added correct hero model to marksman skin

This commit is contained in:
[VB]AWOL
2013-10-17 14:19:01 -05:00
parent 74e0859e02
commit e609759664
2 changed files with 12 additions and 3 deletions

View File

@@ -1124,8 +1124,9 @@ class CfgVehicles {
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
canHideBodies = 1;
};
class Soldier_Sniper_PMC;
class Soldier_Sniper_PMC_DZ: Soldier_Sniper_PMC {
class Soldier_Sniper_PMC_DZ: Soldier_Crew_PMC
{
displayName = "Marksman";
side = 1;
weapons[] = {"Throw","Put"};
@@ -1135,7 +1136,15 @@ class CfgVehicles {
respawnMagazines[] = {};
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
canHideBodies = 1;
};
model = "\dayz\characters\man_hero";
HiddenSelections[] = {"camo1","camo2","camo3"};
HiddenSelectionsTextures[] = {"ca\characters_pmc\pmc_soldier\data\bauer_co.paa","ca\characters_pmc\pmc_soldier\data\bauer_gear_co.paa","ca\characters_pmc\pmc_soldier\data\headgear_co.paa"};
class EventHandlers
{
init = "(_this select 0) setObjectTexture [0,[""\Ca\Characters_PMC\PMC_soldier\Data\bauer_2_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_3_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_4_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_5_co.paa""] select floor random 4]; (_this select 0) setObjectTexture [1,[""ca\characters_pmc\pmc_soldier\data\bauer_gear_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_1_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_2_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_3_co.paa""] select floor random 4]; (_this select 0) setObjectTexture [2,[""\Ca\Characters_PMC\PMC_soldier\Data\HeadGear_CO.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\HeadGear_1_CO.paa""] select floor random 2]";
};
};
class Soldier_TL_PMC;
class Soldier_TL_PMC_DZ: Soldier_TL_PMC {
displayName = "Team Leader";