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Increased stick fence offset
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@@ -152,7 +152,7 @@ class StickFence_DZ: Wall_FenW2_6_EP1
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destrType = "DestructTree";
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armor = 200;
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scope = 2;
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offset[] = {0,4.5,0};
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offset[] = {0,4.5,0.5};
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displayName = $STR_EPOCH_STICKFENCE;
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"stick_fence_kit",1}};
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