Commit Graph

75 Commits

Author SHA1 Message Date
worldwidesorrow
b3d61f1b8b Update createvehicle.txt
Remove exceptions for unused box classes. Add exceptions for new box classes, zombie classes, and new player model classes.
2020-07-22 21:05:08 -05:00
worldwidesorrow
e6f2aa58f1 Update addweaponcargo.txt
Add a few exceptions for common weapons. Add logging for high value weapons.
2020-07-22 20:58:43 -05:00
worldwidesorrow
3886914432 Update addmagazinecargo.txt
Add exceptions for all of the new magazine types for 1.0.7.
2020-07-22 20:55:36 -05:00
worldwidesorrow
33cf78d9b7 Update addbackpackcargo.txt
Add exception for new backpack classes.
2020-07-22 20:53:27 -05:00
worldwidesorrow
601bacbd08 Update scripts.txt
Exceptions need updating after updating player_switchWeapon.
2020-02-12 01:31:34 -06:00
worldwidesorrow
be26b950b4 Add files via upload
Upload Ovaron batch file and server config file.
2020-01-21 12:53:23 -06:00
worldwidesorrow
29833df10b Update scripts.txt
Since altering the zombie and loot spawning files, the exceptions need to be updated.
2020-01-12 10:03:30 -06:00
worldwidesorrow
2b992d2aa6 Update createvehicle.txt
Add exceptions for new zombie models.
2020-01-12 09:54:46 -06:00
A Man
3cb7a52696 Update 19_podagorsk.bat 2019-12-16 16:32:32 +01:00
A Man
4b5654d75c Update version numbers 2019-12-16 16:22:50 +01:00
A Man
d40c53c9d9 Add missing sauerland winter config and batch 2019-12-16 13:29:30 +01:00
A Man
97eef50e67 Add Chernarus Winter template 2019-12-16 13:28:45 +01:00
worldwidesorrow
b9a0d20040 Correction thanks to @RedLink-kam 2019-12-11 22:27:28 -06:00
worldwidesorrow
47f07a8c2e Remove NORRN_loadVcl, posForceUpdate, and medForceUpdate.
These variables are no longer used.
2019-12-11 21:36:33 -06:00
worldwidesorrow
2d03fb9b9b Remove variable exceptions.
The variables have been replaced by PVDZ_send.
2019-12-11 21:32:29 -06:00
A Man
49378f62b3 Remove DB traders 2019-11-16 19:06:32 +01:00
A Man
6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
ebayShopper
bad2b9a285 Update scripts.txt
for A2OA\Common\Ca\data\scripts\onplayerkilled.sqf

Vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/4f9f7e9
2019-02-03 13:25:17 -05:00
ebayShopper
156d2d043d Update publicvariableval.txt
vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/8c43660
2019-01-20 14:16:11 -05:00
oiad
c3cbca144e Add penalties for wrong safe/lockbox code
As per
6f072982c3 (diff-2b5340930b14ce1ae29d38ebc575c75a)
2018-05-26 21:42:50 +12:00
ebayShopper
3c4e12149a Fix addBackpack scripts.txt exception typo
Missed a space in exception for remove.sqf

Reported by Epoch forums user Dz.Red
https://epochmod.com/forum/topic/44837-please-help-to-configure-battleye-filters-1062/
2018-01-17 18:02:54 -05:00
ebayShopper
07d8543e1d Update vanilla chop wood
Vanilla commits:
a17b0572eb
7793017310
2018-01-17 16:43:12 -05:00
ebayShopper
02ac978f61 Update scripts.txt again 2017-12-26 19:13:49 -05:00
ebayShopper
9d7a1ba99e Update publicvariable.log
Removed two exceptions that are no longer used
2017-12-26 17:15:14 -05:00
ebayShopper
8c9d2ea44d Move server configs outside A2OA folder
This is to prevent config.cfg, BEServer.cfg and HiveExt.ini passwords
being read by in-game scripts. Also consolidated to a single folder so
we only need to maintain one copy of BattlEye filters, HiveExt.ini,
basic.cfg and server.Arma2OAProfile. These files are identical for all
maps.

Updated rotate_logs.bat with missing files
2017-12-26 16:28:38 -05:00