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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Disable user input until display is closed #1432
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@@ -1,5 +1,5 @@
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private ["_weapons","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_tagSetting","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_playerObjName","_wpnType","_ismelee"];
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if (gear_done) then {disableUserInput true;};
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_class = _this;
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_position = getPosATL player;
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_dir = getDir player;
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@@ -127,6 +127,7 @@ if (!isNil "_newBackpackType") then {
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[] call _switchUnit;
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if (gear_done) then {sleep 0.001;};
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["1"] call gearDialog_create;
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if (gear_done) then {sleep 0.001;};
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//magazines
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_countr = 0;
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{
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@@ -146,7 +147,8 @@ if (!isNil "_newBackpackType") then {
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};
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};
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} count _backpackMag;
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(findDisplay 106) closeDisplay 0;
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(findDisplay 106) ctrlActivate 2;
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if (gear_done) then {sleep 0.001; disableUserInput false;};
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_countr = 0;
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{
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(unitBackpack player) addWeaponCargoGlobal [_x,(_backpackWpnQtys select _countr)];
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@@ -156,26 +158,14 @@ if (!isNil "_newBackpackType") then {
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} else { [] call _switchUnit; };
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[objNull, player, rSwitchMove,_currentAnim] call RE;
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player disableConversation true;
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//player setVariable ["bodyName",dayz_playerName,true]; //Outcommit (Issue #991) - Also removed in DayZ Mod 1.8
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if (_tagSetting) then {
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DZE_ForceNameTags = true;
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};
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/*
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_playerUID = if (DayZ_UseSteamID) then {GetPlayerUID player;} else {GetPlayerUIDOld player;};
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_playerObjName = format["PVDZE_player%1",_playerUID];
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call compile format["%1 = player;",_playerObjName];
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publicVariableServer _playerObjName;
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*/
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//melee check
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_wpnType = primaryWeapon player;
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_ismelee = (gettext (configFile >> "CfgWeapons" >> _wpnType >> "melee"));
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if (_ismelee == "true") then {
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call dayz_meleeMagazineCheck;
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};
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//reveal the same objects we do on login
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{player reveal _x} count (nearestObjects [getPosATL player, dayz_reveal, 50]);
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