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typo
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@@ -14,7 +14,7 @@ _vehiclePos = aimpos _vehicle;
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_playerPos = visiblePositionASL player;
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_playerPos = visiblePositionASL player;
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// ignore if distance is too far
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// ignore if distance is too far
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if((_playerPos distance _vehiclePos) < 10) exitWith {};
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if((_playerPos distance _vehiclePos) > 10) exitWith {};
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// Important! without this we looking at the players feet this gets us torso area
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// Important! without this we looking at the players feet this gets us torso area
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_playerPos set [2,(_playerPos select 2)+1];
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_playerPos set [2,(_playerPos select 2)+1];
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