Commit Graph

23 Commits

Author SHA1 Message Date
seelenapparat
d1abb66e9f Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
2021-08-24 15:47:06 +02:00
seelenapparat
109ec5c9a3 Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
2021-08-24 15:32:43 +02:00
A Man
9852778ba9 Fix weapon dupe with server_playerSync
This reverts all the last changes to server_playerSync and creates a new global variable for dayz_onBack. This should be the best way to save the gear correct and still get dayz_onBack if the player leaves the server. This change removes the constant sending of the whole player inventory over the network from force or regluar_save. It should no longer be needed since the server does the counting now.
2021-08-19 16:46:06 +02:00
ebayShopper
78fbd7ac53 Remove some unnecessary translations
Using "Wait for the previous action to complete to perform another" is
more accurate in these cases, because dayz_actionInProgress could have
been set by any action, not necessarily the same one.
2017-04-15 14:19:26 -04:00
ebayShopper
87abb204e9 Prevent drop melee weapon dupe
Also simplified player_addToolbelt by removing unnecessary code.

See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1916
2017-03-25 16:27:58 -04:00
ebayShopper
e2742ed18a Fix add melee to full toolbelt eating weapon
Melee weapons were eaten when trying to add them to a full toolbelt
because BIS_fnc_invAdd failed.
2017-02-13 16:21:08 -05:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
5157228e67 Update all cutText to dayz_rollingMessages 2016-04-16 15:47:49 -04:00
ebaydayz
d926a81038 Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz
71b975b05e Actions cleanup 2016-03-29 14:47:28 -04:00
ebaydayz
e2e6e79394 Minor formatting cleanup 2016-03-21 17:58:23 -04:00
ebaydayz
f0757b1544 Send dayz_playerName as array
This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
icomrade
b667d01c1c Actions Done 2016-02-29 10:45:53 -05:00
Florian Kinder
387075f6ae Removed obsolete code 2014-02-11 21:56:25 +01:00
[VB]AWOL
e496e4d755 fix add to toolbelt in vehicle 2014-01-26 23:47:46 -06:00
[VB]AWOL
5b21ceae00 rebase melee hatchet to fix #814 2013-11-28 09:58:08 -06:00
Zac Surplice
6a58370670 small change 2013-11-27 15:42:38 +11:00
Zac Surplice
7e2b6febd0 localization #1 2013-11-06 16:37:51 +11:00
[VB]AWOL
9dcd264157 match case of magazine 2013-11-04 10:55:06 -06:00
[VB]AWOL
ad1c90ee36 same 2013-10-31 19:02:41 -05:00
[VB]AWOL
6a7e557638 1.0.2.39 dev part 2 2013-10-03 12:05:53 -05:00
[VB]AWOL
a0d5574dfe 1.0.2.12 developer build 2013-09-08 20:30:32 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00