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Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a separate class for it anymore.
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@@ -7,7 +7,7 @@ Farm[] =
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//Tools
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{Loot_WEAPON, 5, ItemMachete},
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// {Loot_WEAPON, 6, ItemHatchet},
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{Loot_WEAPON, 6, ItemHatchet_DZE},
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{Loot_WEAPON, 6, ItemHatchet},
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{Loot_WEAPON, 5, ItemKnife},
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//Items
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