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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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@@ -154,7 +154,7 @@ if (isPlayer cursorTarget) then {
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_vehicle = _vehClose select 0;
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_vehicle = _vehClose select 0;
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_vehType = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName");
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_vehType = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName");
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NORRN_loadWoundedAction = _unit addAction [format[localize "str_actions_medical_03",_vehType], "\z\addons\dayz_code\medical\load\load_act.sqf",[player,_vehicle,_unit], 0, true, true];
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NORRN_loadWoundedAction = _unit addAction [format[localize "str_actions_medical_03",_vehType], "\z\addons\dayz_code\medical\load\load_act.sqf",[player,_vehicle,_unit], 0, true, true];
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r_player_actions set [count r_player_actions,_action];
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r_player_actions set [count r_player_actions,NORRN_loadWoundedAction];
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};
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};
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//Allow player to bandage
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//Allow player to bandage
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if(_injured && _hasBandage) then {
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if(_injured && _hasBandage) then {
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