mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Merge pull request #702 from AVendettaForYou/master
Pull Request for Custom Taviana Epoch Traders
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -4,7 +4,8 @@ class Mission
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addOns[]=
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{
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"tavi",
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"ca_modules_animals",
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"kh_dayztaviana",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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@@ -24,13 +25,14 @@ class Mission
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{
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"dayz_weapons",
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"ca_modules_functions",
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"warfarebuildings",
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"tavi"
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};
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randomSeed=11171215;
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class Intel
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{
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briefingName="DayZ Epoch Taviana";
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briefingDescription="DayZ Epoch Taviana Private Server";
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briefingName="tavi DayZ_Epoch";
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briefingDescription="tavi DayZ_Epoch Private Server";
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startWeather=0.067362607;
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forecastWeather=0.52341133;
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year=2008;
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@@ -806,6 +808,7 @@ class Mission
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vehicle="Survivor1_DZ";
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player="PLAY CDG";
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skill=0.60000002;
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init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
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};
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class Item69
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@@ -1172,7 +1175,7 @@ class Mission
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};
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class Markers
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{
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items=32;
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items=28;
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class Item0
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{
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position[]={10732.087,193.02972,12687.841};
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@@ -1247,163 +1250,203 @@ class Mission
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};
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class Item12
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{
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position[]={16596.275,44.942032,10199.313};
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name="ArmedChoppers";
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text="Pete's Armed Choppers";
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type="mil_dot";
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colorName="ColorGreen";
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position[]={11698.81,-114,15210.121};
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name="TraderCityLyepestok";
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text="Trader City Lyepestok";
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type="mil_circle";
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colorName="ColorOrange";
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};
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class Item13
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{
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position[]={8140.8579,182.22856,21315.977};
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name="HighEndWeaponsAmmo";
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text="Robby and Jacks Ammo/Weapons";
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type="mil_dot";
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colorName="ColorGreen";
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position[]={15309.663,-14.993002,9278.4912};
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name="TraderCitySabina";
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text="Trader City Sabina";
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type="mil_circle";
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colorName="ColorOrange";
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};
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class Item14
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{
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position[]={10159.278,84.586113,18706.787};
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name="UnarmedChopperF";
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text="Hanz Unarmed Choppers";
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type="mil_dot";
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position[]={5538.7354,-35.799999,8762.2695};
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name="TraderCityBilgrad";
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text="Trader City Bilgrad";
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type="mil_circle";
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colorName="ColorOrange";
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};
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class Item15
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{
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position[]={14621.356,-0.29903007,18865.057};
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name="BoatVendor1";
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text="Capt. Yak";
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type="mil_triangle";
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colorName="ColorBlue";
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position[]={7376.6084,-34.6604,4296.5879};
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name="TraderCityBranibor";
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text="Trader City Branibor";
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type="mil_circle";
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colorName="ColorOrange";
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};
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class Item16
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{
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position[]={14976.129,20.700497,18411.604};
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name="Wholesaler1";
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text="Wholesaler Reynolds";
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type="mil_box";
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colorName="ColorBlack";
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position[]={10948.426,-10.727827,654.90265};
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name="BanditVendor";
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text="Bandit Vendor";
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item17
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{
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position[]={10169.444,75.022919,18726.105};
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position[]={15587.822,-35.599998,16394.049};
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name="HeroVendor";
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text="Chuck's Hero Shop";
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type="Strongpoint";
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text="Hero Vendor";
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type="mil_dot";
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colorName="ColorGreen";
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};
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class Item18
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{
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position[]={15097.365,38.066315,14809.885};
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name="ArmedVehicles";
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text="Tom's Armed Vehicles";
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position[]={16555.732,-44.942032,10159.68};
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name="AircraftDealer";
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text="Aircraft Dealer";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item19
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{
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position[]={16149.238,39.333866,13584.271};
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name="Doctor2";
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text="Bones";
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position[]={6815.0776,7.6293945e-006,8534.1504};
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name="AircraftDealer";
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text="Aircraft Dealer";
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type="mil_dot";
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colorName="ColorGreen";
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colorName="ColorBlack";
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};
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class Item20
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{
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position[]={16449.648,58.051521,11484.582};
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name="PlaneVendor";
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text="Murdock's Planes";
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type="mil_dot";
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colorName="ColorBlack";
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position[]={4066.3528,-36.305538,7265.0024};
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name="Misc.Vendor";
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text="Misc. Vendor";
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type="mil_box";
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colorName="ColorGreen";
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};
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class Item21
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{
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position[]={15309.642,14.993002,9376.416};
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name="VehiclePartsVendors";
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text="Sven and Slav's Parts/Vehicles";
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type="mil_circle";
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colorName="ColorBlack";
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position[]={17497.631,-235.07928,7159.0879};
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name="Misc.Vendor";
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text="Misc. Vendor";
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type="mil_box";
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colorName="ColorGreen";
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};
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class Item22
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{
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position[]={13345.836,172.991,8617.3633};
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name="GeneralSupplies";
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text="Trin's Food/Water";
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position[]={17332.115,5.3882599e-005,12930.239};
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name="BoatDealer";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item23
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{
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position[]={16445.291,174.31848,8331.085};
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name="GeneralSupplies1";
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text="Melissa's General Supplies";
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position[]={10570.494,-0.28882828,16772.477};
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name="BoatDealer";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorGreen";
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colorName="ColorBlack";
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};
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class Item24
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{
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position[]={17577.686,177.15375,6392.5615};
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name="Doctor3";
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text="Dr. Vu";
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position[]={10698.463,-0.00011062622,5983.665};
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name="BoatDealer";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorRed";
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colorName="ColorBlack";
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};
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class Item25
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{
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position[]={5573.3174,35.799999,8749.377};
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name="BanditWeaponAmmo";
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text="Gabe's and Cohaagen's Weapons/Ammo";
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type="mil_circle";
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position[]={5419.2437,-1.6689301e-006,9503.5479};
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name="BoatDealer";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item26
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{
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position[]={3262.4954,4.9681244,8182.8096};
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name="Armed Boats";
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text="Chad's Armed Boats";
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type="mil_dot";
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position[]={13342.758,-172.991,8611.9932};
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name="Wholesaler";
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text="Wholesaler";
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type="mil_box";
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colorName="ColorBlack";
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};
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class Item27
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{
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position[]={6991.436,70.179367,8303.6289};
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name="BanditChoppersRepair";
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text="Parts and Bandit Vendor";
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type="mil_circle";
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colorName="ColorRed";
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};
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class Item28
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{
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position[]={3201.4695,34.2192,7553.8667};
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name="GeneralSupplies3";
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text="Mrs. Doubtfire";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item29
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{
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position[]={8807.9297,23.021162,2342.54};
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name="Wholesaler2";
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text="Wholesaler Darren";
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position[]={9859.4209,-173.54755,7471.5684};
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name="Wholesaler";
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text="Wholesaler";
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type="mil_box";
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colorName="ColorBlack";
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};
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class Item30
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};
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class Sensors
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{
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items=4;
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class Item0
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||||
{
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||||
position[]={10220.17,76.156166,18653.834};
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name="RepairShop";
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text="Scott's Repair Shop";
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type="mil_dot";
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colorName="ColorGreen";
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position[]={15309.663,-14.993002,9278.4912};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonesabina";
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expCond="(player distance zonesabina) < 40;";
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expActiv="TitleText[""Now entering Trader City Sabina"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving Trader City Sabina"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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};
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};
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class Item31
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class Item1
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{
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position[]={9643.8574,96.417999,4520.9438};
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name="BlackMarketVendor";
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text="Zaps Black Market";
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type="mil_dot";
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colorName="ColorBlack";
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position[]={11698.81,-114,15210.121};
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a=100;
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b=100;
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||||
activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonelyep";
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expCond="(player distance zonelyep) < 50;";
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expActiv="TitleText[""Now entering Trader City Lyepestok"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving Trader City Lyepestok"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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||||
};
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};
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class Item2
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{
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position[]={5538.7354,-35.799999,8762.2695};
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a=100;
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b=100;
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||||
activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonebilgrad";
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expCond="(player distance zonebilgrad) < 50;";
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expActiv="TitleText[""Now entering Trader City Bilgrad"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving Trader City Bilgrad"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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};
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};
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class Item3
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{
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position[]={7376.6084,-34.6604,4296.5879};
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a=100;
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b=100;
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||||
activationBy="WEST";
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repeating=1;
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||||
interruptable=1;
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age="UNKNOWN";
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name="zonebranibor";
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expCond="(player distance zonebranibor) < 60;";
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expActiv="TitleText[""Now entering Trader City Branibor"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving Trader City Branibor"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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||||
{
|
||||
};
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||||
};
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||||
};
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||||
};
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@@ -1,154 +1,203 @@
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// DayZ Epoch TRADERS for 13
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serverTraders = ["GUE_Soldier_GL","GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"];
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// START PER TRADER CONFIG
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// Pete's Armed Choppers
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menu_GUE_Worker2 = [
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[["Helicopter Armed",493]],
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/*
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||||
|
||||
CUSTOM TRADERS FOR TAVIANA EPOCH
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(Credits: DayZ Epoch Devs for their original traders.)
|
||||
AUTHOR: AVendettaForYou
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||||
Date: 12/11/2013
|
||||
|
||||
*/
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||||
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||||
serverTraders = [
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"GUE_Worker2",
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||||
"Soldier_Sniper_KSVK_PMC",
|
||||
"Soldier_GL_PMC",
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||||
"GUE_Soldier_Pilot",
|
||||
"GUE_Woodlander3",
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||||
"Worker4",
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||||
"Reynolds_PMC",
|
||||
"Soldier_Sniper_PMC",
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||||
"GUE_Soldier_3",
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||||
"RU_Doctor",
|
||||
"Doctor",
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||||
"UN_CDF_Soldier_Pilot_EP1",
|
||||
"RU_Worker4",
|
||||
"RU_Woodlander4",
|
||||
"Citizen3",
|
||||
"RU_Damsel5",
|
||||
"Dr_Hladik_EP1",
|
||||
"GUE_Commander",
|
||||
"GUE_Soldier_CO",
|
||||
"Profiteer2_EP1",
|
||||
"RU_Farmwife5",
|
||||
"GUE_Woodlander1",
|
||||
"RU_Worker1",
|
||||
"GUE_Soldier_2"];
|
||||
|
||||
/*---------------------------------------------------------------------------
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||||
HERO VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
//COMBINATION VENDOR
|
||||
menu_Soldier_Sniper_PMC = [
|
||||
[["Ammunition",478],["Military Armed",562],["Helicopter Armed",512],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
// Jacks Weapons
|
||||
menu_Soldier_Sniper_KSVK_PMC = [
|
||||
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Robby's Ammo Dump
|
||||
menu_Soldier_GL_PMC = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Hanz Unarmed Choppers
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Scott's Repair Shop
|
||||
//SUPPLIES
|
||||
menu_GUE_Woodlander3 = [
|
||||
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Capt. Yak
|
||||
menu_Worker4 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Wholesaler Reynolds
|
||||
menu_Reynolds_PMC = [
|
||||
[["Wholesale",636]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Chucks Hero Shop
|
||||
menu_Soldier_Sniper_PMC = [
|
||||
[["Ammunition",478],["Clothes",476],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
// Tom's Vehicles
|
||||
menu_GUE_Soldier_3 = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Dr. Hammond
|
||||
//MEDICAL
|
||||
menu_RU_Doctor = [
|
||||
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
"hero"
|
||||
];
|
||||
// Bones
|
||||
//FOOD & DRINK
|
||||
menu_RU_Damsel5 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"hero"
|
||||
];
|
||||
|
||||
/*---------------------------------------------------------------------------
|
||||
BANDIT VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
//COMBINATION VENDOR
|
||||
menu_GUE_Woodlander1 = [
|
||||
[["Ammunition",577],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
//SUPPLIES
|
||||
menu_RU_Worker1 = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
//MEDICAl
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"hostile"
|
||||
];
|
||||
//FOOD & DRINK
|
||||
menu_RU_Farmwife5 = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"hostile"
|
||||
];
|
||||
|
||||
/*---------------------------------------------------------------------------
|
||||
NEUTRAL VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
//MEDICAL
|
||||
menu_Doctor = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Murdock's Planes
|
||||
menu_UN_CDF_Soldier_Pilot_EP1 = [
|
||||
[["Airplanes",517]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Sven's Parts
|
||||
//SUPPLIES
|
||||
menu_RU_Worker4 = [
|
||||
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Slav's Vehicles
|
||||
menu_RU_Woodlander4 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
//WEAPONS
|
||||
menu_Soldier_Sniper_KSVK_PMC = [
|
||||
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Trin's General Supplies
|
||||
//AMMUNITION
|
||||
menu_Soldier_GL_PMC = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
//FOOD & DRINK
|
||||
menu_Citizen3 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Melissa's General Supplies
|
||||
menu_RU_Damsel5 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Dr. Vu
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Gabriel's Weapons
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------
|
||||
NEUTRAL VEHICLE VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
menu_GUE_Soldier_3 = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Cohaagen's Ammunition
|
||||
menu_GUE_Soldier_CO = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
menu_RU_Woodlander4 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
menu_Worker4 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Chad's Armed Boats
|
||||
menu_Profiteer2_EP1 = [
|
||||
[["Boats Armed",673],["Boats Unarmed",672]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Mrs. Doubtfire
|
||||
menu_RU_Farmwife5 = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Helicopter Unarmed",519],["Airplanes",517]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
menu_UN_CDF_Soldier_Pilot_EP1 = [
|
||||
[["Helicopter Unarmed",519],["Airplanes",517]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Dante's Bandit Choppers
|
||||
menu_GUE_Woodlander1 = [
|
||||
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
/*---------------------------------------------------------------------------
|
||||
FRIENDLY VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
//WEAPONS
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
[],
|
||||
"hostile"
|
||||
"friendly"
|
||||
];
|
||||
// Javon's Parts
|
||||
menu_RU_Worker1 = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
|
||||
//AMMUNITION
|
||||
menu_GUE_Soldier_CO = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
[],
|
||||
"neutral"
|
||||
"friendly"
|
||||
];
|
||||
// Wholesaler Darren
|
||||
//HELICOPTERS
|
||||
menu_GUE_Worker2 = [
|
||||
[["Helicopter Armed",493]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
|
||||
/*---------------------------------------------------------------------------
|
||||
WHOLESALE VENDORS
|
||||
---------------------------------------------------------------------------*/
|
||||
|
||||
//EAST BRIDGE
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Wholesale",675]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor C
|
||||
menu_GUE_Soldier_GL = [
|
||||
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
//WEST BRIDGE
|
||||
menu_Reynolds_PMC = [
|
||||
[["Wholesale",636]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
Reference in New Issue
Block a user