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https://github.com/EpochModTeam/DayZ-Epoch.git
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This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored. Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
158 lines
5.0 KiB
C++
158 lines
5.0 KiB
C++
class UH1H_base: Helicopter
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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class ViewOptics: ViewOptics {};
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class Turrets: Turrets {};
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};
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class LeftDoorGun: MainTurret
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{
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class Turrets: Turrets {};
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};
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};
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};
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class UH1H_DZ: UH1H_base
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{
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displayname = $STR_VEH_NAME_UH1H_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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scope = 2;
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crew = "";
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model = "dayz_vehicles\helicopters\huey\huey.p3d";
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typicalCargo[] = {};
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hiddenSelections[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {"CMFlareLauncher"};
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magazines[] = {"120Rnd_CMFlareMagazine"};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 15;
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transportMaxMagazines = 80;
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transportmaxbackpacks = 6;
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fuelCapacity = 1333;
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radartype = 0;
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supplyRadius = 1.3;
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class Turrets : Turrets
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{
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class MainTurret : MainTurret
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{
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magazines[] = {"100Rnd_762x51_M240"};
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};
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class LeftDoorGun : LeftDoorGun
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{
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magazines[] = {"100Rnd_762x51_M240"};
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};
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};
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};
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class UH1H_2_DZ : UH1H_DZ
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{
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displayname = $STR_VEH_NAME_UH1H_DESERT;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] =
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{
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"ca\air_E\UH1H\data\UH1D_TKA_CO.paa",
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"ca\air_E\UH1H\data\UH1D_in_TKA_CO.paa",
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"ca\air_E\UH1H\data\default_TKA_co.paa"
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};
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};
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class UH1H_DZE: UH1H_DZ {
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class Turrets : Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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class LeftDoorGun : LeftDoorGun {
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magazines[] = {};
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};
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};
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};
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class UH1H_2_DZE: UH1H_2_DZ {
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class Turrets : Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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class LeftDoorGun : LeftDoorGun {
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magazines[] = {};
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};
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};
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};
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class UH1H_CDF_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_CDF;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_cdf_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_cdf_co.paa","ca\air_E\UH1H\data\default_TKA_co.paa"};
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};
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class UH1H_CDF_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_CDF;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_cdf_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_cdf_co.paa","ca\air_E\UH1H\data\default_TKA_co.paa"};
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};
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class UH1H_WD_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_WOODLAND;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_wdl_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_wdl_co.paa","dayz_epoch_c\skins\uh1h\default_wdl_co.paa"};
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};
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class UH1H_WD_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_WOODLAND;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_wdl_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_wdl_co.paa","dayz_epoch_c\skins\uh1h\default_wdl_co.paa"};
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};
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class UH1H_DES_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_DESERT_LIGHT;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_racs_2_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_racs_co.paa","dayz_epoch_c\skins\uh1h\default_des_co.paa"};
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};
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class UH1H_DES_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_DESERT_LIGHT;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_racs_2_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_racs_co.paa","dayz_epoch_c\skins\uh1h\default_des_co.paa"};
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};
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class UH1H_GREY_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_GREY;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_sf_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_sf_co.paa","dayz_epoch_c\skins\uh1h\default_grey_co.paa"};
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};
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class UH1H_GREY_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_GREY;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_sf_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_sf_co.paa","dayz_epoch_c\skins\uh1h\default_grey_co.paa"};
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};
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class UH1H_BLACK_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_BLACK;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_bl_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_bl_co.paa","dayz_epoch_c\skins\uh1h\default_black_co.paa"};
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};
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class UH1H_BLACK_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_BLACK;
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hiddenSelections[] = {"Camo1","Camo2","Camo_mlod"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_bl_co.paa","dayz_epoch_c\skins\uh1h\uh1d_in_bl_co.paa","dayz_epoch_c\skins\uh1h\default_black_co.paa"};
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};
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class UH1H_SAR_DZ: UH1H_DZ {
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displayname = $STR_VEH_NAME_UH1H_SAR;
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hiddenSelections[] = {"Camo1","Camo2"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_sar_co.paa","dayz_epoch_c\skins\uh1h\uh1d_sar_in_co.paa"};
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};
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class UH1H_SAR_DZE: UH1H_DZE {
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displayname = $STR_VEH_NAME_UH1H_SAR;
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hiddenSelections[] = {"Camo1","Camo2"};
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hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\uh1h\uh1d_sar_co.paa","dayz_epoch_c\skins\uh1h\uh1d_sar_in_co.paa"};
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};
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