diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 70c286e5b..165f353bc 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -29,15 +29,15 @@ dayz_MapArea = 12000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 // DayZ Epoch TRADERS -weapon_trader = 'Functionary1'; -parts_trader = 'Profiteer2'; -can_trader = 'Woodlander4'; -ammo_trader = 'RU_Citizen2'; -auto_trader = 'TK_CIV_Worker01_EP1'; -auto_trader_2 = 'Worker4'; -mad_sci = 'RU_Doctor'; -metals_trader = 'RU_Citizen4'; -boat_trader = 'Villager3'; +weapon_trader = 'CIV_EuroMan01_EP1'; +parts_trader = 'Woodlander3'; +can_trader = 'RU_WorkWoman5'; +ammo_trader = 'CIV_EuroMan02_EP1'; +auto_trader = 'Worker3'; +auto_trader_2 = 'Profiteer4'; +mad_sci = 'Dr_Hladik_EP1'; +metals_trader = 'RU_Functionary1'; +boat_trader = 'RU_Villager3'; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)