From f73c67cae9a325712999c636472edb83197750b8 Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Sun, 10 Jan 2021 12:32:36 +0100 Subject: [PATCH] Increased stick fence offset --- SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp index b5094b077..58bd1e061 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp @@ -152,7 +152,7 @@ class StickFence_DZ: Wall_FenW2_6_EP1 destrType = "DestructTree"; armor = 200; scope = 2; - offset[] = {0,4.5,0}; + offset[] = {0,4.5,0.5}; displayName = $STR_EPOCH_STICKFENCE; vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"stick_fence_kit",1}};