icomrade
490fb90303
Disallow salvage in DZE_SafeZonePosArray locations
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by request of JohnnyBravo666 on the epoch forums
2017-01-18 16:43:23 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
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Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
icomrade
d116bfecb4
Should fix BIS_Effect eject/kill
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excludes cars now
2016-10-19 13:23:44 -04:00
icomrade
14bf9f9018
Fix combat in vehicles
2016-09-10 15:34:54 -04:00
ebaydayz
6de88c7b07
Update some WeaponHolder to WeaponHolderBase
2016-03-31 11:35:33 -04:00
icomrade
6c1520b94a
Fix #1440
2016-02-20 08:56:11 -05:00
icomrade
514d21bdea
Remove Spawn, fix oversight
2014-03-27 14:21:22 -04:00
icomrade
2fb92a00a1
Remove useless loop/waituntil
2014-03-27 01:02:05 -04:00
icomrade
6c360073c2
Fix loot spawn + BIS_air_destruction
2014-03-21 18:19:21 -04:00
HARLAN
ed08c76345
missing compile preprocessFileLineNumbers?
2013-11-26 18:32:10 -05:00
facoptere
53ff939d43
add missing BIS effects files
2013-11-19 09:57:17 +01:00