mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Add many new buildable fortifications
Mady by @Victor-the-Cleaner Also change some base building baseclasses to work better with the new upcoming modular_build changes and snapping.
This commit is contained in:
@@ -73,6 +73,8 @@ class OutHouse_DZ: Land_KBud
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transportMaxMagazines = 4;
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transportMaxWeapons = 4;
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transportMaxBackpacks = 4;
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removeoutput[] = {{"outhouse_kit",1}};
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nounderground = 0; // new
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constructioncount = 2;
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class transportmagazines {};
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};
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@@ -82,12 +84,13 @@ class StorageShed_DZ: Land_Shed_M01
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armor = 1600;
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d";
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offset[] = {0,4,0};
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offset[] = {0,3,0};
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displayName = $STR_EPOCH_STORAGESHED;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 400;
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transportMaxWeapons = 40;
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transportMaxBackpacks = 20;
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removeoutput[] = {{"storage_shed_kit",1}};
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constructioncount = 6;
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GhostPreview = "StorageShed_Preview_DZ";
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@@ -120,12 +123,13 @@ class StorageShed2_DZ: Land_Shed_M01
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armor = 3200;
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d";
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offset[] = {0,4,0};
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offset[] = {0,3,0};
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displayName = $STR_EPOCH_STORAGESHED2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 600;
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transportMaxWeapons = 60;
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transportMaxBackpacks = 30;
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removeoutput[] = {{"storage_shed_kit2",1}};
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constructioncount = 12;
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GhostPreview = "StorageShed_Preview_DZ";
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@@ -157,13 +161,14 @@ class WoodShack_DZ: Land_kulna
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{
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scope = 2;
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destrType = "DestructBuilding";
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offset[] = {0,4,0};
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offset[] = {0,3.5,0};
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armor = 800;
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displayName = $STR_EPOCH_WOODSHACK;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 100;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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removeoutput[] = {{"wood_shack_kit",1}};
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constructioncount = 4;
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nounderground = 0;
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upgradeBuilding[] = {"WoodShack2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",4},{"equip_nails",2}}};
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@@ -172,13 +177,14 @@ class WoodShack2_DZ: Land_kulna
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{
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scope = 2;
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destrType = "DestructBuilding";
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offset[] = {0,4,0};
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offset[] = {0,3.5,0};
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armor = 1600;
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displayName = $STR_EPOCH_WOODSHACK2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 175;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 10;
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removeoutput[] = {{"wood_shack_kit2",1}};
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constructioncount = 8;
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nounderground = 0;
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};
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@@ -188,13 +194,14 @@ class Wooden_shed_DZ: Land_Shed_wooden
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{
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scope = 2;
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destrType = "DestructBuilding";
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offset[] = {0,5,0};
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offset[] = {0,4,0};
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armor = 1000;
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displayName = $STR_EPOCH_NICEWOODSHED;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 200;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 10;
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removeoutput[] = {{"wooden_shed_kit",1}};
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nounderground = 0;
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constructioncount = 5;
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upgradeBuilding[] = {"Wooden_shed2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",8},{"equip_nails",2}}};
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@@ -204,13 +211,14 @@ class Wooden_shed2_DZ: Land_Shed_wooden
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{
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scope = 2;
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destrType = "DestructBuilding";
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offset[] = {0,5,0};
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offset[] = {0,4,0};
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armor = 2000;
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displayName = $STR_EPOCH_NICEWOODSHED2;
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vehicleClass = "DayZ Epoch Buildables";
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transportMaxMagazines = 300;
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transportMaxWeapons = 30;
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transportMaxBackpacks = 15;
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removeoutput[] = {{"wooden_shed_kit2",1}};
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nounderground = 0;
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constructioncount = 10;
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};
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@@ -259,7 +267,7 @@ class Stoneoven_DZ: BuiltItems
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scope = 2;
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displayName = $STR_EPOCH_STONEOVEN;
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destrType = "DestructTree";
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offset[] = {0,1.5,0};
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offset[] = {0,2,0};
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model = "\z\addons\dayz_epoch_v\props\oven\oven.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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@@ -412,7 +420,7 @@ class Arcade_DZ: BuiltItems
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transportMaxWeapons = 15;
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transportMaxMagazines = 35;
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transportmaxbackpacks = 5;
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offset[] = {0,2.5,0};
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offset[] = {0,2,0};
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removeoutput[] = {{"arcade_kit",1}};
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vehicleClass = "DayZ Epoch Buildables";
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};
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@@ -462,6 +470,7 @@ class StorageCrate_DZ: BuiltItems
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transportMaxMagazines = 60;
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transportmaxbackpacks = 1;
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removeoutput[] = {{"storage_crate_kit",1}};
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nounderground = 0; // new
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vehicleClass = "DayZ Epoch Buildables";
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};
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@@ -479,5 +488,6 @@ class CamoStorageCrate_DZ: BuiltItems
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transportmaxbackpacks = 6;
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requireplot = 0;
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removeoutput[] = {{"camo_storage_crate_kit",1}};
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nounderground = 0; // new
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vehicleClass = "DayZ Epoch Buildables";
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};
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