Files
DayZ-Epoch/SQF/dayz_code/compile/player_spawnCheck.sqf
2013-10-22 09:10:27 -05:00

139 lines
4.7 KiB
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private ["_type","_inVehicle","_dateNow","_maxWildZombies","_age","_radius","_position","_markerstr","_markerstr1","_markerstr2","_markerstr3","_nearByObj","_handle","_looted","_cleared","_zombied","_config","_canLoot","_dis","_players","_nearby","_nearbyCount","_onTheMove"];
//_t1 = diag_tickTime;
_type = _this select 0;
_inVehicle = (vehicle player != player);
_onTheMove = (speed (vehicle player) > 10);
_dateNow = (DateToNumber date);
_maxWildZombies = 3;
_age = -1;
_radius = 200;
_position = getPosATL player;
dayz_spawnZombies = 0;
dayz_CurrentZombies = 0;
_players = _position nearEntities ["CAManBase",_radius+200];
dayz_maxGlobalZombies = dayz_maxGlobalZombiesInit;
{
if(isPlayer _x) then {
dayz_maxGlobalZombies = dayz_maxGlobalZombies + dayz_maxGlobalZombiesIncrease;
} else {
if (local _x) then {
dayz_spawnZombies = dayz_spawnZombies + 1;
};
dayz_CurrentZombies = dayz_CurrentZombies + 1;
};
} foreach _players;
if ("ItemMap_Debug" in items player) then {
deleteMarkerLocal "MaxZeds";
deleteMarkerLocal "Counter";
deleteMarkerLocal "Loot30";
deleteMarkerLocal "Loot120";
deleteMarkerLocal "Agro80";
_markerstr = createMarkerLocal ["MaxZeds", _position];
_markerstr setMarkerColorLocal "ColorYellow";
_markerstr setMarkerShapeLocal "ELLIPSE";
_markerstr setMarkerBrushLocal "Border";
_markerstr setMarkerSizeLocal [_radius, _radius];
_markerstr1 = createMarkerLocal ["Counter", _position];
_markerstr1 setMarkerColorLocal "ColorRed";
_markerstr1 setMarkerShapeLocal "ELLIPSE";
_markerstr1 setMarkerBrushLocal "Border";
_markerstr1 setMarkerSizeLocal [_radius+100, _radius+100];
_markerstr2 = createMarkerLocal ["Agro80", _position];
_markerstr2 setMarkerColorLocal "ColorRed";
_markerstr2 setMarkerShapeLocal "ELLIPSE";
_markerstr2 setMarkerBrushLocal "Border";
_markerstr2 setMarkerSizeLocal [80, 80];
_markerstr2 = createMarkerLocal ["Loot30", _position];
_markerstr2 setMarkerColorLocal "ColorRed";
_markerstr2 setMarkerShapeLocal "ELLIPSE";
_markerstr2 setMarkerBrushLocal "Border";
_markerstr2 setMarkerSizeLocal [30, 30];
_markerstr3 = createMarkerLocal ["Loot120", _position];
_markerstr3 setMarkerColorLocal "ColorBlue";
_markerstr3 setMarkerShapeLocal "ELLIPSE";
_markerstr3 setMarkerBrushLocal "Border";
_markerstr3 setMarkerSizeLocal [120, 120];
diag_log ("SpawnWait: " +str(time - dayz_spawnWait));
diag_log ("LocalZombies: " +str(dayz_spawnZombies) + "/" +str(dayz_maxLocalZombies));
diag_log ("GlobalZombies: " +str(dayz_CurrentZombies) + "/" +str(dayz_maxGlobalZombies));
diag_log ("dayz_maxCurrentZeds: " +str(dayz_maxCurrentZeds) + "/" +str(dayz_maxZeds));
};
_nearby = _position nearObjects ["building",_radius];
_nearbyCount = count _nearby;
if (_nearbyCount < 1) exitwith
{
if ((dayz_spawnZombies < _maxWildZombies) and !_inVehicle) then {
[_position] call wild_spawnZombies;
};
};
{
_type = typeOf _x;
_config = configFile >> "CfgBuildingLoot" >> _type;
_canLoot = isClass (_config);
if(_canLoot) then {
_dis = _x distance player;
//Loot
if ((_dis < 120) and (_dis > 30) and !_inVehicle) then {
_looted = (_x getVariable ["looted",-0.1]);
_cleared = (_x getVariable ["cleared",true]);
_dateNow = (DateToNumber date);
_age = (_dateNow - _looted) * 525948;
//diag_log ("SPAWN LOOT: " + _type + " Building is " + str(_age) + " old" );
if ((_age > 10) and (!_cleared)) then {
_nearByObj = nearestObjects [(getPosATL _x), ["WeaponHolder","WeaponHolderBase"],((sizeOf _type)+5)];
{deleteVehicle _x} forEach _nearByObj;
_x setVariable ["cleared",true,true];
_x setVariable ["looted",_dateNow,true];
};
if ((_age > 10) and (_cleared)) then {
//Register
_x setVariable ["looted",_dateNow,true];
//cleanup
_handle = [_x] spawn building_spawnLoot;
waitUntil{scriptDone _handle};
};
};
// do not spawn zeds if player is moving faster then 10kmh
if (!_onTheMove) then {
//Zeds
if ((time - dayz_spawnWait) > dayz_spawnDelay) then {
if (dayz_maxCurrentZeds < dayz_maxZeds) then {
if (dayz_CurrentZombies < dayz_maxGlobalZombies) then {
if (dayz_spawnZombies < dayz_maxLocalZombies) then {
//[_radius, _position, _inVehicle, _dateNow, _age, _locationstypes, _nearestCity, _maxZombies] call player_spawnzedCheck;
_zombied = (_x getVariable ["zombieSpawn",-0.1]);
_dateNow = (DateToNumber date);
_age = (_dateNow - _zombied) * 525948;
if (_age > 3) then {
_x setVariable ["zombieSpawn",_dateNow,true];
[_x] call building_spawnZombies;
};
} else {
dayz_spawnWait = time;
};
};
};
};
};
};
} forEach _nearby;
// ["player_spawnCheck.sqf",(diag_tickTime - _t1)] call fnc_dump;