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Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
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@@ -27,4 +27,4 @@
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["Land_Camp_Fire_DZ",[12707.344,9520.4121,-0.00011634827],0],
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["Land_Camp_Fire_DZ",[12712.194,9544.3564,8.9676323],0],
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["Land_Camp_Fire_DZ",[12710.407,9548.6572,8.768301],0]
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],false,false,true] call fnc_spawnObjects;
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],false,false,false] call fnc_spawnObjects;
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