mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update ROLLING CHANGE LOG 1.0.3.1.txt
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
[ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol
|
||||
[ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre
|
||||
[ADDED] Added Czech Translations Credits: GeodarCZ, Brovns, Doomscythe
|
||||
[ADDED] DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement requirement to build. @vbawol
|
||||
|
||||
[FIXED] Incorporated DayZ CE skin changing routines to properly save melee magazines (chainsaw) and add back actions after skin changes. @dayz10k
|
||||
[FIXED] Proper stringtables (options) on SkinBase craftables (bandages, canvas) @dayz10k
|
||||
@@ -14,6 +15,8 @@
|
||||
[FIXED] Armored SUV DZ had incorrect max weapon count. @vbawol
|
||||
[FIXED] Fixed two createvehicle calls for weapon spawn_loot.@Torndeco
|
||||
|
||||
|
||||
|
||||
[CHANGED] Null cleanup was not working as intended disabled bu default for further testing. @vbawol
|
||||
[CHANGED] Lower zombie attack range and made static at 2.5m. @vbawol
|
||||
[CHANGED] Restructured server files. @vbawol
|
||||
|
||||
Reference in New Issue
Block a user