Update females.hpp

sorry, staying up 3 days straight does things to a man
This commit is contained in:
zabn
2013-11-15 15:49:17 +11:00
parent e3408828dd
commit 829bfec619

View File

@@ -118,16 +118,16 @@ class SurvivorW2_DZ: Soldier_Bodyguard_M4_PMC
class SoundGear
{
primary[] = {
{ (localize "str_epoch_player_249"),
{ "walk",
{ "",0.00177828,1,10 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "",0.00316228,1,15 } },
{ "sprint",
{ "",0.00562341,1,20 } }};
secondary[] = {
{ (localize "str_epoch_player_249"),
{ "walk",
{ "",0.00177828,1,10 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "",0.00316228,1,10 } },
{ "sprint",
{ "",0.00562341,1,10 } }};
@@ -135,44 +135,44 @@ class SurvivorW2_DZ: Soldier_Bodyguard_M4_PMC
class SoundEquipment
{
soldier[] = {
{ (localize "str_epoch_player_249"),
{ "walk",
{ "",0.00177828,1,13 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "",0.00316228,1,20 } },
{ "sprint",
{ "",0.00398107,1,25 } }};
civilian[] = {
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07",0.177828,1,8 } },
{ (localize "str_epoch_player_249"),
{ "walk",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08",0.177828,1,8 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07",0.1,1,15 } },
{ (localize "str_epoch_player_250"),
{ "run",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08",0.1,1,15 } },
{ "sprint",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01",0.0562341,1,20 } },
@@ -252,4 +252,4 @@ class SurvivorWurban_DZ: SurvivorW2_DZ
{
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\UrbanGirl.paa"};
};
};