icomrade
|
b96cd2d971
|
Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
|
2016-02-29 00:26:12 -05:00 |
|
icomrade
|
c3ed4e49e1
|
Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
|
2016-02-17 13:03:17 -05:00 |
|
icomrade
|
33e9c7669b
|
GetPlayerUID compile, update skin change
|
2014-07-17 14:29:17 -04:00 |
|
icomrade
|
3491e4462d
|
Add variable
|
2014-06-30 12:46:06 -04:00 |
|
icomrade
|
6f8efd8428
|
Legacy UID
|
2014-06-30 11:53:14 -04:00 |
|
icomrade
|
a79e86ba33
|
Hopefully get names 100% of the time now
|
2014-06-13 14:13:51 -04:00 |
|
icomrade
|
b144c7dce6
|
Fix death messages
|
2014-06-09 13:01:56 -04:00 |
|
icomrade
|
92b942757d
|
This causes errors
|
2014-06-09 12:58:00 -04:00 |
|
icomrade
|
e54b9983dd
|
Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
|
2014-05-27 15:37:57 -04:00 |
|
Florian Kinder
|
4fcc5ef052
|
Fixed infection
|
2014-02-24 13:12:01 +01:00 |
|
Skaronator
|
54ebc8aac0
|
Readd Infected System
|
2014-02-23 18:07:37 +01:00 |
|
Florian Kinder
|
684ef74c8e
|
Fixed Deathscreen
|
2014-02-19 21:44:06 +01:00 |
|
Florian Kinder
|
d74602fb95
|
Updated Death system
|
2014-02-18 23:22:38 +01:00 |
|
icomrade
|
7f79bc7bc3
|
Undefined Variable Cleanup
|
2014-02-11 00:39:26 -05:00 |
|
Skaronator
|
23ece34fb8
|
Also use DZE_PlayerZed in player death
|
2014-01-25 19:38:18 +01:00 |
|
Skaronator
|
326e758d29
|
Fix #991 (DayZ Mod 1.8 Way)
|
2014-01-18 16:02:05 +01:00 |
|
Skaronator
|
556093c1ce
|
Revert "Fix #991"
This reverts commit 89a5a3b459.
|
2014-01-18 14:49:53 +01:00 |
|
Skaronator
|
89a5a3b459
|
Fix #991
|
2014-01-17 18:10:59 +01:00 |
|
Skaronator
|
a7d27c0829
|
Complete #941 - Not Tested
|
2014-01-12 16:04:03 +01:00 |
|
Skaronator
|
c5ce2f70a4
|
Push #941 - Transfuse
|
2014-01-11 20:19:26 +01:00 |
|
Skaronator
|
2a37818e47
|
Push #941 - Humanity
|
2014-01-11 20:11:00 +01:00 |
|
Armifer
|
c065fc7294
|
humanity changes
give player humanity for killing bandits with no murders. Prevents
humanity loss from killing player zombies and give a small humanity
increase.
|
2013-11-05 23:54:10 -05:00 |
|
Zac Surplice
|
d3f7e67647
|
player_build.sqf Enhancements and PV renames
|
2013-10-07 10:56:47 +11:00 |
|
[VB]AWOL
|
826c691585
|
no longer used
|
2013-08-23 11:22:31 -05:00 |
|
vbawol
|
483279c126
|
Organize files a bit and removed non source pbo's
|
2013-06-24 06:26:15 -05:00 |
|