:00
HARLAN 40ef8c2e01 Remove copper 2013-12-13 14:36:53 -05:00
HARLAN 009023a7b3 Update init.sqf 2013-12-13 14:17:09 -05:00
[VB]AWOL d8f98b25ca minpos cannot be 0 must be negative number 2013-12-08 18:37:14 -06:00
[VB]AWOL bccbad268f comment out lights by default and remove if statements 2013-12-08 16:33:39 -06:00
facoptere 2ce20f19da antihack on every mission file 2013-12-08 17:41:59 +01:00
[VB]AWOL b49a282143 removed suv colors pbo 2013-11-30 13:43:13 -06:00
[VB]AWOL 79253e4d3f May prevent "how are you civilian?" messages from NPC 2013-11-24 08:56:30 -06:00
[VB]AWOL 155f503034 off limit zone for Chernarus at map borders 2013-11-23 11:17:20 -06:00
facoptere 2136bf0c92 rewrite BIS effect in all mission files 2013-11-18 19:46:42 +01:00
[VB]AWOL 4dfe009c90 fix chernarus triggers 2013-11-17 19:25:08 -06:00
[VB]AWOL bc7b19dd64 moved r3f realism into client files 2013-11-17 02:08:28 -06:00
Skaronator 1f85c30122 Missionside Example for Chernarus11 2013-11-16 15:46:45 +01:00
[VB]AWOL 2ef37f059e move mission.sqf and dynamic_vehicle.sqf server side 2013-11-16 08:10:25 -06:00
Axles ee7b8bc239 RoadCone re-removal
It snuck back in. Taking it out once again :P
2013-11-14 10:51:45 -08:00
Axles 2f8673c964 Chernarus11 cave
Cave re-added. Came up missing with the last update.
2013-11-14 10:19:53 -08:00
Axles 8f8e5b5f76 Chernarus11 change
Porta John in stary sobor moved closer to the H-barrier to prevent
people from selling vehicles with AFKing players next to it.
2013-11-14 10:14:42 -08:00
dayz10k 7e8414a3ea Merge pull request #692 from dayz10k/master
Remove RoadCones that were causing Vodniks to spawn funkily
2013-11-12 12:58:29 -08:00
dayz10k e128cac95b Update mission.sqf
#691 remove 4x RoadCone
2013-11-12 15:56:13 -05:00
Skaronator 2d0025608f Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats 2013-11-08 21:11:26 +01:00
Skaronator 1d8492ed0a Move weather exec. to mission
just for me lol
2013-11-04 14:19:10 +01:00
Skaronator 99ed783fa7 Remove waitUntil
Mission should be run instancly w/o any sleeps or waitUntil (tip from
rocket)
2013-11-04 14:15:53 +01:00
Axles 3ba1322a00 Chernarus Cave added
Both instance 11 and 17 have been updated.
2013-11-01 08:27:04 -07:00
[VB]AWOL cc41e4d652 updated server_traders.sqf to remove vilas vehicles 2013-10-27 11:50:39 -05:00
[VB]AWOL 34ab662f27 remove Vilas vehicles from dynamic spawner 2013-10-27 00:07:19 -05:00
[VB]AWOL c037a00b7c used as a max spawn count limit, no longer needed as we dynamically get marker counts 2013-10-23 00:47:12 -05:00