Merge pull request #702 from AVendettaForYou/master

Pull Request for Custom Taviana Epoch Traders
This commit is contained in:
vbawol
2013-11-15 07:16:46 -08:00
3 changed files with 658 additions and 4709 deletions

File diff suppressed because it is too large Load Diff

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@@ -4,7 +4,8 @@ class Mission
addOns[]= addOns[]=
{ {
"tavi", "tavi",
"ca_modules_animals", "kh_dayztaviana",
"ca_modules_animals",
"dayz_anim", "dayz_anim",
"dayz_code", "dayz_code",
"dayz_communityassets", "dayz_communityassets",
@@ -24,13 +25,14 @@ class Mission
{ {
"dayz_weapons", "dayz_weapons",
"ca_modules_functions", "ca_modules_functions",
"warfarebuildings",
"tavi" "tavi"
}; };
randomSeed=11171215; randomSeed=11171215;
class Intel class Intel
{ {
briefingName="DayZ Epoch Taviana"; briefingName="tavi DayZ_Epoch";
briefingDescription="DayZ Epoch Taviana Private Server"; briefingDescription="tavi DayZ_Epoch Private Server";
startWeather=0.067362607; startWeather=0.067362607;
forecastWeather=0.52341133; forecastWeather=0.52341133;
year=2008; year=2008;
@@ -806,6 +808,7 @@ class Mission
vehicle="Survivor1_DZ"; vehicle="Survivor1_DZ";
player="PLAY CDG"; player="PLAY CDG";
skill=0.60000002; skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
}; };
class Item69 class Item69
@@ -1172,7 +1175,7 @@ class Mission
}; };
class Markers class Markers
{ {
items=32; items=28;
class Item0 class Item0
{ {
position[]={10732.087,193.02972,12687.841}; position[]={10732.087,193.02972,12687.841};
@@ -1247,163 +1250,203 @@ class Mission
}; };
class Item12 class Item12
{ {
position[]={16596.275,44.942032,10199.313}; position[]={11698.81,-114,15210.121};
name="ArmedChoppers"; name="TraderCityLyepestok";
text="Pete's Armed Choppers"; text="Trader City Lyepestok";
type="mil_dot"; type="mil_circle";
colorName="ColorGreen"; colorName="ColorOrange";
}; };
class Item13 class Item13
{ {
position[]={8140.8579,182.22856,21315.977}; position[]={15309.663,-14.993002,9278.4912};
name="HighEndWeaponsAmmo"; name="TraderCitySabina";
text="Robby and Jacks Ammo/Weapons"; text="Trader City Sabina";
type="mil_dot"; type="mil_circle";
colorName="ColorGreen"; colorName="ColorOrange";
}; };
class Item14 class Item14
{ {
position[]={10159.278,84.586113,18706.787}; position[]={5538.7354,-35.799999,8762.2695};
name="UnarmedChopperF"; name="TraderCityBilgrad";
text="Hanz Unarmed Choppers"; text="Trader City Bilgrad";
type="mil_dot"; type="mil_circle";
colorName="ColorOrange"; colorName="ColorOrange";
}; };
class Item15 class Item15
{ {
position[]={14621.356,-0.29903007,18865.057}; position[]={7376.6084,-34.6604,4296.5879};
name="BoatVendor1"; name="TraderCityBranibor";
text="Capt. Yak"; text="Trader City Branibor";
type="mil_triangle"; type="mil_circle";
colorName="ColorBlue"; colorName="ColorOrange";
}; };
class Item16 class Item16
{ {
position[]={14976.129,20.700497,18411.604}; position[]={10948.426,-10.727827,654.90265};
name="Wholesaler1"; name="BanditVendor";
text="Wholesaler Reynolds"; text="Bandit Vendor";
type="mil_box"; type="mil_dot";
colorName="ColorBlack"; colorName="ColorRed";
}; };
class Item17 class Item17
{ {
position[]={10169.444,75.022919,18726.105}; position[]={15587.822,-35.599998,16394.049};
name="HeroVendor"; name="HeroVendor";
text="Chuck's Hero Shop"; text="Hero Vendor";
type="Strongpoint"; type="mil_dot";
colorName="ColorGreen"; colorName="ColorGreen";
}; };
class Item18 class Item18
{ {
position[]={15097.365,38.066315,14809.885}; position[]={16555.732,-44.942032,10159.68};
name="ArmedVehicles"; name="AircraftDealer";
text="Tom's Armed Vehicles"; text="Aircraft Dealer";
type="mil_dot"; type="mil_dot";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item19 class Item19
{ {
position[]={16149.238,39.333866,13584.271}; position[]={6815.0776,7.6293945e-006,8534.1504};
name="Doctor2"; name="AircraftDealer";
text="Bones"; text="Aircraft Dealer";
type="mil_dot"; type="mil_dot";
colorName="ColorGreen"; colorName="ColorBlack";
}; };
class Item20 class Item20
{ {
position[]={16449.648,58.051521,11484.582}; position[]={4066.3528,-36.305538,7265.0024};
name="PlaneVendor"; name="Misc.Vendor";
text="Murdock's Planes"; text="Misc. Vendor";
type="mil_dot"; type="mil_box";
colorName="ColorBlack"; colorName="ColorGreen";
}; };
class Item21 class Item21
{ {
position[]={15309.642,14.993002,9376.416}; position[]={17497.631,-235.07928,7159.0879};
name="VehiclePartsVendors"; name="Misc.Vendor";
text="Sven and Slav's Parts/Vehicles"; text="Misc. Vendor";
type="mil_circle"; type="mil_box";
colorName="ColorBlack"; colorName="ColorGreen";
}; };
class Item22 class Item22
{ {
position[]={13345.836,172.991,8617.3633}; position[]={17332.115,5.3882599e-005,12930.239};
name="GeneralSupplies"; name="BoatDealer";
text="Trin's Food/Water"; text="Boat Dealer";
type="mil_dot"; type="mil_dot";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item23 class Item23
{ {
position[]={16445.291,174.31848,8331.085}; position[]={10570.494,-0.28882828,16772.477};
name="GeneralSupplies1"; name="BoatDealer";
text="Melissa's General Supplies"; text="Boat Dealer";
type="mil_dot"; type="mil_dot";
colorName="ColorGreen"; colorName="ColorBlack";
}; };
class Item24 class Item24
{ {
position[]={17577.686,177.15375,6392.5615}; position[]={10698.463,-0.00011062622,5983.665};
name="Doctor3"; name="BoatDealer";
text="Dr. Vu"; text="Boat Dealer";
type="mil_dot"; type="mil_dot";
colorName="ColorRed"; colorName="ColorBlack";
}; };
class Item25 class Item25
{ {
position[]={5573.3174,35.799999,8749.377}; position[]={5419.2437,-1.6689301e-006,9503.5479};
name="BanditWeaponAmmo"; name="BoatDealer";
text="Gabe's and Cohaagen's Weapons/Ammo"; text="Boat Dealer";
type="mil_circle"; type="mil_dot";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item26 class Item26
{ {
position[]={3262.4954,4.9681244,8182.8096}; position[]={13342.758,-172.991,8611.9932};
name="Armed Boats"; name="Wholesaler";
text="Chad's Armed Boats"; text="Wholesaler";
type="mil_dot"; type="mil_box";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item27 class Item27
{ {
position[]={6991.436,70.179367,8303.6289}; position[]={9859.4209,-173.54755,7471.5684};
name="BanditChoppersRepair"; name="Wholesaler";
text="Parts and Bandit Vendor"; text="Wholesaler";
type="mil_circle";
colorName="ColorRed";
};
class Item28
{
position[]={3201.4695,34.2192,7553.8667};
name="GeneralSupplies3";
text="Mrs. Doubtfire";
type="mil_dot";
colorName="ColorBlack";
};
class Item29
{
position[]={8807.9297,23.021162,2342.54};
name="Wholesaler2";
text="Wholesaler Darren";
type="mil_box"; type="mil_box";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item30 };
class Sensors
{
items=4;
class Item0
{ {
position[]={10220.17,76.156166,18653.834}; position[]={15309.663,-14.993002,9278.4912};
name="RepairShop"; a=100;
text="Scott's Repair Shop"; b=100;
type="mil_dot"; activationBy="WEST";
colorName="ColorGreen"; repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonesabina";
expCond="(player distance zonesabina) < 40;";
expActiv="TitleText[""Now entering Trader City Sabina"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving Trader City Sabina"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
}; };
class Item31 class Item1
{ {
position[]={9643.8574,96.417999,4520.9438}; position[]={11698.81,-114,15210.121};
name="BlackMarketVendor"; a=100;
text="Zaps Black Market"; b=100;
type="mil_dot"; activationBy="WEST";
colorName="ColorBlack"; repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonelyep";
expCond="(player distance zonelyep) < 50;";
expActiv="TitleText[""Now entering Trader City Lyepestok"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving Trader City Lyepestok"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item2
{
position[]={5538.7354,-35.799999,8762.2695};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebilgrad";
expCond="(player distance zonebilgrad) < 50;";
expActiv="TitleText[""Now entering Trader City Bilgrad"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving Trader City Bilgrad"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item3
{
position[]={7376.6084,-34.6604,4296.5879};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebranibor";
expCond="(player distance zonebranibor) < 60;";
expActiv="TitleText[""Now entering Trader City Branibor"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving Trader City Branibor"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
}; };
}; };
}; };

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@@ -1,154 +1,203 @@
// DayZ Epoch TRADERS for 13 /*
serverTraders = ["GUE_Soldier_GL","GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"];
// START PER TRADER CONFIG CUSTOM TRADERS FOR TAVIANA EPOCH
// Pete's Armed Choppers (Credits: DayZ Epoch Devs for their original traders.)
menu_GUE_Worker2 = [ AUTHOR: AVendettaForYou
[["Helicopter Armed",493]], Date: 12/11/2013
*/
serverTraders = [
"GUE_Worker2",
"Soldier_Sniper_KSVK_PMC",
"Soldier_GL_PMC",
"GUE_Soldier_Pilot",
"GUE_Woodlander3",
"Worker4",
"Reynolds_PMC",
"Soldier_Sniper_PMC",
"GUE_Soldier_3",
"RU_Doctor",
"Doctor",
"UN_CDF_Soldier_Pilot_EP1",
"RU_Worker4",
"RU_Woodlander4",
"Citizen3",
"RU_Damsel5",
"Dr_Hladik_EP1",
"GUE_Commander",
"GUE_Soldier_CO",
"Profiteer2_EP1",
"RU_Farmwife5",
"GUE_Woodlander1",
"RU_Worker1",
"GUE_Soldier_2"];
/*---------------------------------------------------------------------------
HERO VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_Soldier_Sniper_PMC = [
[["Ammunition",478],["Military Armed",562],["Helicopter Armed",512],["Trucks Armed",479],["Weapons",477]],
[], [],
"hero" "hero"
]; ];
// Jacks Weapons //SUPPLIES
menu_Soldier_Sniper_KSVK_PMC = [
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Robby's Ammo Dump
menu_Soldier_GL_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Hanz Unarmed Choppers
menu_GUE_Soldier_Pilot = [
[["Helicopter Unarmed",519]],
[],
"friendly"
];
// Scott's Repair Shop
menu_GUE_Woodlander3 = [ menu_GUE_Woodlander3 = [
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[], [],
"friendly"
];
// Capt. Yak
menu_Worker4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Wholesaler Reynolds
menu_Reynolds_PMC = [
[["Wholesale",636]],
[],
"neutral"
];
// Chucks Hero Shop
menu_Soldier_Sniper_PMC = [
[["Ammunition",478],["Clothes",476],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero" "hero"
]; ];
// Tom's Vehicles //MEDICAL
menu_GUE_Soldier_3 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Dr. Hammond
menu_RU_Doctor = [ menu_RU_Doctor = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly" "hero"
]; ];
// Bones //FOOD & DRINK
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"hero"
];
/*---------------------------------------------------------------------------
BANDIT VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_GUE_Woodlander1 = [
[["Ammunition",577],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
//SUPPLIES
menu_RU_Worker1 = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
[],
"hostile"
];
//MEDICAl
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"hostile"
];
//FOOD & DRINK
menu_RU_Farmwife5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"hostile"
];
/*---------------------------------------------------------------------------
NEUTRAL VENDORS
---------------------------------------------------------------------------*/
//MEDICAL
menu_Doctor = [ menu_Doctor = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral" "neutral"
]; ];
// Murdock's Planes //SUPPLIES
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",517]],
[],
"friendly"
];
// Sven's Parts
menu_RU_Worker4 = [ menu_RU_Worker4 = [
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
[], [],
"neutral" "neutral"
]; ];
// Slav's Vehicles //WEAPONS
menu_RU_Woodlander4 = [ menu_Soldier_Sniper_KSVK_PMC = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[], [],
"neutral" "neutral"
]; ];
// Trin's General Supplies //AMMUNITION
menu_Soldier_GL_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
//FOOD & DRINK
menu_Citizen3 = [ menu_Citizen3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"neutral" "neutral"
]; ];
// Melissa's General Supplies
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], /*---------------------------------------------------------------------------
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], NEUTRAL VEHICLE VENDORS
"friendly" ---------------------------------------------------------------------------*/
];
// Dr. Vu menu_GUE_Soldier_3 = [
menu_Dr_Hladik_EP1 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Gabriel's Weapons
menu_GUE_Commander = [
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[], [],
"neutral" "neutral"
]; ];
// Cohaagen's Ammunition menu_RU_Woodlander4 = [
menu_GUE_Soldier_CO = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [],
"neutral"
];
menu_Worker4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[], [],
"neutral" "neutral"
]; ];
// Chad's Armed Boats
menu_Profiteer2_EP1 = [ menu_Profiteer2_EP1 = [
[["Boats Armed",673],["Boats Unarmed",672]], [["Boats Armed",673],["Boats Unarmed",672]],
[], [],
"neutral" "neutral"
]; ];
// Mrs. Doubtfire menu_GUE_Soldier_Pilot = [
menu_RU_Farmwife5 = [ [["Helicopter Unarmed",519],["Airplanes",517]],
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "neutral"
];
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Helicopter Unarmed",519],["Airplanes",517]],
[],
"neutral" "neutral"
]; ];
// Dante's Bandit Choppers /*---------------------------------------------------------------------------
menu_GUE_Woodlander1 = [ FRIENDLY VENDORS
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], ---------------------------------------------------------------------------*/
//WEAPONS
menu_GUE_Commander = [
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[], [],
"hostile" "friendly"
]; ];
// Javon's Parts //AMMUNITION
menu_RU_Worker1 = [ menu_GUE_Soldier_CO = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[], [],
"neutral" "friendly"
]; ];
// Wholesaler Darren //HELICOPTERS
menu_GUE_Worker2 = [
[["Helicopter Armed",493]],
[],
"friendly"
];
/*---------------------------------------------------------------------------
WHOLESALE VENDORS
---------------------------------------------------------------------------*/
//EAST BRIDGE
menu_GUE_Soldier_2 = [ menu_GUE_Soldier_2 = [
[["Wholesale",675]], [["Wholesale",675]],
[], [],
"neutral" "neutral"
]; ];
// Black Market Vendor C //WEST BRIDGE
menu_GUE_Soldier_GL = [ menu_Reynolds_PMC = [
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [["Wholesale",636]],
[], [],
"neutral" "neutral"
]; ];