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chenarus traders part 1
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@@ -29,15 +29,15 @@ dayz_MapArea = 12000; // Default = 10000
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dayz_maxLocalZombies = 40; // Default = 40
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// DayZ Epoch TRADERS
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weapon_trader = 'Functionary1';
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parts_trader = 'Profiteer2';
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can_trader = 'Woodlander4';
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ammo_trader = 'RU_Citizen2';
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auto_trader = 'TK_CIV_Worker01_EP1';
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auto_trader_2 = 'Worker4';
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mad_sci = 'RU_Doctor';
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metals_trader = 'RU_Citizen4';
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boat_trader = 'Villager3';
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weapon_trader = 'CIV_EuroMan01_EP1';
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parts_trader = 'Woodlander3';
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can_trader = 'RU_WorkWoman5';
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ammo_trader = 'CIV_EuroMan02_EP1';
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auto_trader = 'Worker3';
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auto_trader_2 = 'Profiteer4';
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mad_sci = 'Dr_Hladik_EP1';
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metals_trader = 'RU_Functionary1';
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boat_trader = 'RU_Villager3';
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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