diff --git a/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp b/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp index f5e7b900e..a6c3bcefb 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp @@ -376,6 +376,7 @@ class z_hunter : zZombie_Base { zombieLoot = ZombieHunter; model = "\ca\characters2\civil\Woodlander\Woodlander"; hiddenSelections[] = {"Camo"}; + hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa"}; class Wounds { tex[] = {};