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Remove some more excessive client log spam
Only needed when debugging zombie targetting
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@@ -109,7 +109,7 @@ _isAir = _vehicle isKindOf "Air";
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if (_targetedBySight or _targetedBySound) then {
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if (_targetedBySight or _targetedBySound) then {
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[_x, "spotted", 0, false] call dayz_zombieSpeak;
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[_x, "spotted", 0, false] call dayz_zombieSpeak;
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diag_log format["Zombie: %1, Distance: %2, Target Reason: Sight-%3,%5/Sound-%4,%6",(typeof _x),_dist,_targetedBySight,_targetedBySound,DAYZ_disVisual,DAYZ_disAudial];
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//diag_log format["Zombie: %1, Distance: %2, Target Reason: Sight-%3,%5/Sound-%4,%6",(typeof _x),_dist,_targetedBySight,_targetedBySound,DAYZ_disVisual,DAYZ_disAudial];
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switch (local _x) do {
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switch (local _x) do {
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case false: {
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case false: {
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