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These contain trees and buildings which need their chopped/destroyed status synchronized for all clients. This revertsc21a731. Vanilla commit:32f2fa3b22
20 lines
648 B
Plaintext
20 lines
648 B
Plaintext
/*
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Add POI objects on server machine only.
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Do not use execVM. This must be unscheduled to finish before server_monitor.sqf runs (vehicles or players can spawn on top)
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Do not use createVehicleLocal for these. They contain trees and buildings (need chopped/destroyed status synchronized for all clients)
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*/
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{
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call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\poi\" + _x + ".sqf");
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} forEach [
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//"Twains", //Filled with Server sleeps, removed for now
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"DevilsFarm",
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"NEA",
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"C130Crash",
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"ChernoBuildings",
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"DeadForest",
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"KomyshovoRoadblock",
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"MilitaryAirpoort",
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"ZelenogorskBuildings",
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"NWATentCamp"
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]; |