* Advanced trading and safe GUI changes
This adds displaying of item/backpack/weapon/vehicle descriptions
Moves Weapons display on vehicles to a modular type, so if the vehicle
has no weapons it wont display, same with Description
Fixes an issue with safes not sounding keyclicks, at present they are
only active if you have music turned on, since I don't play with music
on (and many others) you will never hear them and when you do, the DTMF
signals they use are really obnoxious.
Replaced the sound with the one from the lockboxes, it's still audible
but very reasonable.
* Advanced trading fixes
Rework for my previous commit @ebaydayz
* Localization additions
Missing from previous commit
These changes are consistent with the 1.8.7 files.
@icomrade - Why did you change all of the scope = public; to scope = 2;
in dayz_code? They should be identical since that is included in the
basicDefines.hpp above all configs. We should stay consistent with 1.8.7
and use the human readable names if possible.
Also any reason you left out these extra CfgActions?
Missing female sounds.
The files exist in the \zombie folder but no reference to them.
A bit annoying to have to copy the files in the mission folder for using these female sounds.
unused dayz_disco variables commented out
player sync already does 10m nearby gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.