Commit Graph

84 Commits

Author SHA1 Message Date
worldwidesorrow 5a59612eab Update setvariableval.txt
Remove opening parenthesis as an exception. Players get kicked for parentheses around their player name like below.

Value Restriction #1 "remotetargets" = [B 1-1-B:1 (Jason (2)) REMOTE] 3:51 z_worker3
2020-07-29 14:26:16 -05:00
worldwidesorrow f2c664afd5 Update scripts.txt
Update player death exception.
2020-07-29 14:17:28 -05:00
AirwavesMan 5e296fc092 Adding salivals Change Code to Epoch Core 2020-07-23 22:20:58 +02:00
worldwidesorrow 6e7fdee3e6 Update selectplayer.txt
Add exceptions for all player models available in Epoch.
2020-07-23 01:52:00 -05:00
worldwidesorrow 4246cd8f9a Update scripts.txt
Remove exceptions for old functions: fn_niceSpot, fn_buildCamera, player_buildPlaceables, player_buildVanilla, object_disassembly, fn_updateCraftUI
2020-07-23 01:46:46 -05:00
worldwidesorrow 99b03e8c07 Update scripts.txt
Add 2 new exceptions for crafting system updates.

Original addWeapon exception: !"DuplicateTool;\n} else {\nplayer addWeapon" is also used by player_combineMatches.sqf so I left it alone.
2020-07-23 00:43:18 -05:00
worldwidesorrow 7d0f11bcb2 Update setvariable.txt
Remove unused variable exceptions.
2020-07-22 21:13:08 -05:00
worldwidesorrow 8d601e2475 Update scripts.txt
Update exceptions after updates to some functions.
2020-07-22 21:11:53 -05:00
worldwidesorrow 456919e285 Update publicvariable.txt
Remove unused exceptions.
2020-07-22 21:08:43 -05:00
worldwidesorrow b3d61f1b8b Update createvehicle.txt
Remove exceptions for unused box classes. Add exceptions for new box classes, zombie classes, and new player model classes.
2020-07-22 21:05:08 -05:00
worldwidesorrow e6f2aa58f1 Update addweaponcargo.txt
Add a few exceptions for common weapons. Add logging for high value weapons.
2020-07-22 20:58:43 -05:00
worldwidesorrow 3886914432 Update addmagazinecargo.txt
Add exceptions for all of the new magazine types for 1.0.7.
2020-07-22 20:55:36 -05:00
worldwidesorrow 33cf78d9b7 Update addbackpackcargo.txt
Add exception for new backpack classes.
2020-07-22 20:53:27 -05:00
worldwidesorrow 601bacbd08 Update scripts.txt
Exceptions need updating after updating player_switchWeapon.
2020-02-12 01:31:34 -06:00
worldwidesorrow be26b950b4 Add files via upload
Upload Ovaron batch file and server config file.
2020-01-21 12:53:23 -06:00
worldwidesorrow 29833df10b Update scripts.txt
Since altering the zombie and loot spawning files, the exceptions need to be updated.
2020-01-12 10:03:30 -06:00
worldwidesorrow 2b992d2aa6 Update createvehicle.txt
Add exceptions for new zombie models.
2020-01-12 09:54:46 -06:00
A Man 3cb7a52696 Update 19_podagorsk.bat 2019-12-16 16:32:32 +01:00
A Man 4b5654d75c Update version numbers 2019-12-16 16:22:50 +01:00
A Man d40c53c9d9 Add missing sauerland winter config and batch 2019-12-16 13:29:30 +01:00
A Man 97eef50e67 Add Chernarus Winter template 2019-12-16 13:28:45 +01:00
worldwidesorrow b9a0d20040 Correction thanks to @RedLink-kam 2019-12-11 22:27:28 -06:00
worldwidesorrow 47f07a8c2e Remove NORRN_loadVcl, posForceUpdate, and medForceUpdate.
These variables are no longer used.
2019-12-11 21:36:33 -06:00
worldwidesorrow 2d03fb9b9b Remove variable exceptions.
The variables have been replaced by PVDZ_send.
2019-12-11 21:32:29 -06:00
A Man 49378f62b3 Remove DB traders 2019-11-16 19:06:32 +01:00
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
ebayShopper bad2b9a285 Update scripts.txt
for A2OA\Common\Ca\data\scripts\onplayerkilled.sqf

Vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/4f9f7e9
2019-02-03 13:25:17 -05:00
ebayShopper 156d2d043d Update publicvariableval.txt
vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/8c43660
2019-01-20 14:16:11 -05:00
oiad c3cbca144e Add penalties for wrong safe/lockbox code
As per
https://github.com/EpochModTeam/DayZ-Epoch/commit/6f072982c3adb3655c214bae1a2f0b01e3e24e4a#diff-2b5340930b14ce1ae29d38ebc575c75a
2018-05-26 21:42:50 +12:00
ebayShopper 3c4e12149a Fix addBackpack scripts.txt exception typo
Missed a space in exception for remove.sqf

Reported by Epoch forums user Dz.Red
https://epochmod.com/forum/topic/44837-please-help-to-configure-battleye-filters-1062/
2018-01-17 18:02:54 -05:00
ebayShopper 07d8543e1d Update vanilla chop wood
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a17b0572ebcf5d744004e00b5731cae6bbe356a9
https://github.com/DayZMod/Battleye-Filters/commit/77930173105b92e670b0f9a8ccf180b7332a3eec
2018-01-17 16:43:12 -05:00
ebayShopper 02ac978f61 Update scripts.txt again 2017-12-26 19:13:49 -05:00
ebayShopper 9d7a1ba99e Update publicvariable.log
Removed two exceptions that are no longer used
2017-12-26 17:15:14 -05:00
ebayShopper 8c9d2ea44d Move server configs outside A2OA folder
This is to prevent config.cfg, BEServer.cfg and HiveExt.ini passwords
being read by in-game scripts. Also consolidated to a single folder so
we only need to maintain one copy of BattlEye filters, HiveExt.ini,
basic.cfg and server.Arma2OAProfile. These files are identical for all
maps.

Updated rotate_logs.bat with missing files
2017-12-26 16:28:38 -05:00