Commit Graph

16 Commits

Author SHA1 Message Date
ebaydayz
d19001d87b Change count back to forEach
Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:45:26 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
Skaronator
945ad16332 Cleanup Files 2014-02-23 18:19:31 +01:00
Skaronator
61e86abe4c Cleanup Compiles a bit 2014-02-23 01:29:56 +01:00
Florian Kinder
2a91d7d5bc Updates refs #1109 2014-02-16 22:38:15 +01:00
[VB]AWOL
4573e9b5c0 more DZE_MissionLootTable fixes #1028 2014-01-29 11:41:54 -06:00
jwo7777777
78d0338386 Fix AI from being counted as zeds.
As it was, the loop simply counted everything within a certain radius
that was not a player but is a CAManBase as a zombie.
2014-01-29 01:53:03 -06:00
SGanthony
732e4c407c Allow Admins To Customize Loot Spawn Timer
This will make it easier for admins to customize the timer between loot spawning. Variable default of 10 moved to variables.sqf.
2014-01-18 10:49:46 -06:00
[VB]AWOL
dab4ef5023 no fly sounds on zombies and lower limit 2013-12-05 10:10:15 -06:00
[VB]AWOL
cde35c43dc 1.0.2.51 dev 2013-10-30 13:06:18 -05:00
[VB]AWOL
8c84080fdc fly experiment 2013-10-27 09:31:16 -05:00
[VB]AWOL
af4b876cde private arrays part 1 2013-10-22 09:10:27 -05:00
[VB]AWOL
d62e71f0f7 disabled benchmark 2013-08-11 10:45:35 -05:00
[VB]AWOL
b2b79305f7 1.0.1.6 Developer Build 2013-07-30 21:52:28 -05:00
vbawol
5cd5bacb31 1.0.1.5 Release 2013-07-13 10:00:21 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00