Commit Graph

17 Commits

Author SHA1 Message Date
ebaydayz
77e760fe73 Update private tags
From
e69f8d5306

Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.

The actions\ and compile\ folders are fully up to date now
2016-03-30 14:55:45 -04:00
ebaydayz
debb714277 object_setFixServer -> fnc_veh_setFixServer
Fnc_veh_handleRepair is a new version of fnc_veh_setFixServer with extra
handling. It is used in salvage and some other scripts, but not
server_monitor.
2016-03-22 16:34:08 -04:00
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade
b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
[VB]AWOL
a924ef2e89 test another position method here 2013-12-02 15:46:29 -06:00
[VB]AWOL
75ee377e22 Revert "test new way of zombie attack using PEH"
This reverts commit 177138f7ac.
2013-11-28 00:09:17 -06:00
[VB]AWOL
177138f7ac test new way of zombie attack using PEH 2013-11-27 20:36:47 -06:00
[VB]AWOL
af4b876cde private arrays part 1 2013-10-22 09:10:27 -05:00
Zac Surplice
d3f7e67647 player_build.sqf Enhancements and PV renames 2013-10-07 10:56:47 +11:00
[VB]AWOL
ff256dd234 1.0.2.37 DEV 2013-09-28 21:46:51 -05:00
[VB]AWOL
9e5957b89d 1.0.1.7 DEV TEST
+ [CHANGED] Can now fill empty fuel barrels on standard fuel tanks.
+ [CHANGED] Increased range of crafting from 2m to 3m
+ [FIXED] Removed repair action from tow truck with VIL_asistvan_DZE
+ [ADDED] Tow truck VIL_asistvan_DZE can tow vehicles that fit within
the bounding box of the model.
+ [ADDED] Ability for fuel trucks to fill nearby vehicles 30m when
engine is running.
+ [CHANGED] Reworked Epoch events scheduler and made it more accurate.
+ [REMOVED] Road debris no longer spawn loot, helps with performance and
we have added extra loot positions in the world.
+ and more
2013-08-05 11:09:26 -05:00
vbawol
16d27e5408 Tweaks
Prevent zeds from attacking if speed is > 10 and prevent targeting if
speed over 25.
2013-07-13 11:27:41 -05:00
vbawol
91b05db8e0 1.0.1.2 Release
+ [CHANGED] commented out many diag_logs
+ [CHANGED] bandit status is now at -5000 instead of -2000
2013-06-26 09:11:30 -05:00
vbawol
71cf36a56c remove zeds damage vehicles one more readme 2013-06-24 07:31:24 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00