Remove duplicate ObjectUID fix variables

No longer needed as per:

51be8aa8a5

8e87448fe7
This commit is contained in:
ebaydayz
2016-07-17 17:17:38 -04:00
parent 3a5fc91329
commit e62c882127

View File

@@ -564,8 +564,6 @@ if (isServer) then {
dayz_died = [];
// EPOCH ADDITIONS
currentObjectUIDs = [];
keyStartNumber = 10; // Can not exceed 6 digits. Numbers >= 1 million are truncated when converted to string. i.e. "1e+006"
DZE_safeVehicle = ["ParachuteWest","ParachuteC"];
if (isNil "EpochUseEvents") then {EpochUseEvents = false;};
if (isNil "EpochEvents") then {EpochEvents = [];};