diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 52337fc8c..e609383fe 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -184,10 +184,7 @@ if (_characterID != "0") then { }; // Force gear updates for nearby vehicles/tents - { - [_x, "gear"] call server_updateObject; - } count nearestObjects [_character, DayZ_GearedObjects, 10]; - //[_charPos] call server_updateNearbyObjects; + {[_x,"gear"] call server_updateObject;} count nearestObjects [_character,DayZ_GearedObjects,10]; //Reset timer if (_timeSince > 0) then { diff --git a/SQF/dayz_server/compile/server_updateNearbyObjects.sqf b/SQF/dayz_server/compile/server_updateNearbyObjects.sqf deleted file mode 100644 index 083b556a3..000000000 --- a/SQF/dayz_server/compile/server_updateNearbyObjects.sqf +++ /dev/null @@ -1,9 +0,0 @@ -private["_pos"]; -_pos = _this select 0; -#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp" - - -{ - [_x, "gear"] call server_updateObject; -} forEach nearestObjects [_pos, DayZ_GearedObjects, 10]; - diff --git a/SQF/dayz_server/init/server_functions.sqf b/SQF/dayz_server/init/server_functions.sqf index ab5a64389..9cccbcc09 100644 --- a/SQF/dayz_server/init/server_functions.sqf +++ b/SQF/dayz_server/init/server_functions.sqf @@ -30,7 +30,6 @@ server_spawnEvents = compile preprocessFileLineNumbers "\z\addons\dayz_server\ server_deaths = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf"; server_maintainArea = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_maintainArea.sqf"; zombie_findOwner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf"; -server_updateNearbyObjects = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateNearbyObjects.sqf"; server_Wildgenerate = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_Wildgenerate.sqf"; server_plantSpawner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_plantSpawner.sqf"; base_fireMonitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\fire_monitor.sqf";