Commit Graph

14 Commits

Author SHA1 Message Date
A Man
69408ab39f Clean up, change strings for better mod compatibility
Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name.

Fix some wrong description strings.

Add blunt hatchet and wet matches.
2021-05-12 19:13:02 +02:00
AirwavesMan
1b412ab599 Move fix tool to epoch crafting
Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
2020-06-10 14:00:32 +02:00
A Man
8a535e13e9 Add better icons for broken tools 2020-05-30 14:17:20 +02:00
A Man
d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man
95de5bb914 Add more broken tool versions 2020-04-06 21:54:41 +02:00
ebayShopper
e0d271671a Remove unused crafting recipes
Vanilla commits:

809de6a0a3

93c128085a
2017-06-10 13:06:16 -04:00
A Man
560580b0a2 Removing 2 old rightclick actions, shorter german text (#1786)
* Removing old code

Build Sandbag Fence is not longer used since the rightclick action to build a sandbag.

* Removing old code

Old code "remove tank trap" is not longer used since we have the scroll action for that.

* Update Prop_Defs.hpp

* Cutting some strings, removing old strings

* Update stringtable.xml
2016-11-01 15:10:59 -04:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
icomrade
2c4c75c67c Fix crafting issue 2016-08-07 14:36:40 -04:00
icomrade
bd91044e7b Fix duplicate action check with vanilla objects
+ typo fix
2016-07-27 11:08:50 -04:00
icomrade
2d9097a6af Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00