Move POI back to global spawn again

These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

32f2fa3b22
This commit is contained in:
ebayShopper
2017-03-20 14:11:18 -04:00
parent 098f580c3d
commit e81f19757e
34 changed files with 36 additions and 34 deletions

View File

@@ -1,6 +1,7 @@
/*
Add POI objects locally on every machine early.
Do not use execVM. This must be unscheduled to finish before player_monitor.fsm and server_monitor.sqf run. (objects or player spawn on top)
Add POI objects on server machine only.
Do not use execVM. This must be unscheduled to finish before server_monitor.sqf runs (vehicles or players can spawn on top)
Do not use createVehicleLocal for these. They contain trees and buildings (need chopped/destroyed status synchronized for all clients)
*/
{