icomrade
705057bedb
Sync combattimeout on change clothes
2016-07-25 23:22:50 -04:00
icomrade
e08bd750d0
Remove DebugBox_DZ - may fix changing clothes
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DebugBox_DZ appears to cause issues when changing clothes. I haven't
died changing clothes ~100 times since its removal. It also solves the
issue of extreme exposure (brightness) after changing clothes
Note: CombatTimeout variable resets after changing clothes
2016-07-25 23:22:03 -04:00
icomrade
8542385142
Update building to also use r_action_count
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This is the vanilla variable to prevent duplicate actions
2016-07-25 21:59:11 -04:00
icomrade
fbc7754750
Add combat icon + toggle for Vanilla UI
2016-07-25 20:55:36 -04:00
ebaydayz
66e35d1629
Add new 1.8.7 meat names to 1.0.6 SQL updates
2016-07-25 19:04:17 -04:00
icomrade
b2289e35c5
Fix ear and eye not displaying in Epoch UI
2016-07-25 14:26:43 -04:00
ebaydayz
28a522ba64
Fix PV value kick for player names with special characters
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Vanilla development commit:
6b7a55b1ea
2016-07-25 13:37:33 -04:00
icomrade
97a03c84d0
More Permissive Combat Checks
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This commit puts the conditions in which a player is put into combat
more in line with 1.0.5.1. Putting the player in combat for having
another player nearby will ruin building for players that are part of a
group. Putting the player into combat if zombies are nearby would make
building way too frustrating (especially if building on an elevated or
enclosed area where zombies are not a threat) and will attack the player
if not dealt with anyway.
2016-07-25 13:00:34 -04:00
ebaydayz
3a203b2720
Cover map bug at Polana factory pond
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Vanilla development commits:
bd9ec53854
028490e21b
2016-07-25 12:31:39 -04:00
ebaydayz
03c57f3b77
Fix for Confirmed Kills system on change clothes.
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Vanilla development commit:
d499246e2e
2016-07-25 12:19:45 -04:00
ebaydayz
33538520d0
Removed Achievements from network send on login.
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Vanilla development commit:
0079818570
2016-07-25 12:16:22 -04:00
ebaydayz
55df36741b
Diag_log Cleanup.
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Vanilla development commits:
1dbef192bb
10cb0249f0
2016-07-25 12:06:53 -04:00
icomrade
ff6e11708a
Un-nerf DMR
2016-07-24 16:14:38 -04:00
icomrade
0563f621e2
Fix full cinder wall snap points
2016-07-24 15:28:18 -04:00
icomrade
51287651f2
Add logging for non-existent loot group small
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This can probably be removed for release but for now I noticed
HangarSmall doesn't exist, perhaps others as well.
2016-07-24 13:15:37 -04:00
icomrade
61f59f32a5
Update createvehicle
2016-07-24 01:47:06 -04:00
icomrade
90932d0061
Don't use weaponHolderBase here
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it causes the items that are created to be invisible
2016-07-24 01:46:54 -04:00
icomrade
9cdb9eb305
Merge pull request #1710 from oiad/master
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Tidyness changes
2016-07-24 00:48:13 -04:00
oiad
2ca7bf59c7
Tidyness changes
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This changes a few functions that were being used to use the already
defined variables instead
Fixed a few string issues with Advanced trading and plot managment.
2016-07-24 16:20:39 +12:00
icomrade
b03afef460
A little neater
2016-07-23 19:55:24 -04:00
icomrade
efaad30c32
Remove unneeded waitUntil
2016-07-23 18:11:37 -04:00
icomrade
72c529f94e
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-07-23 17:19:46 -04:00
icomrade
a3c3ccc3bf
Fix door/plot management friends not writing to DB
2016-07-23 17:19:06 -04:00
ebaydayz
8202f7d61b
Sync debug check
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Vanilla development commit:
0baaac7a91
2016-07-23 15:23:00 -04:00
ebaydayz
cc2aae59eb
Change splint recipe
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Vanilla development commit:
6ea5d8ebee
2016-07-23 15:12:08 -04:00
ebaydayz
8ed5a9c7a9
Antibiotics combining
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Vanilla development commit:
0602d29530
2016-07-23 15:03:49 -04:00
ebaydayz
34f9f97aa3
Icons, 9mm silencer, m16a2
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Vanilla development commit:
896825693d
2016-07-23 14:55:04 -04:00
ebaydayz
f76b8493fd
Fix category list alignment in advanced trade
...
Since we changed the alignment back to default the ctrlSetPosition I
added is no longer needed. #1709 . With the alignment changed it would
actually run off the background if the category list was too long.
Thanks @oiad
2016-07-23 14:24:54 -04:00
ebaydayz
14f49409dd
Merge pull request #1709 from oiad/master
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Advanced trading changes
2016-07-23 14:14:33 -04:00
oiad
9efc671abb
Advanced trading changes
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This changes a few things in Advanced trading, mainly cosmetically.
> Removes all the commented out lines that were the same in defines.sqf,
let me know if these are there for a reason?
> fixes the buying list to have localization support and has a total
item count that works properly.
> cosmetic change displaying backpack info on trader to bring it in line
with the other menus
> adds total item count to the selling list and added localization for
that
2016-07-23 23:30:05 +12:00
icomrade
9c4e30ea08
Fix Advanced Trading Selling + new Var
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New variable to configure whether or not the player will need to key to
sell a vehicle. DZE_SaleRequiresKey = false;
2016-07-23 01:16:37 -04:00
icomrade
855a72ca1f
Fix kick when crashing UH1Y
2016-07-22 23:44:33 -04:00
icomrade
3da14b34dd
Exclude flares
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some Epoch helicopters have flares
2016-07-22 23:19:13 -04:00
icomrade
253f5516da
more buildable exclusions
2016-07-22 23:09:46 -04:00
icomrade
28f6260c16
Building offset adjustments
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Most items are now adjusted so you cannot rotate them and slide
backwards even while laying down. Also fixes full cinderwall build
height offset
2016-07-22 23:07:53 -04:00
icomrade
640e120590
Exception for plot preview
2016-07-22 21:58:12 -04:00
icomrade
bb48baf75c
More BE Filter Updates
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objgather_Knockdown didn't work in the previous commit
2016-07-22 14:23:46 -04:00
icomrade
745f725c19
BE Filter Update
2016-07-22 12:45:45 -04:00
icomrade
19960f08e2
use player_makeFire to start a fire
2016-07-22 12:23:05 -04:00
icomrade
f808bda2a9
New Config Entry buildText
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Allows a string to replace the vehicle display name that will be created
which is typically displayed when building.
2016-07-22 11:06:45 -04:00
icomrade
082c0c13e6
Fix dog meat not being cookable
2016-07-21 19:56:37 -04:00
icomrade
eeed1febad
str_player_31_drink doesn't work for some reason...
2016-07-21 19:48:16 -04:00
icomrade
8d7b99e746
Automatically add player to door management
2016-07-21 19:34:42 -04:00
icomrade
75a9ca6848
Fix scaffolding
2016-07-21 17:53:43 -04:00
icomrade
0414c67284
No longer require key to sell a vehicle
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Still requires the vehicle to be local, meaning you were the last person
to be in the driver seat.
2016-07-21 17:42:25 -04:00
icomrade
4544e743fd
Chopping wood now gives PartWoodPile again
2016-07-21 17:04:18 -04:00
icomrade
51a0640855
Remove right click to harvest wood
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You must now actually use the hatchet to chop wood (i think it was like
this in 1.0.5)
2016-07-21 17:03:51 -04:00
icomrade
96ddc8ff62
Add player to plot management by default
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+ Some minor private array cleanup
2016-07-21 16:20:41 -04:00
icomrade
3519297e2d
Add drinking and emptying of < 10 oz wattter
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Amount of water and infection chance are proportional to the amount of
water.
2016-07-21 15:36:55 -04:00
ebaydayz
67f6d86440
Use smaller sound muted UI icon and better alignment
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Vanilla development commit:
6aba95d251
2016-07-21 14:58:03 -04:00