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Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed status synchronized for all clients. This revertsc21a731. Vanilla commit:32f2fa3b22
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@@ -1,6 +1,7 @@
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/*
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Add POI objects locally on every machine early.
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Do not use execVM. This must be unscheduled to finish before player_monitor.fsm and server_monitor.sqf run. (objects or player spawn on top)
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Add POI objects on server machine only.
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Do not use execVM. This must be unscheduled to finish before server_monitor.sqf runs (vehicles or players can spawn on top)
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Do not use createVehicleLocal for these. They contain trees and buildings (need chopped/destroyed status synchronized for all clients)
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*/
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{
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