Commit Graph

23 Commits

Author SHA1 Message Date
icomrade
33e9c7669b GetPlayerUID compile, update skin change 2014-07-17 14:29:17 -04:00
icomrade
3491e4462d Add variable 2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428 Legacy UID 2014-06-30 11:53:14 -04:00
icomrade
a79e86ba33 Hopefully get names 100% of the time now 2014-06-13 14:13:51 -04:00
icomrade
b144c7dce6 Fix death messages 2014-06-09 13:01:56 -04:00
icomrade
92b942757d This causes errors 2014-06-09 12:58:00 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
Florian Kinder
4fcc5ef052 Fixed infection 2014-02-24 13:12:01 +01:00
Skaronator
54ebc8aac0 Readd Infected System 2014-02-23 18:07:37 +01:00
Florian Kinder
684ef74c8e Fixed Deathscreen 2014-02-19 21:44:06 +01:00
Florian Kinder
d74602fb95 Updated Death system 2014-02-18 23:22:38 +01:00
icomrade
7f79bc7bc3 Undefined Variable Cleanup 2014-02-11 00:39:26 -05:00
Skaronator
23ece34fb8 Also use DZE_PlayerZed in player death 2014-01-25 19:38:18 +01:00
Skaronator
326e758d29 Fix #991 (DayZ Mod 1.8 Way) 2014-01-18 16:02:05 +01:00
Skaronator
556093c1ce Revert "Fix #991"
This reverts commit 89a5a3b459.
2014-01-18 14:49:53 +01:00
Skaronator
89a5a3b459 Fix #991 2014-01-17 18:10:59 +01:00
Skaronator
a7d27c0829 Complete #941 - Not Tested 2014-01-12 16:04:03 +01:00
Skaronator
c5ce2f70a4 Push #941 - Transfuse 2014-01-11 20:19:26 +01:00
Skaronator
2a37818e47 Push #941 - Humanity 2014-01-11 20:11:00 +01:00
Armifer
c065fc7294 humanity changes
give player humanity for killing bandits with no murders. Prevents
humanity loss from killing player zombies and give a small humanity
increase.
2013-11-05 23:54:10 -05:00
Zac Surplice
d3f7e67647 player_build.sqf Enhancements and PV renames 2013-10-07 10:56:47 +11:00
[VB]AWOL
826c691585 no longer used 2013-08-23 11:22:31 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00