Commit Graph

6206 Commits

Author SHA1 Message Date
worldwidesorrow bbc052eaa0 Update player_spawnCheck.sqf
Add more optimizations to this file.
2020-01-09 18:27:05 -06:00
worldwidesorrow ec665ad8b5 Add files via upload 2020-01-09 18:22:53 -06:00
worldwidesorrow 1b0da632ce Add files via upload
Easier to upload the files. There are lots of changes.
2020-01-09 18:21:12 -06:00
worldwidesorrow 1bc08263cf Delete Powerlines.hpp 2020-01-09 18:19:19 -06:00
worldwidesorrow 9de9ed452e Delete Hangar.hpp 2020-01-09 18:18:24 -06:00
worldwidesorrow 95eea36e92 Update CfgBuildingLoot.hpp
Hangar, Powerlines, and DZE_Other removed. MilitaryIndustrial added.
2020-01-09 18:17:29 -06:00
worldwidesorrow 3a7f1bd90c Update Supermarket.hpp
File reorganized.
2020-01-09 18:14:02 -06:00
worldwidesorrow 755f60527c Update ResidentialRuins.hpp
File reorganized.
2020-01-09 18:13:35 -06:00
worldwidesorrow 21196d9309 Update Residential.hpp
File reorganized.
2020-01-09 18:13:04 -06:00
worldwidesorrow c94347b542 Update Office.hpp
File reorganized.
2020-01-09 18:12:25 -06:00
worldwidesorrow 2f39dc01b9 Give military industrial groups their own file. 2020-01-09 18:11:15 -06:00
worldwidesorrow 83b81d968f Organize military loot into RU,US,EU, and CZ groups.
When the Military group is selected in building_spawnLoot, it selects one of the random arrays and spawns matching loot for that building.
2020-01-09 18:10:08 -06:00
worldwidesorrow aee4bd7838 Update Industrial.hpp
File reorganized.
2020-01-09 18:07:46 -06:00
worldwidesorrow 73dada661a Delete DZE_Other.hpp 2020-01-09 18:05:57 -06:00
worldwidesorrow 7fb4a19fae Update Hunting.hpp
File reorganized.
2020-01-09 18:05:40 -06:00
worldwidesorrow 3b045fed06 Update Hospital.hpp
File reorganized.
2020-01-09 18:05:05 -06:00
worldwidesorrow 3fe93166fb Update Farm.hpp
File reorganized.
2020-01-09 18:04:35 -06:00
worldwidesorrow f01504e9fa Update Construction.hpp
File reorganized.
2020-01-09 18:03:56 -06:00
worldwidesorrow 4384709d5f Update Church.hpp
File reorganized.
2020-01-09 18:03:19 -06:00
worldwidesorrow 49224dcf81 Update Castle.hpp
File reorganized.
2020-01-09 18:02:31 -06:00
worldwidesorrow 953875923e Remove unused arrays. 2020-01-09 17:56:51 -06:00
worldwidesorrow 8a4dc62d11 Update Roaming.hpp 2020-01-09 17:56:06 -06:00
worldwidesorrow 116a7e77f5 Remove unused array. 2020-01-09 17:54:59 -06:00
worldwidesorrow 328def8d24 Update Residential.hpp
Remove unused arrays. Added small loot positions to Streatman's Land_houseV_2T2 model.
2020-01-09 17:53:25 -06:00
worldwidesorrow 267efaee00 This group is unused. 2020-01-09 17:51:21 -06:00
worldwidesorrow 6ffd35ff7b Update Office.hpp
Remove unused arrays. Completely redid the loot spawn points in Land_HouseB_Tenement (International Hotel lobby). The spawn points were awful. Several of them were buried in the floor so players could not see the loot.
2020-01-09 17:50:00 -06:00
worldwidesorrow 6579bf8b6e Update Military.hpp
Remove unused arrays. Military and MilitarySpecial groups contained essentially the same loot so they have been merged. The Hangar group has been replaced by MilitaryIndustrial. Fixed several bad loot spawn points in Land_a_stationhouse. Removed the small loot spawn on top of the vending machine in Land_Mil_ControlTower. Players are unable to acquire a cursor target on this position to get the gear option. Lowered the loot spawn points over the bunks in Land_Mil_Barracks. The spawn points were too high causing the loot to float above the bunks.
2020-01-09 17:44:38 -06:00
worldwidesorrow e809362e44 Remove unused arrays. 2020-01-09 17:38:55 -06:00
worldwidesorrow 575cb539a1 Remove unused array 2020-01-09 17:37:29 -06:00
Relentless 1380392ec1 Fixed typo (#2053) 2020-01-10 12:36:36 +13:00
worldwidesorrow a60a6b3656 Remove unused arrays. Added a few new loot spawn points to the hospital. 2020-01-09 17:36:10 -06:00
worldwidesorrow bfd8ade095 Removed unused arrays. 2020-01-09 17:35:01 -06:00
worldwidesorrow 15543d9562 Remove unused arrays. 2020-01-09 17:33:14 -06:00
worldwidesorrow 95cd2263fe Remove unused arrays. 2020-01-09 17:32:24 -06:00
worldwidesorrow 705529330e Remove unused arrays 2020-01-09 17:31:30 -06:00
worldwidesorrow 48701daf31 Update CfgLoot.hpp
The overwrites have been corrected in the config files. Groups Vanilla.hpp and Tools.hpp added.
2020-01-09 17:29:31 -06:00
worldwidesorrow 32851d432d Increase max allowed loot piles around a player.
The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
2020-01-09 17:19:03 -06:00
worldwidesorrow b73b2d2fa5 Separate config variables into client, server, or both. 2020-01-09 17:12:52 -06:00
worldwidesorrow 10889a1541 Update spawn.sqf
Replace switch do block with call using if and exitWith statements. Magazine class items are the most commonly spawned item so it is placed at the top. Switch to the more efficient form of createVehicle. Set more local variables at the top to make the file more readable. Prevent the generator from spawning halfway into the floor by raising the z coordinate. Lower the backpack spawns to prevent them from floating. Add replacement items if dayz_toolBreaking and dayz_knifeDulling are disabled.
2020-01-09 17:07:46 -06:00
worldwidesorrow 292ce61378 Update insertCargo.sqf
Replace switch do block with call scope with if, exitWith. Add magazine selection to spawned weapons. This functions spawns weapons into  a container. It should also spawn a random amount of matching magazines.
2020-01-09 16:54:52 -06:00
worldwidesorrow a1618e0dcf Update insert.sqf
Replace switch do block with call scope using if exitWith statements. The most common spawned item is a magazine class so it is placed at the top.
2020-01-09 16:52:06 -06:00
worldwidesorrow f9a92b2394 Delete compile.sqf
This mess of defines is inappropriate. The compiles have been added to the top of the init file.
2020-01-09 16:48:31 -06:00
worldwidesorrow f55e268606 Optimize loot init file
Optimizing the code in this file. It compiled in half the time of the original. Compiles have been added to the top because there is not very many.
2020-01-09 16:46:30 -06:00
worldwidesorrow abb4046281 Compiles have been added to the top of the init file. 2020-01-09 16:43:45 -06:00
worldwidesorrow 78f849eb2d Compiles have been added to the top of the init file. 2020-01-09 16:43:01 -06:00
worldwidesorrow 635a3e431c Add emptyBloodBag to dayz_typedBags
Add emptyBloodBag to dayz_typedBags to prevent it from spawning when dayz_classicBloodBagSystem is enabled.
2020-01-09 16:41:43 -06:00
worldwidesorrow 14838ed526 Removed sched_buildingBubble from compiles. 2020-01-09 16:38:41 -06:00
worldwidesorrow b21d02cc30 Delete sched_buildingBubble.sqf
This file is no longer needed.
2020-01-09 16:38:06 -06:00
worldwidesorrow fe861deec2 player_spawnCheck no longer needs to be spawned.
Since removing the unnecessary sleeps from zombie_generate, player_spawnCheck can now be called instead of spawned.
2020-01-09 16:37:09 -06:00
worldwidesorrow 7ec0ddd412 Spawn check no longer needs an init file. sched_buildingBubble has been removed.
sched_buildingBubble was not coded correctly and is not necessary.
2020-01-09 16:35:05 -06:00