Change scope and type of configs from name to numbers

This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
This commit is contained in:
A Man
2020-05-29 02:04:06 +02:00
parent 4040b784b5
commit d9b9874532
291 changed files with 3439 additions and 3069 deletions

View File

@@ -1,6 +1,6 @@
class AH1Z;
class AH1Z_DZ: AH1Z {
scope = public;
scope = 2;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};

View File

@@ -1,7 +1,7 @@
class AH6J_EP1;
class AH6J_EP1_DZ: AH6J_EP1
{
scope = public;
scope = 2;
displayName = $STR_VEH_NAME_AH6J;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -30,7 +30,7 @@ class AH6J_EP1_DZ: AH6J_EP1
class AH6J_EP1_DZE: AH6J_EP1_DZ
{
scope = public;
scope = 2;
displayName = $STR_VEH_NAME_AH6J;
magazines[] = {"60Rnd_CMFlareMagazine","60Rnd_CMFlareMagazine"};
};
@@ -40,7 +40,7 @@ class AH6X_DZ: AH6X_EP1 {
displayname = $STR_VEH_NAME_AH6X;
vehicleClass = "DayZ Epoch Vehicles";
model = "dayz_vehicles\helicopters\greybird\greybird.p3d";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -1,6 +1,6 @@
class BAF_Merlin_HC3_D;
class BAF_Merlin_DZE : BAF_Merlin_HC3_D {
scope = public;
scope = 2;
displayName = $STR_VEH_NAME_AW101;
vehicleClass = "DayZ Epoch Vehicles";
magazines[] = {"120Rnd_CMFlareMagazine"};

View File

@@ -1,7 +1,7 @@
class CH_47F_EP1;
class CH_47F_EP1_DZ : CH_47F_EP1 {
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
displayName = $STR_VEH_NAME_CH47_GREEN;
crew = "";
typicalCargo[] = {};

View File

@@ -1,6 +1,6 @@
class USEC_ch53_E;
class CH53_DZE : USEC_ch53_E {
scope = public;
scope = 2;
displayname = $STR_VEH_NAME_CH53;
vehicleClass = "DayZ Epoch Vehicles";
destrType = "DestructWreck";

View File

@@ -7,7 +7,7 @@ class Ka60_GL_PMC: Ka60_GL_BASE_PMC {
class Ka60_GL_PMC_DZ: Ka60_GL_PMC {
displayName = $STR_VEH_NAME_KA60;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
radartype = 0;

View File

@@ -1,7 +1,7 @@
class MH6J_EP1;
class MH6J_DZ: MH6J_EP1
{
scope = public;
scope = 2;
crew = "";
enablemanualfire = 0;
typicalCargo[] = {};

View File

@@ -14,7 +14,7 @@ class Mi17_base: Helicopter {
class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
@@ -52,7 +52,7 @@ class Mi17_DZE: Mi17_DZ {
class Mi17_TK_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_TK;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -90,7 +90,7 @@ class Mi17_TK_EP1_DZE: Mi17_TK_EP1_DZ {
class Mi17_UN_CDF_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_UN;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -128,7 +128,7 @@ class Mi17_UN_CDF_EP1_DZE: Mi17_UN_CDF_EP1_DZ {
class Mi17_CDF_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_CDF;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -166,7 +166,7 @@ class Mi17_CDF_DZE: Mi17_CDF_DZ {
class Mi171Sh_CZ_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_SH;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -433,7 +433,7 @@ class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {
displayname = $STR_VEH_NAME_MI17_CIVIL;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -454,7 +454,7 @@ class Mi17_medevac_CDF;
class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_CDF;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -474,7 +474,7 @@ class Mi17_medevac_Ins;
class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_INS;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -494,7 +494,7 @@ class Mi17_medevac_RU;
class Mi17_medevac_RU_DZ: Mi17_medevac_RU {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_RU;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

View File

@@ -18,7 +18,7 @@ class UH1H_DZ: UH1H_base
{
displayname = $STR_VEH_NAME_UH1H_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
model = "dayz_vehicles\helicopters\huey\huey.p3d";
typicalCargo[] = {};

View File

@@ -13,7 +13,7 @@ class UH1_Base: Helicopter {
};
};
class UH1Y_DZ: UH1_Base {
scope = public;
scope = 2;
displayname = $STR_VEH_NAME_UH1Y;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

View File

@@ -2,7 +2,7 @@ class MH60S;
class MH60S_DZ : MH60S {
displayName = $STR_VEH_NAME_MH60;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -96,7 +96,7 @@ class UH60M_EP1;
class UH60M_EP1_DZ: UH60M_EP1 {
displayName = $STR_VEH_NAME_UH60;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -187,7 +187,7 @@ class UH60M_MEV_EP1;
class UH60M_MEV_EP1_DZ : UH60M_MEV_EP1 {
displayname = $STR_VEH_NAME_HH60;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
scope = 2;
crew = "";
typicalCargo[] = {};
commanderCanSee = 2+16+32;