icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
441e9fb231
Update keyboard eventhandler and add rules.sqf
...
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
1ade44eb35
Fix for crafting multiple SledgeHammers
...
Revision of https://github.com/EpochModTeam/DayZ-Epoch/pull/1567
Thanks @Namindu
2016-02-16 17:23:57 -05:00
ebaydayz
7151f6859f
Fix trader menu expected array error
...
TraderItemList and TraderCatList should be initialized as arrays, not numbers. Fixes this error:
```
Error in expression < 0;
if (_index < 0) exitWith {};
while {count TraderItemList < 1} do { sleep 1; >
Error position: <count TraderItemList < 1} do { sleep 1; >
Error count: Type Number, expected Array,Config entry
File z\addons\dayz_code\compile\player_traderMenuHive.sqf, line 174
```
See: https://github.com/vbawol/DayZ-Epoch/issues/1616
Tested buying and selling to all the stary and base traders as well as the boat dealer with these changes. No more error or problems.
2015-02-04 14:13:08 -05:00
vbawol
211a74a645
Merge pull request #1540 from deadeye2/patch-2
...
Update player_drink.sqf
2015-01-18 00:32:38 -06:00
vbawol
a5e8aae13b
Merge pull request #1539 from deadeye2/patch-1
...
undefined variable _itemtodrop fixes #1535
2015-01-18 00:31:54 -06:00
raymix
d59c5b8278
rare bug
2014-08-30 12:55:58 +01:00
raymix
efca644b46
fix for db ATL limitation
2014-08-23 19:02:49 +01:00
raymix
903f5d8572
code optimization, bugs, improvements
2014-08-21 06:23:42 +01:00
deadeye2
5b4d53d3b9
Update player_drink.sqf
...
eliminate redundant declaring of _itemtodrop and change to match player_eat.sqf
2014-08-20 19:58:43 -04:00
deadeye2
e4982dc313
fixes #1535
...
After eating in a vehicle that should drop an empty can, client RPT would show:
Error Undefined variable in expression: _itemtodrop
2014-08-20 19:41:06 -04:00
raymix
1c4be9a043
Merge remote-tracking branch 'upstream/master'
2014-08-18 04:08:14 +01:00
raymix
34a2d03163
compatibility for issue 1526 45m plotpole
2014-08-18 04:03:11 +01:00
vbawol
fe5af9425a
Merge pull request #1526 from Mikeeeyy/patch-4
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Update cannot build plot pole within 45m.
2014-08-17 14:02:09 -05:00
raymix
c66b229a96
modular build code optimization + some extras
2014-08-15 05:40:26 +01:00
Mikeeeyy
49fe5f4846
Update cannot build plot pole within 45m.
...
Updates the cannot build plot pole within 45m message to use the DZE_PlotPole variable.
2014-08-15 00:10:24 +01:00
Marko
64d9be9169
Update player_goFishing.sqf
...
Added better message when trying to fish while in combat, to avoid confusion.
2014-08-09 11:41:43 +02:00
raymix
176c0372b4
bug fix & adjustable snap range
2014-08-08 13:30:25 +01:00
raymix
361ab3a3e5
function based player_build
2014-08-07 13:03:14 +01:00
ebaydayz
0111a8f580
Change count back to forEach
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You can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:14:10 -04:00
Mikeeeyy
a4ade23086
Update dayz_spaceInterrupt.sqf
...
Changed starts at line 87 and end at line 93.
Fix for glitching through doors.
2014-07-29 17:47:29 +01:00
vbawol
c479fe45f3
Merge pull request #1452 from Markokil321/patch-2
...
Update player_build.sqf
2014-07-25 16:02:32 -05:00
Marko
f1b3104e1e
Update player_build2.sqf
...
Would this work for adding built item code into systemchat? This way people can PageUp to view it, even after its gone from the screen.
2014-07-25 00:37:12 +02:00
Marko
e330fe17aa
Update player_build.sqf
...
Would this work for adding built item code into systemchat? This way people can PageUp to view it, even after its gone from the screen.
2014-07-25 00:34:19 +02:00
raymix
bca5acf2e6
needs a better fix
2014-07-23 11:52:23 +01:00
vbawol
5193787b5f
Merge pull request #1445 from Markokil321/patch-2
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Update player_build.sqf
2014-07-21 13:09:44 -05:00
Marko
273c8b8954
Update trade_weapons.sqf
...
Revert || back to or for text messages
2014-07-21 19:20:47 +02:00
Marko
0529324a4b
Update player_build.sqf
...
Changed || back to or. (for messages)
2014-07-21 19:07:54 +02:00
vbawol
6e1be89442
Merge pull request #1431 from raymix/master
...
snap building plotpole / infinite drag fix
2014-07-18 13:40:15 -05:00
raymix
95077f35f8
snap optimization for large bases
2014-07-17 20:00:26 +01:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
raymix
077da12271
plotpole fix for new update
2014-07-16 07:32:13 +01:00
raymix
a297cfea63
snap building plotpole / infinite drag fix
2014-07-16 06:38:27 +01:00
raymix
2355d6b18e
snap code optimization, vault points added
2014-07-12 20:23:42 +01:00
raymix
5c8da27d4d
optional snap building added
2014-07-10 20:13:30 +01:00
icomrade
8af00ef284
Fix #1351
2014-06-30 18:54:12 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
Skaronator.com
d9f492cdca
Update player_tagFriendly.sqf
2014-06-18 20:57:12 +02:00
Namindu
9b4d2651e2
"(_callerID != 0)" was listed twice, in "If"
...
Their were two "(_callerID != 0)" so i change the second one to "(_targetID != 0)". Hopefully that should fix it.
2014-06-18 10:18:13 -07:00
Skaronator.com
919e65d19e
Cleanup code #1320
2014-06-18 14:27:54 +02:00
icomrade
0176e5efbb
fix #1318
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Issue caused by f0e7622856
2014-06-13 16:50:39 -04:00
[VB]AWOL
234b97f4b2
revert counts here should fix #1318
...
This likely was causing issues with crafting also and (performance gain
is unknown)
2014-06-11 16:49:24 -05:00
icomrade
ad6530c579
Little thing
2014-06-10 13:03:43 -04:00
Namindu
98b00ed2cd
I forgot a ";"
2014-06-08 21:39:31 -07:00
Namindu
87a914ca9e
apply "false" to the variable "_abort"
2014-06-08 13:39:41 -07:00
[VB]AWOL
c9c6f0309a
fixed #1311
2014-06-07 18:05:19 -05:00
[VB]AWOL
e7571b072d
commented out more diag_logs
2014-06-02 13:40:26 -05:00
icomrade
6b9b176736
More #1288
2014-06-01 03:29:44 -04:00
icomrade
e54b9983dd
Replace forEach with Count
...
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00