From e163abd91275ee6b35fc204d0d0f396541e5de51 Mon Sep 17 00:00:00 2001 From: vbawol Date: Tue, 10 Dec 2013 16:04:08 -0600 Subject: [PATCH] Update ROLLING CHANGE LOG 1.0.3.1.txt --- ROLLING CHANGE LOG 1.0.3.1.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/ROLLING CHANGE LOG 1.0.3.1.txt b/ROLLING CHANGE LOG 1.0.3.1.txt index 928562ed3..13b7ccd06 100644 --- a/ROLLING CHANGE LOG 1.0.3.1.txt +++ b/ROLLING CHANGE LOG 1.0.3.1.txt @@ -3,6 +3,7 @@ [ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol [ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre [ADDED] Added Czech Translations Credits: GeodarCZ, Brovns, Doomscythe +[ADDED] DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement requirement to build. @vbawol [FIXED] Incorporated DayZ CE skin changing routines to properly save melee magazines (chainsaw) and add back actions after skin changes. @dayz10k [FIXED] Proper stringtables (options) on SkinBase craftables (bandages, canvas) @dayz10k @@ -14,6 +15,8 @@ [FIXED] Armored SUV DZ had incorrect max weapon count. @vbawol [FIXED] Fixed two createvehicle calls for weapon spawn_loot.@Torndeco + + [CHANGED] Null cleanup was not working as intended disabled bu default for further testing. @vbawol [CHANGED] Lower zombie attack range and made static at 2.5m. @vbawol [CHANGED] Restructured server files. @vbawol