From f91a06f7a933afc44d009fd9c1827e4db87c52cb Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Wed, 11 Dec 2013 12:39:42 -0600 Subject: [PATCH] added proper SMD_Sara_A2 support --- .../dynamic_vehicle.sqf | 114 ++ .../DayZ_Epoch_22.smd_sahrani_A2/mission.sqf | 1277 +++++++++++++++ .../@DayZ_Epoch_Server/addons/dayz_server.pbo | Bin 1374504 -> 1422855 bytes .../description.ext | 150 ++ .../DayZ_Epoch_22.smd_sahrani_A2/init.sqf | 88 + .../DayZ_Epoch_22.smd_sahrani_A2/mission.sqm | 1416 +++++++++++++++++ .../server_traders.sqf | 164 ++ 7 files changed, 3209 insertions(+) create mode 100644 SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/dynamic_vehicle.sqf create mode 100644 SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf create mode 100644 Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/description.ext create mode 100644 Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf create mode 100644 Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm create mode 100644 Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/dynamic_vehicle.sqf b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/dynamic_vehicle.sqf new file mode 100644 index 000000000..a2383e999 --- /dev/null +++ b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/dynamic_vehicle.sqf @@ -0,0 +1,114 @@ +AllowedVehiclesList = [ +["AH6X_DZ",3], +["AN2_DZ",3], +["ArmoredSUV_PMC_DZE",1], +["ATV_CZ_EP1",3], +["ATV_US_EP1",3], +["C130J_US_EP1",1], +["car_hatchback",3], +["car_sedan",3], +["CH_47F_EP1_DZE",1], +["CSJ_GyroC",3], +["CSJ_GyroCover",3], +["CSJ_GyroP",3], +["datsun1_civil_1_open",3], +["datsun1_civil_2_covered",3], +["datsun1_civil_3_open",3], +["Fishing_Boat",3], +["GAZ_Vodnik_DZE",1], +["GAZ_Vodnik_MedEvac",1], +["GLT_M300_LT",3], +["GLT_M300_ST",3], +["GNT_C185",1], +["GNT_C185C",1], +["GNT_C185R",1], +["GNT_C185U",1], +["hilux1_civil_1_open",3], +["hilux1_civil_2_covered",3], +["hilux1_civil_3_open_EP1",3], +["HMMWV_Ambulance",1], +["HMMWV_Ambulance_CZ_DES_EP1",1], +["HMMWV_DES_EP1",3], +["HMMWV_DZ",3], +["HMMWV_M1035_DES_EP1",1], +["HMMWV_M1151_M2_CZ_DES_EP1_DZE",1], +["HMMWV_M998A2_SOV_DES_EP1_DZE",1], +["Ikarus",3], +["Ikarus_TK_CIV_EP1",3], +["JetSkiYanahui_Case_Blue",1], +["JetSkiYanahui_Case_Green",1], +["JetSkiYanahui_Case_Red",1], +["JetSkiYanahui_Case_Yellow",1], +["Kamaz",3], +["KamazRefuel_DZ",1], +["Lada1",3], +["Lada1_TK_CIV_EP1",3], +["Lada2",3], +["Lada2_TK_CIV_EP1",3], +["LadaLM",3], +["LandRover_CZ_EP1",3], +["LandRover_MG_TK_EP1_DZE",1], +["LandRover_Special_CZ_EP1_DZE",1], +["LandRover_TK_CIV_EP1",3], +["M1030_US_DES_EP1",3], +["MH6J_DZ",3], +["Mi17_Civilian_DZ",3], +["Mi17_DZE",3], +["MMT_Civ",6], +["MtvrRefuel_DES_EP1_DZ",1], +["MTVR_DES_EP1",3], +["MV22_DZ",1], +["Offroad_DSHKM_Gue_DZE",3], +["Old_bike_TK_INS_EP1",3], +["Old_moto_TK_Civ_EP1",3], +["PBX",3], +["Pickup_PK_GUE_DZE",3], +["Pickup_PK_INS_DZE",3], +["Pickup_PK_TK_GUE_EP1_DZE",3], +["RHIB",3], +["S1203_ambulance_EP1",3], +["S1203_TK_CIV_EP1",3], +["Skoda",3], +["SkodaBlue",3], +["SkodaGreen",3], +["SkodaRed",3], +["Smallboat_1",3], +["Smallboat_2",3], +["SUV_Blue",1], +["SUV_Camo",1], +["SUV_Charcoal",1], +["SUV_Green",1], +["SUV_Orange",1], +["SUV_Pink",1], +["SUV_Red",1], +["SUV_Silver",1], +["SUV_TK_CIV_EP1",1], +["SUV_White",1], +["SUV_Yellow",1], +["tractor",3], +["TT650_Civ",3], +["TT650_Ins",3], +["TT650_TK_CIV_EP1",3], +["UAZ_CDF",3], +["UAZ_INS",3], +["UAZ_MG_TK_EP1_DZE",3], +["UAZ_RU",3], +["UAZ_Unarmed_TK_CIV_EP1",3], +["UAZ_Unarmed_TK_EP1",3], +["UAZ_Unarmed_UN_EP1",3], +["UH1H_DZE",2], +["UH1Y_DZE",2], +["UH60M_EP1_DZE",1], +["UralRefuel_TK_EP1_DZ",1], +["Ural_CDF",3], +["Ural_TK_CIV_EP1",3], +["Ural_UN_EP1",3], +["V3S_Open_TK_CIV_EP1",3], +["V3S_Open_TK_EP1",3], +["V3S_Refuel_TK_GUE_EP1_DZ",1], +["VolhaLimo_TK_CIV_EP1",3], +["Volha_1_TK_CIV_EP1",3], +["Volha_2_TK_CIV_EP1",3], +["VWGolf",3], +["Zodiac",3] +]; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf new file mode 100644 index 000000000..e0415dcf6 --- /dev/null +++ b/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf @@ -0,0 +1,1277 @@ + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [17198.811, 13588.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir 251.65923; + _this setPos [17198.811, 13588.343, -3.0517578e-005]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17193.004, 13565.511, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir 161.112; + _this setPos [17193.004, 13565.511, -3.0517578e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17195.322, 13598.878, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 243.73164; + _this setPos [17195.322, 13598.878, 3.0517578e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17188.699, 13564.713, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir 174.11917; + _this setPos [17188.699, 13564.713, -3.0517578e-005]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17197.84, 13591.336, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir 78.782791; + _this setPos [17197.84, 13591.336, -3.0517578e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17196.895, 13595.174], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir 69.119354; + _this setPos [17196.895, 13595.174]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [17194.236, 13598.346, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setDir 363.89978; + _this setPos [17194.236, 13598.346, 3.0517578e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [17200.533, 13580.083, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir 136.42979; + _this setPos [17200.533, 13580.083, 3.0517578e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [17188.525, 13587.123, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir 136.42979; + _this setPos [17188.525, 13587.123, -3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [17189.662, 13572.394, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 136.42979; + _this setPos [17189.662, 13572.394, 6.1035156e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [17196.822, 13594.88], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir 136.42979; + _this setPos [17196.822, 13594.88]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [17199.58, 13584.16, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 136.42979; + _this setPos [17199.58, 13584.16, -9.1552734e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17197.727, 13567.697, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir 150.39003; + _this setPos [17197.727, 13567.697, -3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17201.129, 13570.532], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir 119.58092; + _this setPos [17201.129, 13570.532]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17201.232, 13578.337, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 67.868858; + _this setPos [17201.232, 13578.337, -3.0517578e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [17174.719, 13594.716, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 269.87265; + _this setPos [17174.719, 13594.716, 3.0517578e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [17179.52, 13589.923, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -46.537323; + _this setPos [17179.52, 13589.923, -6.1035156e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17177.154, 13595.85, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir 179.93005; + _this setPos [17177.154, 13595.85, -6.1035156e-005]; +}; + +_unit_13 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _unit_13 = _this; + _this setDir 73.497665; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_17 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"]; + _unit_17 = _this; + _this setDir -84.586914; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [17181.924, 13598.915, 3.0518451e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 251.63094; + _this setPos [17181.924, 13598.915, 3.0518451e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [17179.42, 13570.132], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir 47.715015; + _this setPos [17179.42, 13570.132]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [17183.623, 13599.443, -0.55735058], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir 429.79269; + _this setPos [17183.623, 13599.443, -0.55735058]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [17179.604, 13578.661, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 188.19077; + _this setPos [17179.604, 13578.661, -3.0517578e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17184.309, 13599.89, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 179.93005; + _this setPos [17184.309, 13599.89, -3.0517578e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [17179.814, 13575.155, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 445.8327; + _this setPos [17179.814, 13575.155, -9.1552734e-005]; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"]; + _unit_56 = _this; + _this setDir 345.39899; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_57 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"]; + _unit_57 = _this; + _this setDir 272.80331; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_58 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"]; + _unit_58 = _this; + _this setDir 825.94824; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"]; + _unit_59 = _this; + _this setDir 381.45752; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_60 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"]; + _unit_60 = _this; + _this setDir 270.93637; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_62 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"]; + _unit_62 = _this; + _this setDir 671.35419; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [17191.141, 13569.799, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir 136.42979; + _this setPos [17191.141, 13569.799, 0.00012207031]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [12569.645, 8359.8545, 0.093172662], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 143.2896; + _this setPos [12569.645, 8359.8545, 0.093172662]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [12568.062, 8360.126, 0.013100131], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir -44.251308; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12568.062, 8360.126, 0.013100131]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [12568.15, 8359.0059, 0.093142167], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 267.37622; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12568.15, 8359.0059, 0.093142167]; +}; + +_unit_73 = objNull; +if (true) then +{ + _this = createAgent ["RU_Functionary1", [18089.461, 18202.705, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _unit_73 = _this; + _this setDir 86.790947; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _unit_74 = _this; + _this setDir 87.902885; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_75 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"]; + _unit_75 = _this; + _this setDir 88.896126; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"]; + _unit_78 = _this; + _this setDir 83.451462; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_79 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _unit_79 = _this; + _this setDir 613.98407; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_82 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"]; + _unit_82 = _this; + _this setDir 433.92062; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_84 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"]; + _unit_84 = _this; + _this setDir 269.78232; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [12383.599, 8449.2471, -0.057987507], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 270.84604; + _this setPos [12383.599, 8449.2471, -0.057987507]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [12383.143, 8430.6748, -0.068203375], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 631.39911; + _this setPos [12383.143, 8430.6748, -0.068203375]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [12572.134, 8356.5957, -0.078727208], [], 0, "CAN_COLLIDE"]; + _vehicle_480 = _this; + _this setDir 153.94519; + _this setPos [12572.134, 8356.5957, -0.078727208]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [12378.922, 8460.0371, -0.044372909], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir 0.14884748; + _this setPos [12378.922, 8460.0371, -0.044372909]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [12378.726, 8420.4678, -0.0565973], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir 901.68793; + _this setPos [12378.726, 8420.4678, -0.0565973]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12369.948, 8432.748], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir 56.825245; + _this setPos [12369.948, 8432.748]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12572.957, 8356.6025], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir 68.449631; + _this setPos [12572.957, 8356.6025]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [12383.512, 8439.168, -0.052617606], [], 0, "CAN_COLLIDE"]; + _vehicle_503 = _this; + _this setDir 631.46381; + _this setPos [12383.512, 8439.168, -0.052617606]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [12566.521, 8350.0068], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 136.0432; + _this setPos [12566.521, 8350.0068]; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen4", [2909.8606, 3076.5623, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _unit_90 = _this; + _this setDir 172.47594; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_91 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen1", [13558.95, 8684.8398, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _unit_91 = _this; + _this setDir 184.64287; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"]; + _unit_94 = _this; + _this setDir 396.39563; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_95 = objNull; +if (true) then +{ + _this = createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"]; + _unit_95 = _this; + _this setDir -9.2696304; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [12561.428, 8344.0127, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir -0.24519178; + _this setPos [12561.428, 8344.0127, 3.0517578e-005]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [12569.587, 8350.2607, -0.022046415], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 7.6569123; + _this setPos [12569.587, 8350.2607, -0.022046415]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12562.164, 8354.6318, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setDir 120.72794; + _this setPos [12562.164, 8354.6318, 6.1035156e-005]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [12558.031, 8352.6699, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir 667.42041; + _this setPos [12558.031, 8352.6699, 9.1552734e-005]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [12563.001, 8349.3506, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir 49.604622; + _this setPos [12563.001, 8349.3506, 3.0517578e-005]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [12566.149, 8348.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 135.71835; + _this setPos [12566.149, 8348.6055, 3.0517578e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [17178.129, 13582.161, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir 267.11798; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17178.129, 13582.161, -3.0517578e-005]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [14276.202, 12408.782, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir 270.62158; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14276.202, 12408.782, -6.1035156e-005]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [12559.944, 8347.9688, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 540.45984; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12559.944, 8347.9688, 3.0517578e-005]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13561.565, 8684.9355, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setDir -12.055687; + _this setPos [13561.565, 8684.9355, -2.8610229e-006]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2907.74, 3074.9712, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setPos [2907.74, 3074.9712, -8.5830688e-006]; +}; + +_vehicle_557 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [17192.656, 13581.915, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_557 = _this; + _this setDir 175.5437; + _this setPos [17192.656, 13581.915, 3.0517578e-005]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [19257.014, 13587.368, 2.5341587], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -151.79568; + _this setPos [19257.014, 13587.368, 2.5341587]; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"]; + _unit_97 = _this; + _this setDir 3.0190864; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [18089.389, 18204.682, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir -82.219162; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [18089.389, 18204.682, -1.5258789e-005]; +}; + +_vehicle_594 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [18083.885, 18203.717], [], 0, "CAN_COLLIDE"]; + _vehicle_594 = _this; + _this setDir 14.977444; + _this setPos [18083.885, 18203.717]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [18086.393, 18201.773, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir -107.45067; + _this setPos [18086.393, 18201.773, -0.00012207031]; +}; + +_vehicle_596 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [18087.602, 18200.191, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_596 = _this; + _this setDir -109.83748; + _this setPos [18087.602, 18200.191, -9.1552734e-005]; +}; + +_vehicle_597 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [18090.139, 18203.01], [], 0, "CAN_COLLIDE"]; + _vehicle_597 = _this; + _this setDir -100.76317; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [18090.139, 18203.01]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [18088.049, 18202.029, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir -139.00543; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [18088.049, 18202.029, -4.5776367e-005]; +}; + +_unit_108 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"]; + _unit_108 = _this; + _this setDir 262.28711; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_623 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14278.054, 12373.12, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_623 = _this; + _this setDir 358.71622; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14278.054, 12373.12, -6.1035156e-005]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [12551.338, 8356.04, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 665.49969; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12551.338, 8356.04, 6.1035156e-005]; +}; + +_vehicle_632 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [12569.073, 8351.6045, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_632 = _this; + _this setDir 291.86011; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12569.073, 8351.6045, 3.0517578e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17178.436, 13577.205], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setDir 147.47412; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17178.436, 13577.205]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17169.748, 13603.76, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir 112.78713; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17169.748, 13603.76, 9.1552734e-005]; +}; + +_vehicle_638 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17177.992, 13584.114, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_638 = _this; + _this setDir 404.95895; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17177.992, 13584.114, 6.1035156e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [9909.0264, 10023.99], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setPos [9909.0264, 10023.99]; +}; + +_unit_118 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"]; + _unit_118 = _this; + _this setDir -50.706394; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_676 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [12549.701, 8345.1982], [], 0, "CAN_COLLIDE"]; + _vehicle_676 = _this; + _this setDir 307.65335; + _this setPos [12549.701, 8345.1982]; +}; + +_vehicle_678 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [12545.376, 8358.3203], [], 0, "CAN_COLLIDE"]; + _vehicle_678 = _this; + _this setDir -39.981602; + _this setPos [12545.376, 8358.3203]; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _unit_122 = _this; + _this setDir -59.927212; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [9907.7031, 10003.026, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir 199.36449; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [9907.7031, 10003.026, -1.5258789e-005]; +}; + +_vehicle_682 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [9908.2432, 10004.337, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_682 = _this; + _this setDir 0.39809516; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [9908.2432, 10004.337, 1.5258789e-005]; +}; + +_unit_124 = objNull; +if (true) then +{ + _this = createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"]; + _unit_124 = _this; + _this setDir -91.741302; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_686 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [13493.299, 6891.2563, 0.65860647], [], 0, "CAN_COLLIDE"]; + _vehicle_686 = _this; + _this setPos [13493.299, 6891.2563, 0.65860647]; +}; + +_vehicle_688 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [14277.482, 12389.918], [], 0, "CAN_COLLIDE"]; + _vehicle_688 = _this; + _this setDir -201.73816; + _this setPos [14277.482, 12389.918]; +}; + +_unit_128 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"]; + _unit_128 = _this; + _this setDir 455.85672; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_702 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [14270.877, 12372.784], [], 0, "CAN_COLLIDE"]; + _vehicle_702 = _this; + _this setDir -201.73816; + _this setPos [14270.877, 12372.784]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14285.932, 12411.797], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir 271.54565; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14285.932, 12411.797]; +}; + +_vehicle_707 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17202.119, 13574.129, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_707 = _this; + _this setDir 86.911179; + _this setPos [17202.119, 13574.129, 0.00010681152]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [18111.311, 18207.457], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setPos [18111.311, 18207.457]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [6403.6084, 7465.9126], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir 100.69224; + _this setPos [6403.6084, 7465.9126]; +}; + +_vehicle_714 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17734.107, 17935.316, -2.6082737], [], 0, "CAN_COLLIDE"]; + _vehicle_714 = _this; + _this setDir -22.064032; + _this setPos [17734.107, 17935.316, -2.6082737]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17700.168, 17900.143, -3.1879053], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir 67.582016; + _this setPos [17700.168, 17900.143, -3.1879053]; +}; + +_vehicle_720 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17721.26, 17874.959, -13.493418], [], 0, "CAN_COLLIDE"]; + _vehicle_720 = _this; + _this setDir 160.42043; + _this setPos [17721.26, 17874.959, -13.493418]; +}; + +_vehicle_726 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17715.898, 17897.916, 15.130689], [], 0, "CAN_COLLIDE"]; + _vehicle_726 = _this; + _this setDir 254.24428; + _this setPos [17715.898, 17897.916, 15.130689]; +}; + +_vehicle_737 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17733.215, 17907.939, 12.670799], [], 0, "CAN_COLLIDE"]; + _vehicle_737 = _this; + _this setDir 97.082672; + _this setPos [17733.215, 17907.939, 12.670799]; +}; + +_vehicle_739 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [17709.57, 17895.107, 0.00042438507], [], 0, "CAN_COLLIDE"]; + _vehicle_739 = _this; + _this setPos [17709.57, 17895.107, 0.00042438507]; +}; + +_vehicle_741 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [17703.77, 17904.646, -0.00045871735], [], 0, "CAN_COLLIDE"]; + _vehicle_741 = _this; + _this setPos [17703.77, 17904.646, -0.00045871735]; +}; + +_vehicle_747 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [17722.754, 17902.213, 0.058541276], [], 0, "CAN_COLLIDE"]; + _vehicle_747 = _this; + _this setDir 1.1779103; + _this setPos [17722.754, 17902.213, 0.058541276]; +}; + +_vehicle_750 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14271.595, 12442.932], [], 0, "CAN_COLLIDE"]; + _vehicle_750 = _this; + _this setDir 174.13435; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14271.595, 12442.932]; +}; + +_vehicle_755 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [14281.908, 12435.506, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_755 = _this; + _this setDir 88.932755; + _this setPos [14281.908, 12435.506, 1.5258789e-005]; +}; + +_vehicle_756 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [14281.522, 12437.178, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_756 = _this; + _this setPos [14281.522, 12437.178, 7.6293945e-006]; +}; + +_vehicle_757 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [14283.09, 12437.278], [], 0, "CAN_COLLIDE"]; + _vehicle_757 = _this; + _this setPos [14283.09, 12437.278]; +}; + +_vehicle_758 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [14284.141, 12435.077, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_758 = _this; + _this setPos [14284.141, 12435.077, 1.1444092e-005]; +}; + +_vehicle_759 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [14284.227, 12438.755, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_759 = _this; + _this setPos [14284.227, 12438.755, -1.1444092e-005]; +}; + +_vehicle_760 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14280.74, 12439.008, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_760 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14280.74, 12439.008, 1.9073486e-005]; +}; + +_vehicle_762 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14281.492, 12434.639], [], 0, "CAN_COLLIDE"]; + _vehicle_762 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14281.492, 12434.639]; +}; + +_vehicle_766 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [14277.549, 12376.516], [], 0, "CAN_COLLIDE"]; + _vehicle_766 = _this; + _this setDir 359.14941; + _this setPos [14277.549, 12376.516]; +}; + +_vehicle_768 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14283.568, 12432.36, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_768 = _this; + _this setDir -2.6869349; + _this setPos [14283.568, 12432.36, -5.7220459e-005]; +}; + +_vehicle_769 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [14263.821, 12375.784, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_769 = _this; + _this setDir 202.49634; + _this setPos [14263.821, 12375.784, -1.1444092e-005]; +}; + +_vehicle_771 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [14279.422, 12432.131, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_771 = _this; + _this setDir 352.58582; + _this setPos [14279.422, 12432.131, 1.5258789e-005]; +}; + +_vehicle_773 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [14263.729, 12373.463, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_773 = _this; + _this setPos [14263.729, 12373.463, -1.9073486e-005]; +}; + +_vehicle_775 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [14265.618, 12372.42, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_775 = _this; + _this setDir -4.4903083; + _this setPos [14265.618, 12372.42, 1.9073486e-005]; +}; + +_vehicle_776 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [14263.178, 12424.757, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_776 = _this; + _this setPos [14263.178, 12424.757, 2.2888184e-005]; +}; + +_vehicle_778 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [14265.193, 12423.174, -0.00030994648], [], 0, "CAN_COLLIDE"]; + _vehicle_778 = _this; + _this setDir 271.90326; + _this setPos [14265.193, 12423.174, -0.00030994648]; +}; + +_vehicle_779 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [14264.051, 12427.678, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_779 = _this; + _this setDir 90.28772; + _this setPos [14264.051, 12427.678, 7.6293945e-006]; +}; + +_vehicle_780 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [14267.385, 12372.894, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_780 = _this; + _this setPos [14267.385, 12372.894, 1.1444092e-005]; +}; + +_vehicle_781 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [14263.744, 12422.158, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_781 = _this; + _this setDir 12.936515; + _this setPos [14263.744, 12422.158, 4.5776367e-005]; +}; + +_vehicle_783 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14264.87, 12433.302, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_783 = _this; + _this setDir 2.0648942; + _this setPos [14264.87, 12433.302, 7.2479248e-005]; +}; + +_vehicle_787 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14267.817, 12437.486, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_787 = _this; + _this setDir -92.025246; + _this setPos [14267.817, 12437.486, -7.6293945e-006]; +}; + +_vehicle_790 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14267.836, 12441.462, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_790 = _this; + _this setDir -87.946632; + _this setPos [14267.836, 12441.462, 2.2888184e-005]; +}; + +_vehicle_795 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [14263.081, 12440.362, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_795 = _this; + _this setDir 1.3760873; + _this setPos [14263.081, 12440.362, -3.8146973e-006]; +}; + +_vehicle_798 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [14264.649, 12441.214, -0.1759885], [], 0, "CAN_COLLIDE"]; + _vehicle_798 = _this; + _this setDir -89.300308; + _this setPos [14264.649, 12441.214, -0.1759885]; +}; + +_vehicle_817 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mutt_vysilacka", [14280.681, 12439.676, 0.79340059], [], 0, "CAN_COLLIDE"]; + _vehicle_817 = _this; + _this setDir -85.748024; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14280.681, 12439.676, 0.79340059]; +}; + +_vehicle_820 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_phonebox", [14269.886, 12443.716, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_820 = _this; + _this setDir 3.6628125; + _this setPos [14269.886, 12443.716, 1.1444092e-005]; +}; + +_vehicle_824 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [14263.72, 12442.041, 0.39925563], [], 0, "CAN_COLLIDE"]; + _vehicle_824 = _this; + _this setDir -161.66917; + _this setPos [14263.72, 12442.041, 0.39925563]; +}; + +_vehicle_827 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14264.532, 12434.765, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_827 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14264.532, 12434.765, 4.5776367e-005]; +}; + +processInitCommands; + diff --git a/Server Files/@DayZ_Epoch_Server/addons/dayz_server.pbo b/Server Files/@DayZ_Epoch_Server/addons/dayz_server.pbo index 630afc9feed4949cd50d102deb691fb9987ce9d0..92bc0d14bd383547ff10e84bc63b00fc1e155ea2 100644 GIT binary patch delta 213 zcmZ4SDY*Sj*oHP%Cb5m1J6O3m1&xgKigQ!qixV@767w?S9gQYWKf2E^<@%mKulK+FZi+(66&#JoVvw|zbzf5L(7 z4KoGKaZbO~$>TCz;U^>C_RFWawKr{dc+T{MV|uK-0B8G~>-<100K|eoECj^D+uvLl d(NGj|zBSwO*^kiu)_l8+%AMMIrl&Ez0RSZXQm+62 delta 133 zcmZpF6Sm@0@P;;4rk<+J9jsiOlk@p`n~nL~jrkdYmk1!h!aC-2y-?2*g4_EDXdV+wXOYifW1c-|D9lp1V{fTKdYp N+bwgiW$T_Z1^~2qEtdcQ diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/description.ext b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/description.ext new file mode 100644 index 000000000..c94a84f70 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/description.ext @@ -0,0 +1,150 @@ +respawn = "BASE"; +respawndelay = 5; +onLoadMission= "DayZ Epoch SMD Sahrani"; +OnLoadIntro = "Welcome to DayZ Epoch SMD Sahrani"; +OnLoadIntroTime = False; +OnLoadMissionTime = False; +disabledAI = true; +disableChannels[]={0,2,6}; +enableItemsDropping = 0; + +briefing = 0; +debriefing = 0; + +onPauseScript = ""; +loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; + +class Header +{ + gameType = COOP; //DM, Team, Coop, ... + minPlayers = 1; //min # of players the mission supports + maxPlayers = 100; //Max # of players the mission supports +}; + +aiKills = 1; +diagRadio = 1; +diagHit = 1; + +class RscText +{ + type = 0; + idc = -1; + x = 0; + y = 0; + h = 0.037; + w = 0.3; + style = 0x100; + font = Zeppelin32; + SizeEx = 0.03921; + colorText[] = {1,1,1,1}; + colorBackground[] = {0, 0, 0, 0}; + linespacing = 1; +}; +class RscPicture +{ + access=0; + type=0; + idc=-1; + style=48; + colorBackground[]={0,0,0,0}; + colorText[]={1,1,1,1}; + font="TahomaB"; + sizeEx=0; + lineSpacing=0; + text=""; +}; +class RscLoadingText : RscText +{ + style = 2; + x = 0.323532; + y = 0.666672; + w = 0.352944; + h = 0.039216; + sizeEx = 0.03921; + colorText[] = {0.543,0.5742,0.4102,1.0}; +}; +class RscProgress +{ + x = 0.344; + y = 0.619; + w = 0.313726; + h = 0.0261438; + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + colorFrame[] = {0,0,0,0}; + colorBar[] = {1,1,1,1}; +}; +class RscProgressNotFreeze +{ + idc = -1; + type = 45; + style = 0; + x = 0.022059; + y = 0.911772; + w = 0.029412; + h = 0.039216; + texture = "#(argb,8,8,3)color(0,0,0,0)"; +}; +// +// the loading screen itself +// +class DayZ_loadingScreen +{ + idd = -1; + duration = 10e10; + fadein = 0; + fadeout = 0; + name = "loading screen"; + class controlsBackground + { + class blackBG : RscText + { + x = safezoneX; + y = safezoneY; + w = safezoneW; + h = safezoneH; + text = ""; + colorText[] = {0,0,0,0}; + colorBackground[] = {0,0,0,1}; + }; + /* + class nicePic : RscPicture + { + style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO + x = safezoneX + safezoneW/2 - 0.25; + y = safezoneY + safezoneH/2 - 0.2; + w = 0.5; + h = 0.4; + text = "img\nicePic.paa"; + }; + */ + }; + class controls + { + class Title1 : RscLoadingText + { + text = "$STR_LOADING"; // "Loading" text in the middle of the screen + }; + class CA_Progress : RscProgress // progress bar, has to have idc 104 + { + idc = 104; + type = 8; // CT_PROGRESS + style = 0; // ST_SINGLE + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + }; + class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse + { + idc = 103; + }; + class Name2: RscText // the text on the top-left + { + idc = 101; + x = 0.05; + y = 0.029412; + w = 0.9; + h = 0.04902; + text = ""; + sizeEx = 0.05; + colorText[] = {0.543,0.5742,0.4102,1.0}; + }; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf new file mode 100644 index 000000000..ff07425df --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -0,0 +1,88 @@ +/* + For DayZ Epoch + Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz +*/ +startLoadingScreen ["","RscDisplayLoadCustom"]; +cutText ["","BLACK OUT"]; +enableSaving [false, false]; + +//REALLY IMPORTANT VALUES +dayZ_instance = 22; //The instance +dayzHiveRequest = []; +initialized = false; +dayz_previousID = 0; + +//disable greeting menu +player setVariable ["BIS_noCoreConversations", true]; +//disable radio messages to be heard and shown in the left lower corner of the screen +enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; + +// DayZ Epoch config +spawnShoremode = 1; // Default = 1 (on shore) +spawnArea= 1500; // Default = 1500 +MaxHeliCrashes= 5; // Default = 5 +MaxVehicleLimit = 300; // Default = 50 +MaxDynamicDebris = 350; // Default = 100 +dayz_MapArea = 12000; // Default = 10000 +dayz_maxLocalZombies = 40; // Default = 40 + +dayz_paraSpawn = false; + +dayz_sellDistance_vehicle = 10; +dayz_sellDistance_boat = 30; +dayz_sellDistance_air = 40; + +dayz_maxAnimals = 8; // Default: 8 +dayz_tameDogs = true; +DynamicVehicleDamageLow = 0; // Default: 0 +DynamicVehicleDamageHigh = 100; // Default: 100 + +EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; +dayz_fullMoonNights = true; + +//Load in compiled functions +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) +progressLoadingScreen 0.1; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers +progressLoadingScreen 0.2; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical +progressLoadingScreen 0.4; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions +progressLoadingScreen 0.5; +call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 1.0; + +"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; + +if (isServer) then { + call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_22.smd_sahrani_A2\dynamic_vehicle.sqf"; + //Compile vehicle configs + + // Add trader citys + _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_22.smd_sahrani_A2\mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; +}; + +if (!isDedicated) then { + //Conduct map operations + 0 fadeSound 0; + waitUntil {!isNil "dayz_loadScreenMsg"}; + dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); + + //Run the player monitor + _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; + _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; + + + //anti Hack + [] execVM "\z\addons\dayz_code\system\antihack.sqf"; + + //Lights + //[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; +}; +#include "\z\addons\dayz_code\system\REsec.sqf" +//Start Dynamic Weather +execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; +#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm new file mode 100644 index 000000000..70f852767 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm @@ -0,0 +1,1416 @@ +version=11; +class Mission +{ + addOns[]= + { + "smd_sahrani_a2", + "ca_modules_animals", + "dayz_code", + "dayz_weapons", + "dayz_equip", + "dayz_vehicles", + "cacharacters_pmc", + "ca_modules_functions", + "glt_m300t", + "csj_gyroac", + "map_eu", + "jetskiyanahuiaddon" + }; + addOnsAuto[]= + { + "dayz_weapons", + "ca_modules_functions", + "smd_sahrani_a2" + }; + randomSeed=11171215; + class Intel + { + briefingName="DayZ Epoch SMD Sahrani"; + briefingDescription="DayZ Epoch SMD Sahrani Private Server"; + startWeather=0.067362607; + forecastWeather=0.52341133; + year=2008; + month=10; + day=1; + hour=12; + }; + class Groups + { + items=2; + class Item0 + { + side="WEST"; + class Vehicles + { + items=100; + class Item0 + { + position[]={12000.893,0.25716898,-4596.6191}; + azimut=-17.0839; + id=11; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item1 + { + position[]={12000.607,0.24714553,-4595.8247}; + azimut=-17.0839; + id=0; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAYER COMMANDER"; + leader=1; + rank="SERGEANT"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item2 + { + position[]={11999.842,0.25294074,-4596.2598}; + azimut=-17.083944; + id=5; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item3 + { + position[]={12000.049,0.24141403,-4594.9863}; + azimut=-17.083944; + id=8; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item4 + { + position[]={12000.324,0.24766466,-4595.8418}; + azimut=-17.083944; + id=18; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item5 + { + position[]={11999.576,0.25844413,-4596.6548}; + azimut=-17.083944; + id=2; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item6 + { + position[]={12001.145,0.25137407,-4596.2222}; + azimut=-17.083937; + id=9; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item7 + { + position[]={12001.717,0.24112105,-4595.3618}; + azimut=-17.083944; + id=21; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item8 + { + position[]={12001.607,0.25952935,-4596.7847}; + azimut=-17.083944; + id=13; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item9 + { + position[]={12000.242,0.25480965,-4596.4272}; + azimut=-17.083944; + id=7; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item10 + { + position[]={12000.221,0.24234308,-4595.2017}; + azimut=-17.0839; + id=36; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item11 + { + position[]={12000.324,0.2524305,-4596.2534}; + azimut=-17.083944; + id=25; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item12 + { + position[]={12000.777,0.26006976,-4596.8013}; + azimut=-17.083944; + id=43; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item13 + { + position[]={12001.566,0.25382796,-4596.4199}; + azimut=-17.083944; + id=30; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item14 + { + position[]={12001.119,0.23923661,-4594.9727}; + azimut=-17.083944; + id=33; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item15 + { + position[]={12001.305,0.24392018,-4595.5957}; + azimut=-17.083944; + id=1; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item16 + { + position[]={11999.629,0.24659455,-4595.6353}; + azimut=-17.083944; + id=4; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item17 + { + position[]={12001.551,0.23972255,-4595.1582}; + azimut=-17.083944; + id=3; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item18 + { + position[]={12000.063,0.24786881,-4595.8325}; + azimut=-17.083944; + id=6; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item19 + { + position[]={11999.803,0.24827172,-4595.8413}; + azimut=-17.083944; + id=10; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item20 + { + position[]={12001.176,0.25687364,-4596.6079}; + azimut=-17.083944; + id=16; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item21 + { + position[]={12000.727,0.24134165,-4595.186}; + azimut=-17.083944; + id=19; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item22 + { + position[]={12001.434,0.24166292,-4595.373}; + azimut=-17.083944; + id=15; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item23 + { + position[]={12000.723,0.25472426,-4596.4453}; + azimut=-17.083944; + id=23; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item24 + { + position[]={12001.844,0.24321041,-4595.5981}; + azimut=-17.083944; + id=26; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item25 + { + position[]={12001.877,0.2535252,-4596.4146}; + azimut=-17.083944; + id=29; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item26 + { + position[]={12001.254,0.25407079,-4596.4243}; + azimut=-17.083944; + id=31; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item27 + { + position[]={12001.039,0.24429953,-4595.6001}; + azimut=-17.083944; + id=28; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item28 + { + position[]={12001.121,0.24645308,-4595.8188}; + azimut=-17.083944; + id=35; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item29 + { + position[]={12001.736,0.25654557,-4596.605}; + azimut=-17.083944; + id=27; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item30 + { + position[]={12000.102,0.25782275,-4596.6333}; + azimut=-17.083937; + id=34; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item31 + { + position[]={12001.34,0.259758,-4596.7974}; + azimut=-17.083944; + id=46; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item32 + { + position[]={12000.836,0.23976846,-4594.9692}; + azimut=-17.083944; + id=38; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item33 + { + position[]={12001.281,0.24017173,-4595.1587}; + azimut=-17.083944; + id=32; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item34 + { + position[]={12000.73,0.2448495,-4595.6138}; + azimut=-17.083944; + id=47; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item35 + { + position[]={11999.855,0.25819901,-4596.6504}; + azimut=-17.083944; + id=41; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item36 + { + position[]={12001.672,0.2381531,-4594.9658}; + azimut=-17.083944; + id=40; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item37 + { + position[]={12000.266,0.26065901,-4596.8247}; + azimut=-17.083944; + id=44; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item38 + { + position[]={12000.996,0.24075411,-4595.1694}; + azimut=-17.083944; + id=48; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item39 + { + position[]={11999.789,0.24197309,-4594.9956}; + azimut=-17.083944; + id=39; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item40 + { + position[]={12001.84,0.23930143,-4595.1699}; + azimut=-17.083944; + id=37; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item41 + { + position[]={11999.967,0.25514835,-4596.439}; + azimut=-17.083944; + id=45; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item42 + { + position[]={11999.303,0.24925366,-4595.8755}; + azimut=-17.0839; + id=49; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item43 + { + position[]={12001.426,0.2568047,-4596.6118}; + azimut=-17.083944; + id=42; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item44 + { + position[]={12000.629,0.25742435,-4596.6245}; + azimut=-17.083944; + id=22; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item45 + { + position[]={12001.154,0.24209243,-4595.3735}; + azimut=-17.083944; + id=12; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item46 + { + position[]={12001.266,0.24884211,-4596.0366}; + azimut=-17.083944; + id=14; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item47 + { + position[]={11999.918,0.24618301,-4595.6362}; + azimut=-17.0839; + id=24; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item48 + { + position[]={12000.199,0.24566701,-4595.6216}; + azimut=-17.083944; + id=20; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item49 + { + position[]={12001.398,0.24617742,-4595.8208}; + azimut=-17.083944; + id=17; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item50 + { + position[]={12000.859,0.25190732,-4596.2466}; + azimut=-17.0839; + id=51; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item51 + { + position[]={12001.385,0.23872402,-4594.9712}; + azimut=-17.0839; + id=52; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item52 + { + position[]={11999.66,0.24329698,-4595.1938}; + azimut=-17.0839; + id=55; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item53 + { + position[]={11999.387,0.24706073,-4595.6489}; + azimut=-17.0839; + id=53; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item54 + { + position[]={12000.469,0.24188206,-4595.1978}; + azimut=-17.0839; + id=54; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item55 + { + position[]={11999.701,0.25566927,-4596.4614}; + azimut=-17.0839; + id=70; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item56 + { + position[]={11999.518,0.24500826,-4595.4131}; + azimut=-17.0839; + id=60; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item57 + { + position[]={12000.463,0.25476354,-4596.4346}; + azimut=-17.0839; + id=68; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item58 + { + position[]={11999.691,0.2506595,-4596.0527}; + azimut=-17.0839; + id=66; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item59 + { + position[]={11999.316,0.25866908,-4596.6606}; + azimut=-17.0839; + id=61; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item60 + { + position[]={12000.098,0.25247672,-4596.2412}; + azimut=-17.0839; + id=63; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item61 + { + position[]={12000.83,0.24673493,-4595.812}; + azimut=-17.0839; + id=72; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item62 + { + position[]={12000.516,0.26047421,-4596.8198}; + azimut=-17.0839; + id=57; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item63 + { + position[]={11999.318,0.25352842,-4596.269}; + azimut=-17.0839; + id=58; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item64 + { + position[]={12000.307,0.24367064,-4595.4063}; + azimut=-17.0839; + id=62; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item65 + { + position[]={11999.566,0.25322604,-4596.2612}; + azimut=-17.0839; + id=75; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item66 + { + position[]={11999.445,0.25099874,-4596.0601}; + azimut=-17.0839; + id=56; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item67 + { + position[]={11999.402,0.24382576,-4595.2036}; + azimut=-17.0839; + id=73; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item68 + { + position[]={12001.891,0.25937366,-4596.7817}; + azimut=-17.0839; + id=69; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item69 + { + position[]={11999.309,0.24548319,-4595.4312}; + azimut=-17.0839; + id=67; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item70 + { + position[]={12001.061,0.2600219,-4596.8042}; + azimut=-17.0839; + id=65; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item71 + { + position[]={12000.625,0.25231209,-4596.2627}; + azimut=-17.0839; + id=74; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item72 + { + position[]={12000.201,0.25004497,-4596.0449}; + azimut=-17.0839; + id=71; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item73 + { + position[]={12001.008,0.25418279,-4596.4189}; + azimut=-17.0839; + id=59; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item74 + { + position[]={12001.709,0.25094065,-4596.2251}; + azimut=-17.0839; + id=64; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item75 + { + position[]={12001.826,0.24818306,-4596.0229}; + azimut=-17.0839; + id=81; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item76 + { + position[]={12001.406,0.25137219,-4596.2393}; + azimut=-17.0839; + id=83; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item77 + { + position[]={11999.297,0.24303979,-4595.0142}; + azimut=-17.0839; + id=82; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item78 + { + position[]={12000.313,0.24084502,-4594.98}; + azimut=-17.0839; + id=84; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item79 + { + position[]={11999.982,0.2609334,-4596.8359}; + azimut=-17.0839; + id=85; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item80 + { + position[]={11999.934,0.24281952,-4595.1968}; + azimut=-17.0839; + id=77; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item81 + { + position[]={11999.43,0.25588429,-4596.4639}; + azimut=-17.0839; + id=78; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item82 + { + position[]={11999.742,0.26100618,-4596.832}; + azimut=-17.0839; + id=79; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item83 + { + position[]={12000.332,0.25773573,-4596.6353}; + azimut=-17.0839; + id=76; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item84 + { + position[]={12000.594,0.24320698,-4595.4048}; + azimut=-17.0839; + id=80; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item85 + { + position[]={12000.447,0.2498458,-4596.0503}; + azimut=-17.0839; + id=97; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item86 + { + position[]={11999.955,0.25041413,-4596.0566}; + azimut=-17.0839; + id=98; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item87 + { + position[]={12000.984,0.24917726,-4596.0381}; + azimut=-17.0839; + id=99; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item88 + { + position[]={12001.684,0.24572466,-4595.8096}; + azimut=-17.0839; + id=100; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item89 + { + position[]={11999.539,0.24867597,-4595.8491}; + azimut=-17.0839; + id=96; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item90 + { + position[]={11999.463,0.26133537,-4596.8477}; + azimut=-17.0839; + id=87; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item91 + { + position[]={11999.525,0.24251032,-4594.9951}; + azimut=-17.0839; + id=92; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item92 + { + position[]={12000.055,0.2441003,-4595.4111}; + azimut=-17.0839; + id=88; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item93 + { + position[]={12000.846,0.24261184,-4595.3818}; + azimut=-17.0839; + id=89; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item94 + { + position[]={12001.594,0.24348214,-4595.5933}; + azimut=-17.0839; + id=90; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item95 + { + position[]={12000.699,0.24936867,-4596.0327}; + azimut=-17.0839; + id=86; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item96 + { + position[]={12000.578,0.24030304,-4594.9756}; + azimut=-17.0839; + id=93; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item97 + { + position[]={12000.463,0.24534141,-4595.6255}; + azimut=-17.0839; + id=94; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item98 + { + position[]={12001.543,0.24847873,-4596.0269}; + azimut=-17.0839; + id=91; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item99 + { + position[]={11999.766,0.24467346,-4595.4233}; + azimut=-17.0839; + id=95; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + }; + }; + class Item1 + { + side="LOGIC"; + class Vehicles + { + items=1; + class Item0 + { + position[]={-143.93861,0.52647489,2319.5012}; + id=50; + side="LOGIC"; + vehicle="FunctionsManager"; + leader=1; + lock="UNLOCKED"; + skill=0.60000002; + }; + }; + }; + }; + class Markers + { + items=17; + class Item0 + { + position[]={7550.6182,361.05222,8371.957}; + name="center"; + type="Empty"; + }; + class Item1 + { + position[]={12000.449,0.24700873,-4595.7935}; + name="respawn_west"; + type="Empty"; + }; + class Item2 + { + position[]={11303.517,4.7743783,4898.4619}; + name="spawn0"; + type="Empty"; + }; + class Item3 + { + position[]={7517.8403,1.4138141,6234.5605}; + name="spawn1"; + type="Empty"; + }; + class Item4 + { + position[]={13580.703,0.10917063,7727.5347}; + name="spawn2"; + type="Empty"; + }; + class Item5 + { + position[]={13288.121,3.2314248,10559.604}; + name="spawn3"; + type="Empty"; + }; + class Item6 + { + position[]={16810.59,3.1235363,9417.2383}; + name="spawn4"; + type="Empty"; + }; + class Item7 + { + position[]={12556.741,42.050045,8359.4141}; + name="Tradercitycorazol"; + text="Trader City Corazol"; + type="mil_circle"; + colorName="ColorBlack"; + }; + class Item8 + { + position[]={13574.1,3.9422112,8677.3457}; + name="wholesaleSouth"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item9 + { + position[]={2906.6597,4.7873259,3072.0527}; + name="boatTraderEast"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item10 + { + position[]={19237.213,4.9949999,13592.512}; + name="BoatDealerSouth"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item11 + { + position[]={9911.3213,139.995,10010.431}; + name="AirVehicles"; + text="Aircraft Dealer"; + type="mil_dot"; + colorName="ColorGreen"; + }; + class Item12 + { + position[]={6414.8628,57.15451,7461.5723}; + name="BanditDen"; + text="Bandit Camp"; + type="mil_dot"; + colorName="ColorRed"; + }; + class Item13 + { + position[]={17186.959,40.040371,13596.239}; + name="Ixel"; + text="Trader City Ixel"; + type="mil_circle"; + colorName="ColorGreen"; + }; + class Item14 + { + position[]={13434.161,2.1032507,6888.8013}; + name="BoatDealerEast"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item15 + { + position[]={14271.439,39.959999,12410.709}; + name="TradercityBag"; + text="Trader City Bag"; + type="mil_circle"; + colorName="ColorBlack"; + }; + class Item16 + { + position[]={18083.713,8.6999998,18196.029}; + name="HeroTrader"; + text="Hero Camp"; + type="mil_dot"; + colorName="ColorBlue"; + }; + }; + class Sensors + { + items=3; + class Item0 + { + position[]={12555.938,41.838242,8357.666}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone3"; + expCond="(player distance zone3) < 100;"; + expActiv="TitleText[""Now entering trader city Corazol"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Corazol"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item1 + { + position[]={14061.683,39.959999,12671.449}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone2"; + expCond="(player distance zone2) < 100;"; + expActiv="TitleText[""Now entering trader city Bag"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Bag"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item2 + { + position[]={17186.52,40.06567,13596.207}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone1"; + expCond="(player distance zone1) < 100;"; + expActiv="TitleText[""Now entering trader city Ixel"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Ixel"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + }; +}; +class Intro +{ + addOns[]= + { + "smd_sahrani_a2" + }; + addOnsAuto[]= + { + "smd_sahrani_a2" + }; + randomSeed=6913869; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroWin +{ + addOns[]= + { + "smd_sahrani_a2" + }; + addOnsAuto[]= + { + "smd_sahrani_a2" + }; + randomSeed=4081731; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroLoose +{ + addOns[]= + { + "smd_sahrani_a2" + }; + addOnsAuto[]= + { + "smd_sahrani_a2" + }; + randomSeed=4975929; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf new file mode 100644 index 000000000..99f2e969e --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/server_traders.sqf @@ -0,0 +1,164 @@ +// DayZ Epoch TRADERS for 11 +serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"]; +// Hero Vendor +menu_RU_Functionary1 = [ + [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], + [], + "hero" +]; +// Ammunition Friendly +menu_RU_Citizen3 = [ + [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], + [], + "friendly" +]; +// Weapons Friendly +menu_Rocker4 = [ + [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], + [], + "friendly" +]; +// Friendly Vehicles +menu_Profiteer4 = [ + [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], + [], + "friendly" +]; +// General Store +menu_Rita_Ensler_EP1 = [ + [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], + "neutral" +]; +// Weapons neutral +menu_CIV_EuroMan01_EP1 = [ + [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], + [], + "neutral" +]; +// Ammunition Neutral +menu_CIV_EuroMan02_EP1 = [ + [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], + [], + "neutral" +]; +// Neutral Building/Parts +menu_TK_GUE_Soldier_5_EP1 = [ + [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], + [], + "neutral" +]; +// Bandit Trader +menu_GUE_Soldier_MG = [ + [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], + [], + "hostile" +]; +// Aircraft Dealer +menu_Worker2 = [ + [["Airplanes",517],["Helicopter Unarmed",519]], + [], + "friendly" +]; +// Vehicles Neutral +menu_Worker3 = [ + [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], + [], + "neutral" +]; +// Black Market Vendor +menu_Soldier_GL_M16A2_PMC = [ + [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], + [], + "neutral" +]; +// Friendly Building/Parts +menu_Woodlander1 = [ + [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], + [], + "friendly" +]; +// Friendly Vehicles 2 +menu_UN_CDF_Soldier_Pilot_EP1 = [ + [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], + [], + "friendly" +]; +// General Store 2 +menu_RU_WorkWoman1 = [ + [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], + "friendly" +]; +// Medical Supplies +menu_Dr_Annie_Baker_EP1 = [ + [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "friendly" +]; +// East Wholesaler +menu_RU_Citizen4 = [ + [["Wholesale",555]], + [], + "neutral" +]; +// General Store 3 +menu_RU_WorkWoman5 = [ + [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], + "neutral" +]; +// West Wholesaler +menu_RU_Citizen1 = [ + [["Wholesale",636]], + [], + "neutral" +]; +// Boat Vendor +menu_RU_Villager3 = [ + [["Boats Armed",558],["Boats Unarmed",557]], + [], + "neutral" +]; +// Weapons neutral 2 +menu_TK_CIV_Takistani04_EP1 = [ + [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], + [], + "neutral" +]; +// Ammunition Neutral 2 +menu_Pilot_EP1 = [ + [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], + [], + "neutral" +]; +// Vehicles Neutral 2 +menu_RU_Profiteer4 = [ + [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], + [], + "neutral" +]; +// Neutral Building/Parts +menu_Woodlander3 = [ + [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], + [], + "neutral" +]; +// Medical Supplies 2 +menu_Dr_Hladik_EP1 = [ + [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], + [], + "neutral" +]; +// Medical Supplies 3 +menu_Doctor = [ + [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], + [], + "neutral" +]; +// Boat Trader 2 +menu_HouseWife1 = [ + [["Boats Armed",673],["Boats Unarmed",672]], + [], + "neutral" +]; \ No newline at end of file