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Remove unused function
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@@ -184,10 +184,7 @@ if (_characterID != "0") then {
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};
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// Force gear updates for nearby vehicles/tents
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{
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[_x, "gear"] call server_updateObject;
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} count nearestObjects [_character, DayZ_GearedObjects, 10];
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//[_charPos] call server_updateNearbyObjects;
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{[_x,"gear"] call server_updateObject;} count nearestObjects [_character,DayZ_GearedObjects,10];
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//Reset timer
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if (_timeSince > 0) then {
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