ebaydayz
|
577892c40e
|
Roll back to old dayz_objectUID2
1.8.7 dayz_objectUID2 seems to generate keys that are too long for the
Epoch hive. So, we will keep the old method for now.
|
2016-04-13 18:41:36 -04:00 |
|
ebaydayz
|
71b975b05e
|
Actions cleanup
|
2016-03-29 14:47:28 -04:00 |
|
ebaydayz
|
e2e6e79394
|
Minor formatting cleanup
|
2016-03-21 17:58:23 -04:00 |
|
icomrade
|
b667d01c1c
|
Actions Done
|
2016-02-29 10:45:53 -05:00 |
|
icomrade
|
c3ed4e49e1
|
Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
|
2016-02-17 13:03:17 -05:00 |
|
icomrade
|
e54b9983dd
|
Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
|
2014-05-27 15:37:57 -04:00 |
|
Skaronator
|
40e4239d42
|
More PVS/PVC Stuff
|
2014-01-16 14:39:53 +01:00 |
|
Zac Surplice
|
6a58370670
|
small change
|
2013-11-27 15:42:38 +11:00 |
|
[VB]AWOL
|
84874daa18
|
added thirst and hunger loss to all medic animation
|
2013-11-26 16:08:10 -06:00 |
|
Zac Surplice
|
7e2b6febd0
|
localization #1
|
2013-11-06 16:37:51 +11:00 |
|
[VB]AWOL
|
af4b876cde
|
private arrays part 1
|
2013-10-22 09:10:27 -05:00 |
|
Zac Surplice
|
d3f7e67647
|
player_build.sqf Enhancements and PV renames
|
2013-10-07 10:56:47 +11:00 |
|
[VB]AWOL
|
b2b79305f7
|
1.0.1.6 Developer Build
|
2013-07-30 21:52:28 -05:00 |
|
vbawol
|
42c33bcf14
|
private array + one fix
|
2013-07-01 13:31:18 -05:00 |
|
vbawol
|
70f839c298
|
Humanity changes for killing zeds and more.
[ADDED] +5 humanity for killing zombie, -10 for gutting, +20 for
exchanging zombie parts for biomeat.
|
2013-07-01 10:24:42 -05:00 |
|
vbawol
|
483279c126
|
Organize files a bit and removed non source pbo's
|
2013-06-24 06:26:15 -05:00 |
|