diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp index eb2becd54..9187cdd9b 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Misc.hpp @@ -65,7 +65,7 @@ class advanced_workBench_kit: CA_Magazine }; // DayZ Mod workbench -class ItemWorkBench : CA_Magazine +class ItemWorkBench: CA_Magazine { scope = 2; count = 1; @@ -76,10 +76,10 @@ class ItemWorkBench : CA_Magazine descriptionShort = $STR_BLD_desc_ItemWorkBench;//"A Folded Workbench, required for House Building and Some Crafting" vehicle = "WorkBench"; sfx = "tentunpack"; - - class ItemActions + + class ItemActions { - class Build + class Build { text = $STR_BLD_build_ItemWorkBench;//"place WorkBench" script = "; ['ItemWorkBench','Build'] spawn player_buildPlaceables;"; @@ -99,7 +99,7 @@ class wood_ramp_kit: CA_Magazine descriptionShort = $STR_EPOCH_WOODENRAMP_DESC; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - + class ItemActions { class Build @@ -121,7 +121,7 @@ class plot_pole_kit: CA_Magazine descriptionShort = $STR_EPOCH_PLOT_DESC; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - + class ItemActions { class Build @@ -156,7 +156,7 @@ class metal_panel_kit: CA_Magazine }; }; -class ItemCorrugated : CA_Magazine +class ItemCorrugated: CA_Magazine { scope = 2; count = 1; @@ -165,10 +165,10 @@ class ItemCorrugated : CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_CORRUGATEDFENCE_DESC; - + class ItemActions { - class Build + class Build { text = $STR_EPOCH_PLAYER_214; script = "spawn player_build;"; @@ -205,11 +205,11 @@ class ItemCorrugated : CA_Magazine }; }; -class ItemWire : CA_Magazine +class ItemWire: CA_Magazine { scope = 2; count = 1; - type = 256; + type = 256; model = "\dayz_equip\models\Fence_wire_kit.p3d"; picture = "\dayz_equip\textures\equip_fencewire_kit_CA.paa"; displayName = $STR_EQUIP_NAME_WIRE_FENCE; @@ -226,14 +226,56 @@ class ItemWire : CA_Magazine create = "Fort_RazorWire"; // vanilla uses Wire_cat1 byPass = "byPassRoadCheck"; }; + class Crafting + { + text = $STR_ACTION_CRAFT_FORT_WIRE; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"fortified_wire_kit",1}}; + input[] = {{"ItemWire",1},{"ItemTankTrap",2}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE; + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"barbed_gate_kit",1}}; + input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}}; + }; }; }; -class ItemTankTrap : CA_Magazine +class fortified_wire_kit: CA_Magazine { scope = 2; count = 1; - type = 256; + type = 256; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + displayName = $STR_EQUIP_NAME_FORT_WIRE; + descriptionShort = $STR_EQUIP_DESC_FORT_WIRE; + + class ItemActions + { + class Build + { + text = $STR_ACTION_BUILD_FORT_WIRE; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + consume[] = {"fortified_wire_kit"}; + create = "FortifiedWire_DZ"; + byPass = "byPassRoadCheck"; + }; + }; +}; + +class ItemTankTrap: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; model = "\dayz_equip\models\tank_trap_kit.p3d"; picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa"; displayName = $STR_EQUIP_NAME_TANK_TRAP; @@ -250,19 +292,60 @@ class ItemTankTrap : CA_Magazine create = "Hedgehog_DZ"; byPass = "byPassRoadCheck"; }; + class Crafting + { + text = $STR_ACTION_CRAFT_FORT_WIRE; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"fortified_wire_kit",1}}; + input[] = {{"ItemTankTrap",2},{"ItemWire",1}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE; + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"barbed_gate_kit",1}}; + input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}}; + }; }; }; -class ItemGenerator : CA_Magazine +class barbed_gate_kit: CA_Magazine { scope = 2; count = 1; - type = 256; + type = 256; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + displayName = $STR_EQUIP_NAME_BARBED_GATE; + descriptionShort = $STR_EQUIP_DESC_BARBED_GATE; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_BARBED_GATE; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + consume[] = {"barbed_gate_kit"}; + create = "BarbedGate_DZ"; + }; + }; +}; + +class ItemGenerator: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; model = "\dayz_equip\models\generator_gear.p3d"; picture = "\dayz_equip\textures\equip_generator_ca.paa"; displayName = $STR_EQUIP_NAME_31; descriptionShort = $STR_EQUIP_DESC_31; - + class ItemActions { class Build diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp index acfbf1340..0718f0eb7 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp @@ -1,4 +1,4 @@ -class glass_floor_kit: CA_Magazine +class glass_floor_kit: CA_Magazine { scope = 2; count = 1; @@ -8,9 +8,9 @@ class glass_floor_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -20,7 +20,7 @@ class glass_floor_kit: CA_Magazine }; }; -class glass_floor_half_kit: CA_Magazine +class glass_floor_half_kit: CA_Magazine { scope = 2; count = 1; @@ -30,16 +30,16 @@ class glass_floor_half_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "GlassFloor_Half_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_ACTION_GLASS_FLOOR; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -51,7 +51,7 @@ class glass_floor_half_kit: CA_Magazine }; }; -class glass_floor_quarter_kit: CA_Magazine +class glass_floor_quarter_kit: CA_Magazine { scope = 2; count = 1; @@ -61,16 +61,16 @@ class glass_floor_quarter_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "GlassFloor_Quarter_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_ACTION_GLASS_FLOOR_HALF; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -78,11 +78,11 @@ class glass_floor_quarter_kit: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"glass_floor_half_kit",1}}; input[] = {{"glass_floor_quarter_kit",2}}; - }; + }; }; }; -class metal_floor_kit: CA_Magazine +class metal_floor_kit: CA_Magazine { scope = 2; count = 1; @@ -92,9 +92,9 @@ class metal_floor_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -109,11 +109,11 @@ class metal_floor_kit: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"metal_floor4x_kit",1}}; input[] = {{"metal_floor_kit",4}}; - }; + }; }; }; -class metal_floor_half_kit: CA_Magazine +class metal_floor_half_kit: CA_Magazine { scope = 2; count = 1; @@ -123,9 +123,9 @@ class metal_floor_half_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -141,10 +141,19 @@ class metal_floor_half_kit: CA_Magazine output[] = {{"metal_floor_kit",1}}; input[] = {{"metal_floor_half_kit",2}}; }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1A; // red + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop","fire"}; + requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; + output[] = {{"metal_container_1a_kit",1}}; + input[] = {{"metal_floor_half_kit",4},{"metal_floor_quarter_kit",2},{"ItemTankTrap",2}}; + }; }; }; -class metal_floor_quarter_kit: CA_Magazine +class metal_floor_quarter_kit: CA_Magazine { scope = 2; count = 1; @@ -154,9 +163,9 @@ class metal_floor_quarter_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -172,10 +181,19 @@ class metal_floor_quarter_kit: CA_Magazine output[] = {{"metal_floor_half_kit",1}}; input[] = {{"metal_floor_quarter_kit",2}}; }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1A; // red + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop","fire"}; + requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; + output[] = {{"metal_container_1a_kit",1}}; + input[] = {{"metal_floor_half_kit",4},{"metal_floor_quarter_kit",2},{"ItemTankTrap",2}}; + }; }; }; -class metal_floor4x_kit: CA_Magazine +class metal_floor4x_kit: CA_Magazine { scope = 2; count = 1; @@ -185,9 +203,9 @@ class metal_floor4x_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -197,7 +215,7 @@ class metal_floor4x_kit: CA_Magazine }; }; -class metal_pillar_kit: CA_Magazine +class metal_pillar_kit: CA_Magazine { scope = 2; count = 1; @@ -207,9 +225,9 @@ class metal_pillar_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -229,16 +247,16 @@ class half_cinder_wall_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallHalf_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_252_2; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -247,6 +265,15 @@ class half_cinder_wall_kit: CA_Magazine output[] = {{"half_cinder_wall_gap_kit",1}}; input[] = {{"half_cinder_wall_kit",1}}; }; + class Crafting1 + { + text = $STR_EPOCH_PLAYER_252_1; + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"full_cinder_wall_kit",1}}; + input[] = {{"half_cinder_wall_kit",1},{"CinderBlocks",4},{"MortarBucket",1}}; + }; }; }; @@ -260,19 +287,28 @@ class half_cinder_wall_gap_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallHalf_Gap_DZ"; }; + class Crafting + { + text = $STR_EPOCH_PLAYER_252; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"half_cinder_wall_kit",1}}; + input[] = {{"half_cinder_wall_gap_kit",1}}; + }; }; }; -class full_cinder_wall_kit: CA_Magazine +class full_cinder_wall_kit: CA_Magazine { scope = 2; count = 1; @@ -282,9 +318,9 @@ class full_cinder_wall_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -294,7 +330,7 @@ class full_cinder_wall_kit: CA_Magazine }; }; -class cinderwall_window_kit: CA_Magazine +class cinderwall_window_kit: CA_Magazine { scope = 2; count = 1; @@ -304,16 +340,16 @@ class cinderwall_window_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallWindow_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1_2; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -325,7 +361,7 @@ class cinderwall_window_kit: CA_Magazine }; }; -class cinderwall_window_locked_kit: CA_Magazine +class cinderwall_window_locked_kit: CA_Magazine { scope = 2; count = 1; @@ -335,9 +371,9 @@ class cinderwall_window_locked_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -347,7 +383,7 @@ class cinderwall_window_locked_kit: CA_Magazine }; }; -class cinder_door_frame_kit: CA_Magazine +class cinder_door_frame_kit: CA_Magazine { scope = 2; count = 1; @@ -357,16 +393,16 @@ class cinder_door_frame_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallSmallDoorway_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_238; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -374,11 +410,11 @@ class cinder_door_frame_kit: CA_Magazine requiretools[] = {"ItemToolbox"}; output[] = {{"cinder_door_kit",1}}; input[] = {{"cinder_door_frame_kit",1},{"ItemPole",1},{"ItemTankTrap",1}}; - }; + }; }; }; -class cinder_door_kit: CA_Magazine +class cinder_door_kit: CA_Magazine { scope = 2; count = 1; @@ -388,16 +424,16 @@ class cinder_door_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallDoorSmall_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -406,7 +442,7 @@ class cinder_door_kit: CA_Magazine output[] = {{"cinder_door_kit_locked",1}}; input[] = {{"cinder_door_kit",1},{"ItemComboLock",1}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_PLAYER_238_2; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -414,11 +450,11 @@ class cinder_door_kit: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"cinder_door_hatch_kit",1}}; input[] = {{"cinder_door_kit",1}}; - }; + }; }; }; -class cinder_door_kit_locked: CA_Magazine +class cinder_door_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -428,9 +464,9 @@ class cinder_door_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -450,16 +486,16 @@ class cinder_door_hatch_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderDoorHatch_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -471,7 +507,7 @@ class cinder_door_hatch_kit: CA_Magazine }; }; -class cinder_door_hatch_kit_locked: CA_Magazine +class cinder_door_hatch_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -481,9 +517,9 @@ class cinder_door_hatch_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -493,7 +529,7 @@ class cinder_door_hatch_kit_locked: CA_Magazine }; }; -class cinder_garage_frame_kit: CA_Magazine +class cinder_garage_frame_kit: CA_Magazine { scope = 2; count = 1; @@ -503,16 +539,16 @@ class cinder_garage_frame_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallDoorway_DZ"; - }; - class Crafting + }; + class Crafting { text = $STR_EPOCH_PLAYER_240; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -520,11 +556,11 @@ class cinder_garage_frame_kit: CA_Magazine requiretools[] = {"ItemToolbox"}; output[] = {{"cinder_garage_kit",1}}; input[] = {{"cinder_garage_frame_kit",1},{"ItemPole",3},{"ItemTankTrap",3}}; - }; + }; }; }; -class cinder_garage_kit: CA_Magazine +class cinder_garage_kit: CA_Magazine { scope = 2; count = 1; @@ -534,16 +570,16 @@ class cinder_garage_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderWallDoor_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -551,11 +587,11 @@ class cinder_garage_kit: CA_Magazine requiretools[] = {}; output[] = {{"cinder_garage_kit_locked",1}}; input[] = {{"cinder_garage_kit",1},{"ItemComboLock",1}}; - }; + }; }; }; -class cinder_garage_kit_locked: CA_Magazine +class cinder_garage_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -565,9 +601,9 @@ class cinder_garage_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -577,7 +613,7 @@ class cinder_garage_kit_locked: CA_Magazine }; }; -class cinder_garage_top_open_frame_kit: CA_Magazine +class cinder_garage_top_open_frame_kit: CA_Magazine { scope = 2; count = 1; @@ -587,16 +623,16 @@ class cinder_garage_top_open_frame_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderGarageOpenTopFrame_DZ"; - }; - class Crafting + }; + class Crafting { text = $STR_EPOCH_PLAYER_240; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -604,11 +640,11 @@ class cinder_garage_top_open_frame_kit: CA_Magazine requiretools[] = {"ItemToolbox"}; output[] = {{"cinder_garage_top_open_kit",1}}; input[] = {{"cinder_garage_top_open_frame_kit",1},{"ItemPole",3},{"ItemTankTrap",3}}; - }; + }; }; }; -class cinder_garage_top_open_kit: CA_Magazine +class cinder_garage_top_open_kit: CA_Magazine { scope = 2; count = 1; @@ -618,16 +654,16 @@ class cinder_garage_top_open_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderGarageOpenTop_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -635,11 +671,11 @@ class cinder_garage_top_open_kit: CA_Magazine requiretools[] = {}; output[] = {{"cinder_garage_top_open_kit_locked",1}}; input[] = {{"cinder_garage_top_open_kit",1},{"ItemComboLock",1}}; - }; + }; }; }; -class cinder_garage_top_open_kit_locked: CA_Magazine +class cinder_garage_top_open_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -649,9 +685,9 @@ class cinder_garage_top_open_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -661,7 +697,7 @@ class cinder_garage_top_open_kit_locked: CA_Magazine }; }; -class cinder_gate_frame_kit: CA_Magazine +class cinder_gate_frame_kit: CA_Magazine { scope = 2; count = 1; @@ -671,16 +707,16 @@ class cinder_gate_frame_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderGateFrame_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1_1; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -693,7 +729,7 @@ class cinder_gate_frame_kit: CA_Magazine }; -class cinder_gate_kit: CA_Magazine +class cinder_gate_kit: CA_Magazine { scope = 2; count = 1; @@ -703,16 +739,16 @@ class cinder_gate_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "CinderGate_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -720,11 +756,11 @@ class cinder_gate_kit: CA_Magazine requiretools[] = {}; output[] = {{"cinder_gate_kit_locked",1}}; input[] = {{"cinder_gate_kit",1},{"ItemComboLock",1}}; - }; + }; }; }; -class cinder_gate_kit_locked: CA_Magazine +class cinder_gate_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -734,9 +770,9 @@ class cinder_gate_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -746,7 +782,7 @@ class cinder_gate_kit_locked: CA_Magazine }; }; -class cinder_bunker_kit: CA_Magazine +class cinder_bunker_kit: CA_Magazine { scope = 2; count = 1; @@ -756,16 +792,16 @@ class cinder_bunker_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Concrete_Bunker_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1_2; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -773,11 +809,11 @@ class cinder_bunker_kit: CA_Magazine requiretools[] = {}; output[] = {{"cinder_bunker_kit_locked",1}}; input[] = {{"cinder_bunker_kit",1},{"ItemComboLock",1}}; - }; + }; }; }; -class cinder_bunker_kit_locked: CA_Magazine +class cinder_bunker_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -787,9 +823,9 @@ class cinder_bunker_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -799,7 +835,193 @@ class cinder_bunker_kit_locked: CA_Magazine }; }; -class metal_drawbridge_kit: CA_Magazine +class concrete_barrier_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_CNC_BARRIER; + descriptionShort = $STR_EQUIP_DESC_CNC_BARRIER; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_CNC_BARRIER; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "ConcreteBarrier_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_CNC_BARRIER_STRIPED; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"concrete_barrier_striped_kit",1}}; + input[] = {{"concrete_barrier_kit",1}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_CONCRETE_WALL; + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"concrete_wall_kit",1}}; + input[] = {{"concrete_barrier_kit",5},{"CementBag",2}}; + }; + class Crafting2 + { + text = $STR_EPOCH_ACTION_CRAFT_CONCRETE_PIPE; + script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"concrete_pipe_kit",1}}; + input[] = {{"concrete_barrier_kit",6},{"CementBag",2}}; + }; + }; +}; + +class concrete_barrier_striped_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_CNC_BARRIER_STRIPED; + descriptionShort = $STR_EQUIP_DESC_CNC_BARRIER_STRIPED; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_CNC_BARRIER_STRIPED; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "ConcreteBarrierStriped_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_CNC_BARRIER; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"concrete_barrier_kit",1}}; + input[] = {{"concrete_barrier_striped_kit",1}}; + }; + }; +}; + +class concrete_wall_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_CONCRETE_WALL; + descriptionShort = $STR_EQUIP_DESC_CONCRETE_WALL; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_CONCRETE_WALL; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "ConcreteWall_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_kit",1}}; + input[] = {{"concrete_wall_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; + }; +}; + +class concrete_pipe_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_CONCRETE_PIPE; + descriptionShort = $STR_EQUIP_DESC_CONCRETE_PIPE; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_CONCRETE_PIPE; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "ConcretePipe_DZ"; + }; + }; +}; + +class dragonteeth_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_DRAGONTEETH; + descriptionShort = $STR_EQUIP_DESC_DRAGONTEETH; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_DRAGONTEETH; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "DragonTeeth_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH_BIG; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_big_kit",1}}; + input[] = {{"dragonteeth_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; + }; +}; + +class dragonteeth_big_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_DRAGONTEETH_BIG; + descriptionShort = $STR_EQUIP_DESC_DRAGONTEETH_BIG; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_DRAGONTEETH_BIG; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "DragonTeethBig_DZ"; + }; + }; +}; + +class metal_drawbridge_kit: CA_Magazine { scope = 2; count = 1; @@ -809,9 +1031,9 @@ class metal_drawbridge_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -821,7 +1043,7 @@ class metal_drawbridge_kit: CA_Magazine }; }; -class metal_drawbridge_kit_locked: CA_Magazine +class metal_drawbridge_kit_locked: CA_Magazine { scope = 2; count = 1; @@ -831,9 +1053,9 @@ class metal_drawbridge_kit_locked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -844,7 +1066,7 @@ class metal_drawbridge_kit_locked: CA_Magazine }; -class ItemWoodFloor: CA_Magazine +class ItemWoodFloor: CA_Magazine { scope = 2; count = 1; @@ -854,9 +1076,9 @@ class ItemWoodFloor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_FLOORCEILING_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -880,11 +1102,11 @@ class ItemWoodFloor: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemWoodFloor4x",1}}; input[] = {{"ItemWoodFloor",4}}; - }; + }; }; }; -class ItemWoodFloor4x: CA_Magazine +class ItemWoodFloor4x: CA_Magazine { scope = 2; count = 1; @@ -894,19 +1116,19 @@ class ItemWoodFloor4x: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_FLOORCEILING_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodFloor4x_DZ"; - }; + }; }; }; -class ItemWoodFloorStairs: CA_Magazine +class ItemWoodFloorStairs: CA_Magazine { scope = 2; count = 1; @@ -916,19 +1138,19 @@ class ItemWoodFloorStairs: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODFLOORSTAIRS_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodFloorStairs_DZ"; - }; + }; }; }; -class ItemTriangleWoodFloor: CA_Magazine +class ItemTriangleWoodFloor: CA_Magazine { scope = 2; count = 1; @@ -938,19 +1160,19 @@ class ItemTriangleWoodFloor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_TRIANGLE_WOODFLOOR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodTriangleFloor_DZ"; - }; + }; }; }; -class ItemWoodFloorHalf: CA_Magazine +class ItemWoodFloorHalf: CA_Magazine { scope = 2; count = 1; @@ -960,16 +1182,16 @@ class ItemWoodFloorHalf: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_FLOORCEILING_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodFloorHalf_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_232; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -978,7 +1200,7 @@ class ItemWoodFloorHalf: CA_Magazine output[] = {{"ItemWoodFloor",1}}; input[] = {{"ItemWoodFloorHalf",2}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_ACTION_WOODENTRIANGLEWALL; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -986,8 +1208,8 @@ class ItemWoodFloorHalf: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemTriangleWoodWall",1}}; input[] = {{"ItemWoodFloorQuarter",1},{"ItemWoodFloorHalf",1}}; - }; - class Crafting2 + }; + class Crafting2 { text = $STR_EPOCH_ACTION_WOODENTRIANGLEFLOOR; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; @@ -995,11 +1217,11 @@ class ItemWoodFloorHalf: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemTriangleWoodFloor",1}}; input[] = {{"ItemWoodFloorQuarter",1},{"ItemWoodFloorHalf",1}}; - }; + }; }; }; -class ItemWoodFloorQuarter: CA_Magazine +class ItemWoodFloorQuarter: CA_Magazine { scope = 2; count = 1; @@ -1009,16 +1231,16 @@ class ItemWoodFloorQuarter: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_FLOORCEILING_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodFloorQuarter_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_232a; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1027,7 +1249,7 @@ class ItemWoodFloorQuarter: CA_Magazine output[] = {{"ItemWoodFloorHalf",1}}; input[] = {{"ItemWoodFloorQuarter",2}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_ACTION_WOODENTRIANGLEWALL; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -1035,11 +1257,11 @@ class ItemWoodFloorQuarter: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemTriangleWoodWall",1}}; input[] = {{"ItemWoodFloorQuarter",1},{"ItemWoodFloorHalf",1}}; - }; + }; }; }; -class ItemWoodStairs: CA_Magazine +class ItemWoodStairs: CA_Magazine { scope = 2; count = 1; @@ -1049,16 +1271,16 @@ class ItemWoodStairs: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODSTAIRS; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodStairsSans_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_233; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1067,7 +1289,7 @@ class ItemWoodStairs: CA_Magazine output[] = {{"ItemWoodStairsSupport",1}}; input[] = {{"ItemWoodStairs",1},{"PartWoodLumber",2}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_ACTION_WOODFLOORSTAIRS; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -1075,11 +1297,11 @@ class ItemWoodStairs: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemWoodFloorStairs",1}}; input[] = {{"ItemWoodStairs",1},{"ItemWoodFloor",1}}; - }; + }; }; }; -class ItemWoodStairsSupport: CA_Magazine +class ItemWoodStairsSupport: CA_Magazine { scope = 2; count = 1; @@ -1089,9 +1311,9 @@ class ItemWoodStairsSupport: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODSTAIRSWITHSUPPORTS_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1101,7 +1323,7 @@ class ItemWoodStairsSupport: CA_Magazine }; }; -class ItemWoodStairsRails: CA_Magazine +class ItemWoodStairsRails: CA_Magazine { scope = 2; count = 1; @@ -1111,9 +1333,9 @@ class ItemWoodStairsRails: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODSTAIRSRAILS_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1123,7 +1345,7 @@ class ItemWoodStairsRails: CA_Magazine }; }; -class ItemWoodLadder: CA_Magazine +class ItemWoodLadder: CA_Magazine { scope = 2; count = 1; @@ -1133,9 +1355,9 @@ class ItemWoodLadder: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODLADDER; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1145,7 +1367,7 @@ class ItemWoodLadder: CA_Magazine }; }; -class ItemWoodHandRail: CA_Magazine +class ItemWoodHandRail: CA_Magazine { scope = 2; count = 1; @@ -1155,9 +1377,9 @@ class ItemWoodHandRail: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODRAIL_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1167,7 +1389,7 @@ class ItemWoodHandRail: CA_Magazine }; }; -class ItemWoodPillar: CA_Magazine +class ItemWoodPillar: CA_Magazine { scope = 2; count = 1; @@ -1177,9 +1399,9 @@ class ItemWoodPillar: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODPILLAR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1189,7 +1411,7 @@ class ItemWoodPillar: CA_Magazine }; }; -class ItemWoodWall: CA_Magazine +class ItemWoodWall: CA_Magazine { scope = 2; count = 1; @@ -1199,16 +1421,16 @@ class ItemWoodWall: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODWALL_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodSmallWall_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_234; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1217,7 +1439,7 @@ class ItemWoodWall: CA_Magazine output[] = {{"ItemWoodWallDoor",1}}; input[] = {{"ItemWoodWall",1}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_PLAYER_235; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -1226,7 +1448,7 @@ class ItemWoodWall: CA_Magazine output[] = {{"ItemWoodWallWindow",1}}; input[] = {{"ItemWoodWall",1},{"PartGlass",1}}; }; - class Crafting2 + class Crafting2 { text = $STR_EPOCH_PLAYER_236; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; @@ -1238,7 +1460,7 @@ class ItemWoodWall: CA_Magazine }; }; -class ItemTriangleWoodWall: CA_Magazine +class ItemTriangleWoodWall: CA_Magazine { scope = 2; count = 1; @@ -1247,10 +1469,10 @@ class ItemTriangleWoodWall: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_TRIANGLE_WOODWALL_DESC; - - class ItemActions + + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1260,7 +1482,7 @@ class ItemTriangleWoodWall: CA_Magazine }; }; -class ItemWoodWallThird: CA_Magazine +class ItemWoodWallThird: CA_Magazine { scope = 2; count = 1; @@ -1270,16 +1492,16 @@ class ItemWoodWallThird: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODWALLTHIRDPART_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodSmallWallThird_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_237; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1288,7 +1510,7 @@ class ItemWoodWallThird: CA_Magazine output[] = {{"ItemWoodWall",1}}; input[] = {{"ItemWoodWallThird",3}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_PLAYER_237_1; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -1296,11 +1518,11 @@ class ItemWoodWallThird: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemWoodGateFrame",1}}; input[] = {{"ItemWoodWallThird",6}}; - }; + }; }; }; -class ItemWoodWallWindow: CA_Magazine +class ItemWoodWallWindow: CA_Magazine { scope = 2; count = 1; @@ -1310,9 +1532,9 @@ class ItemWoodWallWindow: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WALLWITHWINDOW_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1322,7 +1544,7 @@ class ItemWoodWallWindow: CA_Magazine }; }; -class ItemWoodWallDoor: CA_Magazine +class ItemWoodWallDoor: CA_Magazine { scope = 2; count = 1; @@ -1332,16 +1554,16 @@ class ItemWoodWallDoor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WALLWITHDOORWAY_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodSmallWallDoor_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_238; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1353,7 +1575,7 @@ class ItemWoodWallDoor: CA_Magazine }; }; -class ItemWoodWallWithDoor: CA_Magazine +class ItemWoodWallWithDoor: CA_Magazine { scope = 2; count = 1; @@ -1363,16 +1585,16 @@ class ItemWoodWallWithDoor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WALLWITHDOOR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Land_DZE_WoodDoor"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1384,7 +1606,7 @@ class ItemWoodWallWithDoor: CA_Magazine }; }; -class ItemWoodWallWithDoorLocked: CA_Magazine +class ItemWoodWallWithDoorLocked: CA_Magazine { scope = 2; count = 1; @@ -1394,9 +1616,9 @@ class ItemWoodWallWithDoorLocked: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WALLWITHDOORLOCKED_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1406,7 +1628,7 @@ class ItemWoodWallWithDoorLocked: CA_Magazine }; }; -class ItemWoodWallGarageDoor: CA_Magazine +class ItemWoodWallGarageDoor: CA_Magazine { scope = 2; count = 1; @@ -1416,16 +1638,16 @@ class ItemWoodWallGarageDoor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODGARAGEDOOR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Land_DZE_GarageWoodDoor"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1437,7 +1659,7 @@ class ItemWoodWallGarageDoor: CA_Magazine }; }; -class ItemWoodWallGarageDoorLocked: CA_Magazine +class ItemWoodWallGarageDoorLocked: CA_Magazine { scope = 2; count = 1; @@ -1447,9 +1669,9 @@ class ItemWoodWallGarageDoorLocked: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODGARAGEDOORLOCKED_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1459,7 +1681,7 @@ class ItemWoodWallGarageDoorLocked: CA_Magazine }; }; -class ItemWoodOpenTopGarageDoor: CA_Magazine +class ItemWoodOpenTopGarageDoor: CA_Magazine { scope = 2; count = 1; @@ -1469,16 +1691,16 @@ class ItemWoodOpenTopGarageDoor: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODOPENTOPGARAGEDOOR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Land_DZE_WoodOpenTopGarageDoor"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1490,7 +1712,7 @@ class ItemWoodOpenTopGarageDoor: CA_Magazine }; }; -class ItemWoodOpenTopGarageDoorLocked: CA_Magazine +class ItemWoodOpenTopGarageDoorLocked: CA_Magazine { scope = 2; count = 1; @@ -1500,9 +1722,9 @@ class ItemWoodOpenTopGarageDoorLocked: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_WOODOPENTOPGARAGEDOORLOCKED_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1512,7 +1734,7 @@ class ItemWoodOpenTopGarageDoorLocked: CA_Magazine }; }; -class ItemWoodWallLg: CA_Magazine +class ItemWoodWallLg: CA_Magazine { scope = 2; count = 1; @@ -1522,9 +1744,9 @@ class ItemWoodWallLg: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_LARGEWOODWALL_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1539,7 +1761,7 @@ class ItemWoodWallLg: CA_Magazine output[] = {{"ItemWoodWallDoorLg",1}}; input[] = {{"ItemWoodWallLg",1}}; }; - class Crafting1 + class Crafting1 { text = $STR_EPOCH_PLAYER_235; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -1548,7 +1770,7 @@ class ItemWoodWallLg: CA_Magazine output[] = {{"ItemWoodWallWindowLg",1}}; input[] = {{"ItemWoodWallLg",1},{"PartGlass",1}}; }; - class Crafting2 + class Crafting2 { text = $STR_EPOCH_PLAYER_240; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; @@ -1557,7 +1779,7 @@ class ItemWoodWallLg: CA_Magazine output[] = {{"ItemWoodWallGarageDoor",1}}; input[] = {{"ItemWoodWallLg",1},{"PartWoodLumber",2}}; }; - class Crafting3 + class Crafting3 { text = $STR_EPOCH_PLAYER_240_1; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; @@ -1565,11 +1787,11 @@ class ItemWoodWallLg: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"ItemWoodOpenTopGarageDoor",1}}; input[] = {{"ItemWoodWallLg",1},{"PartWoodLumber",2}}; - }; + }; }; }; -class ItemWoodWallWindowLg: CA_Magazine +class ItemWoodWallWindowLg: CA_Magazine { scope = 2; count = 1; @@ -1579,9 +1801,9 @@ class ItemWoodWallWindowLg: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_LARGEWALLWITHWINDOW_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1591,7 +1813,7 @@ class ItemWoodWallWindowLg: CA_Magazine }; }; -class ItemWoodWallDoorLg: CA_Magazine +class ItemWoodWallDoorLg: CA_Magazine { scope = 2; count = 1; @@ -1601,16 +1823,16 @@ class ItemWoodWallDoorLg: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_LARGEWALLWITHDOORWAY_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodLargeWallDoor_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_238; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1622,7 +1844,7 @@ class ItemWoodWallDoorLg: CA_Magazine }; }; -class ItemWoodWallWithDoorLg: CA_Magazine +class ItemWoodWallWithDoorLg: CA_Magazine { scope = 2; count = 1; @@ -1632,16 +1854,16 @@ class ItemWoodWallWithDoorLg: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_LARGEWALLWITHDOOR_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Land_DZE_LargeWoodDoor"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1653,7 +1875,7 @@ class ItemWoodWallWithDoorLg: CA_Magazine }; }; -class ItemWoodWallWithDoorLgLocked: CA_Magazine +class ItemWoodWallWithDoorLgLocked: CA_Magazine { scope = 2; count = 1; @@ -1663,9 +1885,9 @@ class ItemWoodWallWithDoorLgLocked: CA_Magazine picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = $STR_EPOCH_LARGEWALLWITHDOORLOCKED_DESC; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1675,7 +1897,7 @@ class ItemWoodWallWithDoorLgLocked: CA_Magazine }; }; -class ItemWoodGateFrame: CA_Magazine +class ItemWoodGateFrame: CA_Magazine { scope = 2; count = 1; @@ -1685,16 +1907,16 @@ class ItemWoodGateFrame: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "WoodGateFrame_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1_1; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1706,7 +1928,7 @@ class ItemWoodGateFrame: CA_Magazine }; }; -class ItemWoodGate: CA_Magazine +class ItemWoodGate: CA_Magazine { scope = 2; count = 1; @@ -1716,16 +1938,16 @@ class ItemWoodGate: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Land_DZE_WoodGate"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239_1; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1737,7 +1959,7 @@ class ItemWoodGate: CA_Magazine }; }; -class ItemWoodGateLocked: CA_Magazine +class ItemWoodGateLocked: CA_Magazine { scope = 2; count = 1; @@ -1747,9 +1969,9 @@ class ItemWoodGateLocked: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; @@ -1759,7 +1981,224 @@ class ItemWoodGateLocked: CA_Magazine }; }; -class door_frame_kit: CA_Magazine +class simple_footbridge_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_SIMPLE_FOOTBRIDGE; + descriptionShort = $STR_EQUIP_DESC_SIMPLE_FOOTBRIDGE; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_SIMPLE_FOOTBRIDGE; + script = "spawn player_build;"; + require[] = {}; + create = "SimpleFootbridge_DZ"; + }; + }; +}; + +class wooden_footbridge_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_WOODEN_FOOTBRIDGE; + descriptionShort = $STR_EQUIP_DESC_WOODEN_FOOTBRIDGE; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_ACTION_BUILD_WOODEN_FOOTBRIDGE; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "WoodenFootbridge_DZ"; + }; + }; +}; + +class windbreak_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_WINDBREAK; + descriptionShort = $STR_EQUIP_DESC_WINDBREAK; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions { + + class Build + { + text = $STR_EPOCH_ACTION_BUILD_WINDBREAK; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "Windbreak_DZ"; + }; + }; +}; + +class metal_container_1a_kit: CA_Magazine // red +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1A; + descriptionShort = $STR_EQUIP_DESC_METAL_CONTAINER_1A; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions { + + class Build + { + text = $STR_EPOCH_ACTION_BUILD_METAL_CONTAINER_1A; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "MetalContainer1A_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1B; // craft green + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1b_kit",1}}; + input[] = {{"metal_container_1a_kit",1}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1G; // craft white + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1g_kit",1}}; + input[] = {{"metal_container_1a_kit",1}}; + }; + class Crafting2 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_2D; // craft 2x red + script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"metal_container_2d_kit",1}}; + input[] = {{"metal_container_1a_kit",2}}; + }; + }; +}; + +class metal_container_1b_kit: CA_Magazine // green +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1B; + descriptionShort = $STR_EQUIP_DESC_METAL_CONTAINER_1A; // re-use red desc + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions { + + class Build + { + text = $STR_EPOCH_ACTION_BUILD_METAL_CONTAINER_1B; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "MetalContainer1B_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1A; // craft red + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1a_kit",1}}; + input[] = {{"metal_container_1b_kit",1}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1G; // craft white + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1g_kit",1}}; + input[] = {{"metal_container_1b_kit",1}}; + }; + }; +}; + +class metal_container_1g_kit: CA_Magazine // white +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1G; + descriptionShort = $STR_EQUIP_DESC_METAL_CONTAINER_1A; // re-use red desc + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions { + + class Build + { + text = $STR_EPOCH_ACTION_BUILD_METAL_CONTAINER_1G; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "MetalContainer1G_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1A; // craft red + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1a_kit",1}}; + input[] = {{"metal_container_1g_kit",1}}; + }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_CONTAINER_1B; // craft green + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"metal_container_1b_kit",1}}; + input[] = {{"metal_container_1g_kit",1}}; + }; + }; +}; + +class metal_container_2d_kit: CA_Magazine // 2x red +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_2D; + descriptionShort = $STR_EQUIP_DESC_METAL_CONTAINER_2D; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions { + + class Build + { + text = $STR_EPOCH_ACTION_BUILD_METAL_CONTAINER_2D; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "MetalContainer2D_DZ"; + }; + }; +}; + +class door_frame_kit: CA_Magazine { scope = 2; count = 1; @@ -1769,16 +2208,16 @@ class door_frame_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "DoorFrame_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_238; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1786,11 +2225,11 @@ class door_frame_kit: CA_Magazine requiretools[] = {"ItemToolbox"}; output[] = {{"door_kit",1}}; input[] = {{"door_frame_kit",1},{"ItemPole",1},{"ItemTankTrap",1}}; - }; + }; }; }; -class door_kit: CA_Magazine +class door_kit: CA_Magazine { scope = 2; count = 1; @@ -1800,16 +2239,16 @@ class door_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; create = "Door_DZ"; }; - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_239; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -1821,7 +2260,7 @@ class door_kit: CA_Magazine }; }; -class door_locked_kit: CA_Magazine +class door_locked_kit: CA_Magazine { scope = 2; count = 1; @@ -1831,9 +2270,9 @@ class door_locked_kit: CA_Magazine model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp index a83522996..4a786ca97 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp @@ -1,4 +1,4 @@ -class ItemSandbag : CA_Magazine +class ItemSandbag: CA_Magazine { scope = 2; count = 1; @@ -47,10 +47,19 @@ class ItemSandbag : CA_Magazine output[] = {{"BagFenceRound_DZ_kit",1}}; input[] = {{"ItemSandbag",1}}; }; + class Crafting3 + { + text = $STR_EPOCH_PLAYER_HBF; // "Craft Heavy Bag Fence" + script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemSandbagHeavy_kit",1}}; + input[] = {{"ItemSandbag",2},{"PartWoodPile",1}}; + }; }; }; -class BagFenceRound_DZ_kit : CA_Magazine +class BagFenceRound_DZ_kit: CA_Magazine { scope = 2; count = 1; @@ -81,7 +90,7 @@ class BagFenceRound_DZ_kit : CA_Magazine }; }; -class ItemSandbagLarge : CA_Magazine +class ItemSandbagLarge: CA_Magazine { scope = 2; count = 1; @@ -109,10 +118,19 @@ class ItemSandbagLarge : CA_Magazine output[] = {{"ItemSandbagExLarge",1}}; input[] = {{"ItemSandbagLarge",3}}; }; + class Crafting1 + { + text = $STR_EPOCH_PLAYER_WBARRIER5; // "Craft 5x Warfare Barrier" + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemWarfareBarrier5x_kit",1}}; + input[] = {{"ItemSandbagLarge",5}}; + }; }; }; -class ItemSandbagExLarge : CA_Magazine +class ItemSandbagExLarge: CA_Magazine { scope = 2; count = 1; @@ -126,14 +144,14 @@ class ItemSandbagExLarge : CA_Magazine { class Build { - text = $STR_EPOCH_PLAYER_273_4; + text = $STR_EPOCH_PLAYER_273_4; // "Build 3x H-Barrier" script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Land_HBarrier3_DZ"; }; class Crafting { - text = $STR_EPOCH_PLAYER_273_2; + text = $STR_EPOCH_PLAYER_273_2; // "Craft 5x H-Barrier" script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemEtool","ItemToolbox"}; @@ -143,7 +161,7 @@ class ItemSandbagExLarge : CA_Magazine }; }; -class ItemSandbagExLarge5x : CA_Magazine +class ItemSandbagExLarge5x: CA_Magazine { scope = 2; count = 1; @@ -157,11 +175,51 @@ class ItemSandbagExLarge5x : CA_Magazine { class Build { - text = $STR_EPOCH_PLAYER_273_5; + text = $STR_EPOCH_PLAYER_273_5; // "Build 5x H-Barrier" script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Land_HBarrier5_DZ"; }; + class Crafting + { + text = $STR_EPOCH_PLAYER_HBARRIER5CURVED; // "Craft 5x H-Barrier (Curved)" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemSandbagExLarge5xCurved",1}}; + input[] = {{"ItemSandbagExLarge5x",1}}; + }; + }; +}; + +class ItemSandbagExLarge5xCurved: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_HBARRIER5CURVED; + descriptionShort = $STR_EQUIP_DESC_HBARRIER5CURVED; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_PLAYER_HBARRIER5CURVED_2; // "Build 5x H-Barrier (Curved)" + script = "spawn player_build;"; + require[] = {"ItemEtool"}; + create = "Land_HBarrier5Curved_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_273_2; // "Craft 5x H-Barrier" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemSandbagExLarge5x",1}}; + input[] = {{"ItemSandbagExLarge5xCurved",1}}; + }; }; }; @@ -184,5 +242,213 @@ class sandbag_nest_kit: CA_Magazine require[] = {"ItemEtool","ItemToolbox"}; create = "SandNest_DZ"; }; + class Crafting + { + text = $STR_EPOCH_PLAYER_LARGENEST; // "Craft Large Sandbag Nest" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"sandbag_nest_large_kit",1}}; + input[] = {{"sandbag_nest_kit",4},{"ItemSandBagHeavyCorner_kit",4}}; + }; }; -}; \ No newline at end of file +}; + +class sandbag_nest_large_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_LARGENEST; + descriptionShort = $STR_EQUIP_DESC_LARGENEST; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_PLAYER_LARGENEST_2; // "Build Large Sandbag Nest" + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "SandNestLarge_DZ"; + }; + }; +}; + +class ItemSandbagHeavy_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_HBF; // "Heavy Bag Fence" + descriptionShort = $STR_EQUIP_DESC_HBF; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class build + { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "HeavyBagFence_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_HBF_CORNER; // "Craft Heavy Bag Fence (Corner)" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemSandBagHeavyCorner_kit",1}}; + input[] = {{"ItemSandbagHeavy_kit",2}}; + }; + class Crafting1 + { + text = $STR_EPOCH_PLAYER_HBF_ROUND; // "Craft Heavy Bag Fence (Round)" + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemSandbagHeavyRound_kit",1}}; + input[] = {{"ItemSandbagHeavy_kit",3}}; + }; + }; +}; + +class ItemSandBagHeavyCorner_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_HBF_CORNER; // "Heavy Bag Fence (Corner)" + descriptionShort = $STR_EQUIP_DESC_HBF_CORNER; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class build + { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "HeavyBagFenceCorner_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_LARGENEST; // "Craft Large Sandbag Nest" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"sandbag_nest_large_kit",1}}; + input[] = {{"sandbag_nest_kit",4},{"ItemSandBagHeavyCorner_kit",4}}; + }; + }; +}; + +class ItemSandbagHeavyRound_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_HBF_ROUND; // "Heavy Bag Fence (Round)" + descriptionShort = $STR_EQUIP_DESC_HBF_ROUND; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class build + { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "HeavyBagFenceRound_DZ"; + }; + }; +}; + +class ItemWarfareBarrier5x_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_WBARRIER5; + descriptionShort = $STR_EQUIP_DESC_WBARRIER5; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_PLAYER_WBARRIER5_2; // "Build 5x Warfare Barrier" + script = "spawn player_build;"; + require[] = {"ItemEtool"}; + create = "Land_WarfareBarrier5x_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_WBARRIER10; // "Craft 10x Warfare Barrier" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemWarfareBarrier10x_kit",1}}; + input[] = {{"ItemWarfareBarrier5x_kit",2}}; + }; + }; +}; + +class ItemWarfareBarrier10x_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_WBARRIER10; + descriptionShort = $STR_EQUIP_DESC_WBARRIER10; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_PLAYER_WBARRIER10_2; // "Build 10x Warfare Barrier" + script = "spawn player_build;"; + require[] = {"ItemEtool"}; + create = "Land_WarfareBarrier10x_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_WBARRIER10TALL; // "Craft 10x Warfare Barrier (Tall)" + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {"ItemEtool","ItemToolbox"}; + output[] = {{"ItemWarfareBarrier10xTall_kit",1}}; + input[] = {{"ItemWarfareBarrier10x_kit",3}}; + }; + }; +}; + +class ItemWarfareBarrier10xTall_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EQUIP_NAME_WBARRIER10TALL; + descriptionShort = $STR_EQUIP_DESC_WBARRIER10TALL; + model = "\dayz_equip\models\sandbags.p3d"; + picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_EPOCH_PLAYER_WBARRIER10TALL_2; // "Build 10x Warfare Barrier (Tall)" + script = "spawn player_build;"; + require[] = {"ItemEtool"}; + create = "Land_WarfareBarrier10xTall_DZ"; + }; + }; +}; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp index 0925c93b9..b3afe33c4 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp @@ -37,6 +37,33 @@ class ItemStone: CA_Magazine output[] = {{"metalfence_foundation_kit",1}}; input[] = {{"ItemStone",8},{"MortarBucket",1},{"ItemRSJ",1}}; }; + class Crafting3 + { + text = $STR_EPOCH_ACTION_CRAFT_CNC_BARRIER; + script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemEtool"}; + output[] = {{"concrete_barrier_kit",1}}; + input[] = {{"CementBag",3},{"ItemStone",2},{"ItemWire",1}}; + }; + class Crafting4 + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH; + script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_kit",1}}; + input[] = {{"concrete_wall_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; + class Crafting5 + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH_BIG; + script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_big_kit",1}}; + input[] = {{"dragonteeth_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; }; }; @@ -169,7 +196,7 @@ class CementBag: CA_Magazine displayName = $STR_ITEM_NAME_CEMENT_BAG; descriptionShort = $STR_ITEM_DESC_CEMENT_BAG; picture = "\dayz_epoch_c\icons\equipment\ItemCementBag.paa"; - model = "\z\addons\dayz_epoch_w\items\cement_bag.p3d"; + model = "\z\addons\dayz_epoch_w\items\cement_bag.p3d"; class ItemActions { @@ -182,5 +209,50 @@ class CementBag: CA_Magazine output[] = {{"ItemConcreteBlock",1}}; input[] = {{"ItemStone",6},{"CementBag",1}}; }; + class Crafting1 + { + text = $STR_EPOCH_ACTION_CRAFT_CNC_BARRIER; + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemEtool"}; + output[] = {{"concrete_barrier_kit",1}}; + input[] = {{"CementBag",3},{"ItemStone",2},{"ItemWire",1}}; + }; + class Crafting2 + { + text = $STR_EPOCH_ACTION_CRAFT_CONCRETE_WALL; + script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"concrete_wall_kit",1}}; + input[] = {{"concrete_barrier_kit",5},{"CementBag",2}}; + }; + class Crafting3 + { + text = $STR_EPOCH_ACTION_CRAFT_CONCRETE_PIPE; + script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"concrete_pipe_kit",1}}; + input[] = {{"concrete_barrier_kit",6},{"CementBag",2}}; + }; + class Crafting4 + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH; + script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_kit",1}}; + input[] = {{"concrete_wall_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; + class Crafting5 + { + text = $STR_EPOCH_ACTION_CRAFT_DRAGONTEETH_BIG; + script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"dragonteeth_big_kit",1}}; + input[] = {{"dragonteeth_kit",1},{"ItemStone",6},{"CementBag",4}}; + }; }; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp index 52f666d0c..1ca378969 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp @@ -1,16 +1,16 @@ -class PartGeneric : CA_Magazine +class PartGeneric: CA_Magazine { scope = 2; count = 1; - type = 256; + type = 256; model = "\dayz_equip\models\genericparts.p3d"; picture = "\dayz_equip\textures\equip_genericparts_ca.paa"; displayName = $STR_EQUIP_NAME_SCRAP_METAL; descriptionShort = $STR_EQUIP_DESC_SCRAP_METAL; - - class ItemActions + + class ItemActions { - class Crafting + class Crafting { text = $STR_EPOCH_PLAYER_213; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; @@ -19,7 +19,7 @@ class PartGeneric : CA_Magazine output[] = {{"ItemPole",1}}; input[] = {{"PartGeneric",2}}; }; - class Crafting1 + class Crafting1 { text = $STR_CRAFTING_NAILS; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; @@ -27,8 +27,8 @@ class PartGeneric : CA_Magazine requiretools[] = {"ItemToolbox"}; output[] = {{"equip_nails",4}}; input[] = {{"PartGeneric",2}}; - }; - class Crafting2 + }; + class Crafting2 { text = $STR_CRAFTING_CORRUGATEDSHEETS; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; @@ -37,7 +37,7 @@ class PartGeneric : CA_Magazine output[] = {{"ItemMetalSheet",1}}; input[] = {{"PartGeneric",3}}; }; - class Crafting3 + class Crafting3 { text = $STR_CRAFTING_METALSHEET; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; @@ -45,8 +45,8 @@ class PartGeneric : CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"equip_metal_sheet",1}}; input[] = {{"PartGeneric",2},{"ItemTankTrap",2}}; - }; - class Crafting4 + }; + class Crafting4 { text = $STR_EPOCH_ACTION_METAL_DOORWAY; script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; @@ -54,7 +54,7 @@ class PartGeneric : CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"door_frame_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}}; - }; + }; }; }; @@ -67,7 +67,7 @@ class ItemPole: CA_Magazine model = "\z\addons\dayz_epoch\models\pipe.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_pipe_CA.paa"; descriptionShort = $STR_EPOCH_METALPOLE_DESC; - + class ItemActions { class Crafting @@ -97,7 +97,7 @@ class ItemPole: CA_Magazine output[] = {{"metal_panel_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4}}; }; - class Crafting3 + class Crafting3 { text = $STR_EPOCH_ACTION_METAL_DOORWAY; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; @@ -105,8 +105,8 @@ class ItemPole: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"door_frame_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}}; - }; - class Crafting4 + }; + class Crafting4 { text = $STR_EPOCH_ACTION_GLASS_FLOOR_QUARTER; script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; @@ -114,7 +114,7 @@ class ItemPole: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"glass_floor_quarter_kit",1}}; input[] = {{"ItemPole",8},{"PartGlass",4}}; - }; + }; class Crafting5 { text = $STR_EPOCH_PLAYER_228_2; @@ -123,7 +123,16 @@ class ItemPole: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"metal_floor_quarter_kit",1}}; input[] = {{"ItemPole",4},{"equip_metal_sheet",4}}; - }; + }; + class Crafting6 + { + text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE; + script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox"}; + output[] = {{"barbed_gate_kit",1}}; + input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}}; + }; }; }; @@ -132,13 +141,13 @@ class ItemMetalSheet: CA_Magazine scope = 2; count = 1; type = 256; - displayName = $STR_BLD_name_ItemMetalSheet;//"Corrugated Sheet" + displayName = $STR_BLD_name_ItemMetalSheet; //"Corrugated Sheet" picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa"; model = "z\addons\dayz_buildings\models\sheet_metal.p3d"; descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting" - + class ItemActions - { + { class Crafting { text = $STR_EPOCH_PLAYER_218; @@ -147,22 +156,22 @@ class ItemMetalSheet: CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemCorrugated",1}}; input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}}; - }; - }; + }; + }; }; -class equip_metal_sheet : CA_Magazine +class equip_metal_sheet: CA_Magazine { scope = 2; count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_metal_sheet; descriptionShort = $STR_ITEM_DESC_equip_metal_sheet; model = "\z\addons\dayz_communityassets\models\metal_sheet_clean.p3d"; picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet.paa"; - type = 256; class ItemActions - { + { class Crafting { text = $STR_EPOCH_PLAYER_213_1; @@ -171,7 +180,7 @@ class equip_metal_sheet : CA_Magazine requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"metal_pillar_kit",2}}; input[] = {{"ItemPole",2},{"equip_metal_sheet",4}}; - }; + }; class Crafting1 { text = $STR_EPOCH_PLAYER_228_2; @@ -184,15 +193,28 @@ class equip_metal_sheet : CA_Magazine }; }; -class equip_metal_sheet_rusted : CA_Magazine +class equip_metal_sheet_rusted: CA_Magazine { scope = 2; count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_metal_sheet_rusted; descriptionShort = $STR_ITEM_DESC_equip_metal_sheet_rusted; model = "\z\addons\dayz_communityassets\models\metal_sheet_rusted.p3d"; picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet_rusted.paa"; - type = 256; + + class ItemActions + { + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_METAL_SHEET; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop","fire"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"equip_metal_sheet",1}}; + input[] = {{"equip_metal_sheet_rusted",1}}; + }; + }; }; class ItemRSJ: CA_Magazine @@ -204,9 +226,9 @@ class ItemRSJ: CA_Magazine picture = "\z\addons\dayz_buildings\equip\item_rsj.paa"; model = "z\addons\dayz_buildings\models\rsj.p3d"; descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam" - + class ItemActions - { + { class Crafting { text = $STR_EPOCH_ACTION_CRAFT_BRIDGE; @@ -216,44 +238,30 @@ class ItemRSJ: CA_Magazine output[] = {{"metal_drawbridge_kit",1}}; input[] = {{"ItemRSJ",6},{"metal_floor_kit",2}}; }; - }; + class Crafting1 + { + text = $STR_EPOCH_PLAYER_265; // Craft Scrap Metal + script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop","fire"}; + requiretools[] = {"ItemToolbox","ItemSledge"}; + output[] = {{"PartGeneric",6}}; + input[] = {{"ItemRSJ",1}}; + }; + }; }; -class equip_1inch_metal_pipe : CA_Magazine +class equip_1inch_metal_pipe: CA_Magazine { scope = 2; count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_1inch_metal_pipe; descriptionShort = $STR_ITEM_DESC_equip_1inch_metal_pipe; - model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d"; + model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa"; - type = 256; - class ItemActions - { - class Crafting - { - text = $STR_EPOCH_PLAYER_305; - script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; - neednearby[] = {"workshop"}; - requiretools[] = {"ItemToolbox","ItemCrowbar"}; - output[] = {{"ItemScaffoldingKit",1}}; - input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}}; - }; - }; -}; - -class equip_2inch_metal_pipe : CA_Magazine -{ - scope = 2; - count = 1; - displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe; - descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe; - model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d"; - picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa"; - type = 256; class ItemActions - { + { class Crafting { text = $STR_EPOCH_PLAYER_305; @@ -263,21 +271,45 @@ class equip_2inch_metal_pipe : CA_Magazine output[] = {{"ItemScaffoldingKit",1}}; input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}}; }; - }; + }; }; -class equip_tent_poles : CA_Magazine +class equip_2inch_metal_pipe: CA_Magazine { scope = 2; count = 1; + type = 256; + displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe; + descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe; + model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d"; + picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa"; + + class ItemActions + { + class Crafting + { + text = $STR_EPOCH_PLAYER_305; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemCrowbar"}; + output[] = {{"ItemScaffoldingKit",1}}; + input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}}; + }; + }; +}; + +class equip_tent_poles: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_tent_poles; descriptionShort = $STR_ITEM_DESC_equip_tent_poles; model = "z\addons\dayz_communityassets\models\1m_pole_6.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_1m_pole_6_ca.paa"; - type = 256; - + class ItemActions - { + { class Crafting { text = $STR_EPOCH_PLAYER_190; @@ -305,5 +337,5 @@ class equip_tent_poles : CA_Magazine output[] = {{"ItemDomeTent",1}}; input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}}; }; - }; + }; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Wood.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Wood.hpp index 02526d6f9..75b00381f 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Wood.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Wood.hpp @@ -1,4 +1,4 @@ -class ItemLog : CA_Magazine +class ItemLog: CA_Magazine { scope = 2; count = 1; @@ -15,7 +15,7 @@ class ItemLog : CA_Magazine text = $STR_ACTIONS_MAKEFIRE; script = "spawn player_build;"; require[] = {"ItemMatchbox"}; - create = "Land_Fire_DZ"; + create = "Land_Fire_DZ"; }; class Crafting { @@ -25,12 +25,12 @@ class ItemLog : CA_Magazine requiretools[] = {"ItemHatchet","ItemToolbox","ItemKnife"}; output[] = {{"PartWoodLumber",2}}; input[] = {{"ItemLog",1}}; - }; + }; class Crafting1 { text = $STR_BLD_craft_ItemLog;//"Wooden Plank" script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; - neednearby[] = {}; + neednearby[] = {}; requiretools[] = {"ItemHatchet","Handsaw_DZE"}; output[] = {{"ItemPlank",2}}; input[] = {{"ItemLog",1}}; @@ -43,7 +43,7 @@ class ItemLog : CA_Magazine requiretools[] = {"ItemHatchet"}; output[] = {{"PartWoodPile",4}}; input[] = {{"ItemLog",1}}; - }; + }; class Crafting3 { text = $STR_EPOCH_PLAYER_256; @@ -52,7 +52,7 @@ class ItemLog : CA_Magazine requiretools[] = {"ItemToolbox","Hammer_DZE","Handsaw_DZE"}; output[] = {{"deer_stand_kit",1}}; input[] = {{"ItemLog",8},{"ItemPlank",2},{"equip_nails",2}}; - }; + }; class Crafting4 { text = $STR_BLD_name_WoodenGate_Foundation; @@ -61,11 +61,11 @@ class ItemLog : CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"woodfence_gate_foundation_kit",1}}; input[] = {{"ItemLog",6}}; - }; + }; }; -}; +}; -class ItemPlank : CA_Magazine +class ItemPlank: CA_Magazine { scope = 2; count = 1; @@ -74,7 +74,7 @@ class ItemPlank : CA_Magazine picture = "\z\addons\dayz_buildings\equip\item_plank.paa"; model = "z\addons\dayz_buildings\models\planks.p3d"; descriptionShort = $STR_BLD_desc_ItemPlank;//"Saw Planks" - + class ItemActions { class Crafting @@ -94,7 +94,7 @@ class ItemPlank : CA_Magazine requiretools[] = {"ItemKnife"}; output[] = {{"equip_woodensplint",1}}; input[] = {{"ItemPlank",1},{"equip_duct_tape",1},{"equip_string",1}}; - }; + }; class Crafting2 { text = $STR_EPOCH_PLAYER_255; @@ -103,7 +103,7 @@ class ItemPlank : CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE"}; output[] = {{"bulk_empty",1}}; input[] = {{"ItemPlank",2},{"PartGeneric",1}}; - }; + }; class Crafting3 { text = $STR_EPOCH_PLAYER_260_1; @@ -121,7 +121,7 @@ class ItemPlank : CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"storage_crate_kit",1}}; input[] = {{"ItemPlank",6},{"equip_nails",1}}; - }; + }; class Crafting5 { text = $STR_EPOCH_ACTION_CRAFT_CAMO_STORAGE_CRATE; @@ -130,23 +130,50 @@ class ItemPlank : CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"camo_storage_crate_kit",1}}; input[] = {{"ItemPlank",2},{"PartWoodLumber",6},{"forest_net_kit",1},{"equip_nails",1}}; - }; + }; + class Crafting6 + { + text = $STR_EPOCH_ACTION_CRAFT_SIMPLE_FOOTBRIDGE; + script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {}; + requiretools[] = {}; + output[] = {{"simple_footbridge_kit",1}}; + input[] = {{"ItemPlank",3}}; + }; + class Crafting7 + { + text = $STR_EPOCH_ACTION_CRAFT_WOODEN_FOOTBRIDGE; + script = ";['Crafting7','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; + output[] = {{"wooden_footbridge_kit",1}}; + input[] = {{"ItemPlank",3},{"PartWoodLumber",2},{"equip_nails",1}}; + }; + class Crafting8 + { + text = $STR_EPOCH_ACTION_CRAFT_WOODEN_PALLET; + script = ";['Crafting8','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; + output[] = {{"equip_wood_pallet",1}}; + input[] = {{"ItemPlank",7},{"equip_nails",1}}; + }; }; }; -class PartWoodPile : CA_Magazine +class PartWoodPile: CA_Magazine { scope = 2; count = 1; - type = 256; + type = 256; model = "\dayz_equip\models\woodPile.p3d"; picture = "\dayz_equip\textures\equip_woodPile_ca.paa"; displayName = $STR_EQUIP_NAME_WOOD_PILE; descriptionShort = $STR_EQUIP_DESC_WOOD_PILE; - class ItemActions + class ItemActions { - class Build + class Build { text = $STR_ACTIONS_MAKEFIRE; script = "spawn player_build;"; @@ -170,7 +197,6 @@ class PartWoodPile : CA_Magazine requiretools[] = {"ItemKnife"}; output[] = {{"1Rnd_Arrow_Wood",5}}; input[] = {{"PartWoodPile",1},{"equip_feathers",2}}; - }; class Crafting2 { @@ -180,7 +206,6 @@ class PartWoodPile : CA_Magazine requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"stick_fence_kit",1}}; input[] = {{"PartWoodPile",6}}; - }; class Crafting3 { @@ -190,7 +215,7 @@ class PartWoodPile : CA_Magazine requiretools[] = {"ItemKnife"}; output[] = {{"equip_woodensplint",1}}; input[] = {{"PartWoodPile",1},{"equip_duct_tape",1},{"equip_string",1}}; - }; + }; }; }; @@ -280,7 +305,7 @@ class PartWoodLumber: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"ItemWoodPillar",2}}; input[] = {{"PartWoodLumber",8},{"equip_nails",1}}; - }; + }; class Crafting3 { text = $STR_EPOCH_PLAYER_257; @@ -289,7 +314,6 @@ class PartWoodLumber: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"ItemWoodStairs",1}}; input[] = {{"PartWoodLumber",8},{"equip_nails",2}}; - }; class Crafting4 { @@ -299,7 +323,6 @@ class PartWoodLumber: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"ItemWoodLadder",1}}; input[] = {{"PartWoodLumber",8},{"equip_nails",2}}; - }; class Crafting5 { @@ -328,6 +351,15 @@ class PartWoodLumber: CA_Magazine output[] = {{"equip_woodensplint",1}}; input[] = {{"PartWoodLumber",1},{"equip_duct_tape",1},{"equip_string",1}}; }; + class Crafting8 + { + text = $STR_EPOCH_ACTION_CRAFT_WOODEN_FOOTBRIDGE; + Script = ";['Crafting8','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; + output[] = {{"wooden_footbridge_kit",1}}; + input[] = {{"PartWoodLumber",2},{"ItemPlank",3},{"equip_nails",1}}; + }; }; }; @@ -396,28 +428,42 @@ class PartWoodPlywood: CA_Magazine requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; output[] = {{"ItemWoodCrateKit",1}}; input[] = {{"PartWoodPlywood",4},{"PartWoodLumber",2},{"equip_nails",1}}; - }; + }; }; }; -class equip_wood_pallet : CA_Magazine + +class equip_wood_pallet: CA_Magazine { scope = 2; count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_wood_pallet; descriptionShort = $STR_ITEM_DESC_equip_wood_pallet; model = "\z\addons\dayz_communityassets\models\wooden_pallet.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_wpallet_ca.paa"; - type = 256; + + class ItemActions { + + class Crafting + { + text = $STR_EPOCH_ACTION_CRAFT_WINDBREAK; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","Handsaw_DZE","Hammer_DZE"}; + output[] = {{"windbreak_kit",1}}; + input[] = {{"equip_wood_pallet",2},{"PartWoodLumber",2},{"equip_nails",1}}; + }; + }; }; -class equip_crate : CA_Magazine +class equip_crate: CA_Magazine { scope = 2; count = 1; + type = 256; displayName = $STR_ITEM_NAME_equip_crate; descriptionShort = $STR_ITEM_DESC_equip_crate; model = "\z\addons\dayz_communityassets\models\crate.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_crate.paa"; - type = 256; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp index 54e264d5c..174fcf0ca 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp @@ -9,12 +9,12 @@ class BeltBuckle_DZE : Helper_Base_EP1 { hiddenSelectionsTextures[] = {"#(argb,8,8,3)color(1,0.5,0.5,0.5,ca)"}; }; -class WorkBench_DZ: BuiltItems +class WorkBench_DZ: ModularItems { scope = 2; destrType = "DestructTree"; cost = 100; - offset[] = {0,1.5,0}; + offset[] = {0,1.5,-0.05}; model = "\z\addons\dayz_epoch\models\workbench.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; @@ -23,7 +23,6 @@ class WorkBench_DZ: BuiltItems vehicleClass = "DayZ Epoch Buildables"; maintainBuilding[] = {{"PartWoodLumber",1}}; constructioncount = 1; - removeoutput[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}}; requireplot = 0; nounderground = 0; }; @@ -120,7 +119,7 @@ class DeerStand_DZ: Land_Misc_deerstand vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"deer_stand_kit",1}}; icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 2; + mapSize = 2; nounderground = 0; }; @@ -144,7 +143,6 @@ class Fence_corrugated_DZ: Fence_corrugated_plate removeoutput[] = {{"ItemCorrugated",1}}; displayName = $STR_EPOCH_CORRUGATEDFENCE; vehicleClass = "DayZ Epoch Buildables"; - nounderground = 0; }; class Wall_FenW2_6_EP1; @@ -187,7 +185,7 @@ class Scaffolding_DZ: Land_Misc_Scaffolding transportRepair = 0; transportFuel = 0; typicalCargo[] = {}; - offset[] = {0,9,0}; + offset[] = {0,10.5,0}; cost = 0; removeoutput[] = {{"ItemScaffoldingKit",1}}; }; @@ -228,17 +226,28 @@ class MetalPanel_DZ: BuiltItems class Fort_RazorWire : BuiltItems { scope = 2; - animated = 0; vehicleClass = "DayZ Epoch Buildables"; model = "\ca\misc\Fort_Razorwire"; icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa"; - offset[] = {0,1.5,0}; - accuracy = 0.3; + offset[] = {0,5,-0.05}; mapSize = 3; displayName = $STR_EPOCH_WIRE; destrType = "DestructTent"; - armor = 100; - GhostPreview = "Fort_RazorWirePreview"; + armor = 500; + nounderground = 0; + removeoutput[] = {{"ItemWire",1}}; +}; + +class FortifiedWire_DZ : ModularItems { + scope = 2; + vehicleClass = "DayZ Epoch Buildables"; + model = "\ca\misc\Barbedwire"; + icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa"; + offset[] = {0,4,-0.05}; + mapSize = 3; + displayName = $STR_EQUIP_NAME_FORT_WIRE; + destrType = "DestructTent"; + armor = 750; nounderground = 0; }; @@ -293,7 +302,8 @@ class Notebook_DZ: Notebook mapSize = 2; displayName = $STR_EPOCH_NOTEBOOK; constructioncount = 1; - offset[] = {0,2,1}; + offset[] = {0,2,0}; + nounderground = 0; removeoutput[] = {{"notebook_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildCinder.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildCinder.hpp index 9ec9d45d2..b70db7025 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildCinder.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildCinder.hpp @@ -309,6 +309,7 @@ class Concrete_Bunker_DZ: CinderWallDoor_DZ_Base { }; }; }; + class Concrete_Bunker_Locked_DZ: CinderWallDoorLocked_DZ_Base { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01_locked.p3d"; @@ -373,4 +374,80 @@ class Concrete_Bunker_Locked_DZ: CinderWallDoorLocked_DZ_Base { statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};"; }; }; -}; \ No newline at end of file +}; + +/////////////////////////////////////////////////////////////////////////////////////////////////// + +class ConcreteBarrier_DZ: ModularItems { + scope = 2; + offset[] = {0,2,-0.05}; + model = "\ca\misc3\CncBlock.p3d"; + armor = 4000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_CNC_BARRIER; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 1; + nounderground = 0; +}; + +class ConcreteBarrierStriped_DZ: ModularItems { + scope = 2; + offset[] = {0,2,-0.05}; + model = "\ca\misc3\CncBlock_stripes.p3d"; + armor = 4000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_CNC_BARRIER_STRIPED; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 1; + nounderground = 0; +}; + +class ConcreteWall_DZ: ModularItems { + scope = 2; + offset[] = {0,3,0}; + model = "\ca\mp_armory\misc\concrete_wall\concrete_wall.p3d"; + armor = 10000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_CONCRETE_WALL; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 3; +}; + +class ConcretePipe_DZ: ModularItems { + scope = 2; + offset[] = {0,3,0}; + model = "\ca\structures_e\misc\misc_construction\misc_concpipeline_ep1.p3d"; + armor = 10000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_CONCRETE_PIPE; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 3; +}; + +class DragonTeeth_DZ: ModularItems { + scope = 2; + offset[] = {0,5.5,0}; + model = "\ca\misc3\dragonTeeth\dragonTeeth.p3d"; + armor = 10000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_DRAGONTEETH; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 3; +}; + +class DragonTeethBig_DZ: ModularItems { + scope = 2; + offset[] = {0,5.5,0}; + model = "\ca\misc3\dragonTeeth\dragonTeethBig.p3d"; + armor = 10000; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_DRAGONTEETH_BIG; + maintainBuilding[] = {{"CementBag",1}}; + destrType = "DestructBuilding"; + constructioncount = 3; +}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp index 08eb25505..5c68d3f83 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp @@ -28,7 +28,7 @@ class MetalFloor_Half_DZ: ModularItems { class MetalFloor_Quarter_DZ: ModularItems { scope = 2; - offset[] = {0,4,0}; + offset[] = {0,2.5,0}; // {0,4,0}; model = "\z\addons\dayz_epoch_v\base_building\floors\metal_floor_quarter.p3d"; armor = 1000; displayName = $STR_EPOCH_METALFLOORQUARTER; @@ -37,7 +37,7 @@ class MetalFloor_Quarter_DZ: ModularItems { class MetalFloor4x_DZ: ModularItems { scope = 2; - offset[] = {0,6,0}; + offset[] = {0,7,0}; // {0,6,0}; model = "\z\addons\dayz_epoch_v\base_building\floors\metal_floor_2x2.p3d"; armor = 6000; displayName = $STR_EPOCH_METALFLOOR4x; @@ -97,10 +97,97 @@ class GlassFloor_Half_DZ: ModularItems { class GlassFloor_Quarter_DZ: ModularItems { scope = 2; - offset[] = {0,4,0}; + offset[] = {0,2.5,0}; // {0,4,0}; model = "\z\addons\dayz_epoch_v\base_building\floors\glass_floor_quarter.p3d"; armor = 2000; displayName = $STR_EPOCH_GLASSFLOORQUARTER; maintainBuilding[] = {{"PartGlass",1}}; GhostPreview = "GlassFloor_Quarter_Preview_DZ"; -}; \ No newline at end of file +}; + +/////////////////////////////////////////////////////////////////////////////////////////////////// + +class MetalContainer1A_DZ: ModularItems { + scope = 2; + offset[] = {0,5,0}; + model = "ca\buildings2\Misc_Cargo\Misc_Cargo1A.p3d"; // red + armor = 20000; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1A; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"equip_metal_sheet",2}}; + constructioncount = 3; +}; + +class MetalContainer1B_DZ: ModularItems { + scope = 2; + offset[] = {0,5,0}; + model = "ca\buildings2\Misc_Cargo\Misc_Cargo1B.p3d"; // green + armor = 20000; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1B; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"equip_metal_sheet",2}}; + constructioncount = 3; +}; + +class MetalContainer1G_DZ: ModularItems { + scope = 2; + offset[] = {0,5,0}; + model = "ca\buildings2\Misc_Cargo\Misc_Cargo1G.p3d"; // white + armor = 20000; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_1G; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"equip_metal_sheet",2}}; + constructioncount = 3; +}; + +class MetalContainer2D_DZ: ModularItems { + scope = 2; + offset[] = {0,5,0}; + model = "ca\buildings2\Misc_Cargo\Misc_Cargo2D.p3d"; // 2x red + armor = 40000; + displayName = $STR_EQUIP_NAME_METAL_CONTAINER_2D; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"equip_metal_sheet",4}}; + constructioncount = 5; +}; + +class BarbedGate_DZ: ModularItems { + scope = 2; + offset[] = {0,4,0}; + model = "ca\misc2\BarbGate.p3d"; + armor = 3000; + displayName = $STR_EQUIP_NAME_BARBED_GATE; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemWire",1}}; + constructioncount = 2; + + class AnimationSources + { + class Door01 { + source = "User"; + animPeriod = 1; + initPhase = 0; + }; + }; + class UserActions + { + class CloseDoor + { + position = ""; + displayName = "Close Door"; + radius = 1.5; + onlyForPlayer = 0; + condition = "this animationPhase 'Door01' == 1"; + statement = "this animate ['Door01', 0];"; + }; + class OpenDoor + { + position = ""; + displayName = "Open Door"; + radius = 1.5; + onlyForPlayer = 0; + condition = "this animationPhase 'Door01' == 0"; + statement = "this animate ['Door01', 1];"; + }; + }; +}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp index 1f4cb24de..eda4be389 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp @@ -29,7 +29,7 @@ class WoodFloor_DZ: ModularItems { class WoodFloorStairs_DZ: ModularItems { scope = 2; - offset[] = {0,5,0}; + offset[] = {0,4,0}; model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_stairs.p3d"; armor = 1000; displayName = $STR_EPOCH_WOODFLOORSTAIRS; @@ -70,7 +70,7 @@ class WoodFloorHalf_DZ: ModularItems { class WoodFloorQuarter_DZ: ModularItems { scope = 2; - offset[] = {0,4,0}; + offset[] = {0,2.5,0}; model = "\z\addons\dayz_epoch\models\quarter_floor.p3d"; armor = 500; displayName = $STR_EPOCH_FLOORCEILINGQUARTER; @@ -266,7 +266,7 @@ class WoodSmallWallDoor_DZ: ModularItems { class WoodTriangleWall_DZ: ModularItems { scope = 2; - offset[] = {0,1.5,0}; + offset[] = {0,3.5,0}; model = "\z\addons\dayz_epoch_v\base_building\wood\apex_tri\apex_tri.p3d"; armor = 1500; displayName = $STR_EPOCH_TRIANGLE_WOODWALL; @@ -350,7 +350,7 @@ class WoodLadder_DZ: ModularItems { class WoodHandrail_DZ: ModularItems { scope = 2; - offset[] = {0,1.5,0}; + offset[] = {0,2,0}; model = "\z\addons\dayz_epoch_v\base_building\wood\railing\railing.p3d"; armor = 300; displayName = $STR_EPOCH_WOODRAIL; @@ -361,9 +361,43 @@ class WoodHandrail_DZ: ModularItems { class WoodPillar_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; - model = "z\addons\dayz_epoch_v\base_building\wood\pillar\corner_pillar.p3d"; + model = "\z\addons\dayz_epoch_v\base_building\wood\pillar\corner_pillar.p3d"; armor = 700; displayName = $STR_EPOCH_WOODPILLAR; maintainBuilding[] = {{"PartWoodLumber",1}}; GhostPreview = "Wood_Pillar_Preview_DZ"; -}; \ No newline at end of file +}; + +/////////////////////////////////////////////////////////////////////////////////////////////////// + +class SimpleFootbridge_DZ: ModularItems { + scope = 2; + offset[] = {0,4,0.05}; + useModelCenter = 1; + model = "mbg_killhouses\m\MBG_Woodplanks.p3d"; + armor = 200; + nounderground = 0; + displayName = $STR_EQUIP_NAME_SIMPLE_FOOTBRIDGE; + maintainBuilding[] = {{"ItemPlank",1}}; +}; + +class WoodenFootbridge_DZ: ModularItems { + scope = 2; + offset[] = {0,3.5,0}; + useModelCenter = 1; + model = "ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d"; + armor = 200; + nounderground = 0; + displayName = $STR_EQUIP_NAME_WOODEN_FOOTBRIDGE; + maintainBuilding[] = {{"ItemPlank",1}}; +}; + +class Windbreak_DZ: ModularItems { + scope = 2; + offset[] = {0,3,-0.1}; + model = "ca\structures\Misc\Misc_WindBreak\Misc_WindBreak.p3d"; + armor = 1000; + nounderground = 0; + displayName = $STR_EQUIP_NAME_WINDBREAK; + maintainBuilding[] = {{"ItemPlank",1}}; +}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Sandbags.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Sandbags.hpp index b2c9f229d..ba100b344 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Sandbags.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Sandbags.hpp @@ -1,138 +1,241 @@ class Sandbag1_DZ: BuiltItems { scope = 2; - destrType = "DestructNo"; - cost = 100; model = "\ca\misc2\BagFenceLong.p3d"; icon = "\Ca\misc3\data\Icons\icon_fortBagFenceLong_ca.paa"; - offset[] = {0,3,0}; mapSize = 2; - armor = 400; - displayName = $STR_BUILT_SANDBAG; vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_BUILT_SANDBAG; + simulation = "house"; + destrType = "DestructNo"; + armor = 2500; + offset[] = {0,2.5,0}; constructioncount = 3; - removeoutput[] = {{"ItemSandbag",1}}; nounderground = 0; + removeoutput[] = {{"ItemSandbag",1}}; //Remove vanilla dismantle action class UserActions {delete Dismantle;}; }; class BagFenceRound_DZ: BuiltItems { scope = 2; - destrType = "DestructNo"; - cost = 100; model = "\ca\misc2\BagFenceRound.p3d"; icon = "\Ca\misc3\data\Icons\icon_bagFenceRound_ca.paa"; - offset[] = {0,3,0}; mapSize = 2; - armor = 400; - displayName = $STR_EQUIP_NAME_21_ROUND; vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_21_ROUND; + simulation = "house"; + destrType = "DestructNo"; + armor = 2500; + offset[] = {0,2.5,0}; constructioncount = 3; - removeoutput[] = {{"BagFenceRound_DZ_kit",1}}; nounderground = 0; + removeoutput[] = {{"BagFenceRound_DZ_kit",1}}; }; -class Land_HBarrier1_DZ : BuiltItems { +class Land_HBarrier1_DZ: ModularItems { // BuiltItems scope = 2; - animated = 0; - vehicleClass = "DayZ Epoch Buildables"; - typicalCargo[] = {}; - offset[] = {0,2,0}; - irTarget = 0; - accuracy = 0.3; - transportAmmo = 0; - transportRepair = 0; - transportFuel = 0; - destrType = "DestructBuilding"; - armor = 500; - coefInside = 0.5; - coefInsideHeur = 0.8; - cost = 0; - picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; model = "\ca\misc2\HBarrier1.p3d"; icon = "\Ca\misc2\data\Icons\icon_hescoBarrier1_ca.paa"; + picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; mapSize = 2; + vehicleClass = "DayZ Epoch Buildables"; displayName = $STR_EQUIP_NAME_21_HBARRIER; - GhostPreview = "Land_HBarrier1Preview"; + //GhostPreview = "Land_HBarrier1Preview"; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",1}}; + armor = 7500; + offset[] = {0,2,0}; constructioncount = 4; - removeoutput[] = {{"ItemSandbagLarge",1}}; nounderground = 0; }; -class Land_HBarrier3_DZ : BuiltItems { +class Land_HBarrier3_DZ: ModularItems { // BuiltItems + scope = 2; model = "\ca\misc2\HBarrier3.p3d"; icon = "\Ca\misc2\data\Icons\icon_hescoBarrier3_ca.paa"; - mapSize = 3.5; - displayName = $STR_EQUIP_NAME_21_3XHBARRIER; - GhostPreview = "Land_HBarrier3ePreview"; - scope = 2; - animated = 0; - vehicleClass = "DayZ Epoch Buildables"; - typicalCargo[] = {}; - irTarget = 0; - accuracy = 0.3; - transportAmmo = 0; - transportRepair = 0; - transportFuel = 0; - destrType = "DestructBuilding"; - armor = 500; - coefInside = 0.5; - coefInsideHeur = 0.8; - cost = 0; picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; + mapSize = 3.5; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_21_3XHBARRIER; + //GhostPreview = "Land_HBarrier3ePreview"; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",2}}; + armor = 9000; offset[] = {0,2.5,0}; constructioncount = 8; - removeoutput[] = {{"ItemSandbagExLarge",1}}; nounderground = 0; }; -class Land_HBarrier5_DZ:BuiltItems { +class Land_HBarrier5_DZ: ModularItems { // BuiltItems + scope = 2; model = "\ca\misc2\HBarrier5.p3d"; icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa"; - mapSize = 7; - displayName = $STR_EQUIP_NAME_21_5XHBARRIER; - GhostPreview = "Land_HBarrier5Preview"; - scope = 2; - animated = 0; - vehicleClass = "DayZ Epoch Buildables"; - typicalCargo[] = {}; - irTarget = 0; - accuracy = 0.3; - transportAmmo = 0; - transportRepair = 0; - transportFuel = 0; - destrType = "DestructBuilding"; - armor = 500; - coefInside = 0.5; - coefInsideHeur = 0.8; - cost = 0; picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; - offset[] = {0,2.5,0}; + mapSize = 7; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_21_5XHBARRIER; + //GhostPreview = "Land_HBarrier5Preview"; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",3}}; + armor = 10000; + offset[] = {0,4,0}; constructioncount = 8; - removeoutput[] = {{"ItemSandbagExLarge5x",1}}; nounderground = 0; }; -class SandNest_DZ : BuiltItems { +class Land_HBarrier5Curved_DZ: ModularItems { + scope = 2; + model = "\ca\misc2\HBarrier5_round15.p3d"; + icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa"; + picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; + mapSize = 7; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_HBARRIER5CURVED; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",3}}; + armor = 10000; + offset[] = {0,4,0}; + constructioncount = 8; + nounderground = 0; +}; + +class Land_WarfareBarrier5x_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\WF\WF_hesco_5x.p3d"; + icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa"; + picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; + mapSize = 7; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_WBARRIER5; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",3}}; + armor = 10000; + offset[] = {0,5,0}; + constructioncount = 8; + nounderground = 0; +}; + +class Land_WarfareBarrier10x_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\WF\WF_hesco_10x.p3d"; + icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa"; + picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; + mapSize = 7; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_WBARRIER10; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",4}}; + armor = 15000; + offset[] = {0,9,0}; + constructioncount = 8; + nounderground = 0; +}; + +class Land_WarfareBarrier10xTall_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\WF\WF_hesco_big_10x.p3d"; + icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa"; + picture = "\CA\ui\data\icon_wf_barriers_ca.paa"; + mapSize = 7; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_WBARRIER10TALL; + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",5}}; + armor = 20000; + offset[] = {0,9,0}; + constructioncount = 8; + nounderground = 0; +}; + +class SandNest_DZ: ModularItems { // BuiltItems scope = 2; model = "\ca\Misc_E\fortified_nest_small_ep1"; - displayName = $STR_EQUIP_NAME_21_NEST; - expansion = 1; icon = "\Ca\misc3\data\Icons\icon_fortNestSmall_ca.paa"; mapSize = 5; - armor = 500; - irTarget = 0; vehicleClass = "DayZ Epoch Buildables"; - GhostPreview = "Land_fortified_nest_smallPreview"; - animated = 0; + displayName = $STR_EQUIP_NAME_21_NEST; + //GhostPreview = "Land_fortified_nest_smallPreview"; simulation = "house"; - accuracy = 0.2; - cost = 0; - ladders[] = {}; - TextPlural = "Houses"; - TextSingular = "House"; + expansion = 1; nameSound = "obj_house"; - offset[] = {0,3,0}; - removeoutput[] = {{"sandbag_nest_kit",1}}; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",1},{"PartWoodLumber",1}}; + armor = 7500; + offset[] = {0,4.5,-0.1}; + constructioncount = 5; nounderground = 0; -}; \ No newline at end of file +}; + +class SandNestLarge_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\fortified_nest_big.p3d"; + icon = "\Ca\misc3\data\Icons\icon_fortnestbig_ca.paa"; + mapSize = 6; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_LARGENEST; + simulation = "house"; + expansion = 1; + nameSound = "obj_house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",2},{"PartWoodLumber",1}}; + armor = 12500; + offset[] = {0,8,0}; + constructioncount = 7; + nounderground = 0; + +}; + +class HeavyBagFence_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\fort_bagfence_long.p3d"; + icon = "\Ca\misc3\data\Icons\icon_fortbagfencelong_ca.paa"; + mapSize = 3; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_HBF; // "Heavy Bag Fence" + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",1}}; + armor = 5000; + offset[] = {0,2.5,0}; + constructioncount = 3; + nounderground = 0; +}; + +class HeavyBagFenceCorner_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\fort_bagfence_corner.p3d"; + icon = "\Ca\misc3\data\Icons\icon_fortbagfencecorner_ca.paa"; + mapSize = 4; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_HBF_CORNER; // "Heavy Bag Fence (Corner)" + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",1}}; + armor = 6250; + offset[] = {0,3,0}; + constructioncount = 4; + nounderground = 0; +}; + +class HeavyBagFenceRound_DZ: ModularItems { + scope = 2; + model = "\ca\misc3\fort_bagfence_round.p3d"; + icon = "\Ca\misc3\data\Icons\icon_fortbagfenceround_ca.paa"; + mapSize = 6; + vehicleClass = "DayZ Epoch Buildables"; + displayName = $STR_EQUIP_NAME_HBF_ROUND; // "Heavy Bag Fence (Round)" + simulation = "house"; + destrType = "DestructBuilding"; + maintainBuilding[] = {{"ItemSandbag",1},{"PartWoodPile",1}}; + armor = 7500; + offset[] = {0,4,0}; + constructioncount = 5; + nounderground = 0; +}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp index 85036b98d..992b1bb58 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp @@ -73,6 +73,8 @@ class OutHouse_DZ: Land_KBud transportMaxMagazines = 4; transportMaxWeapons = 4; transportMaxBackpacks = 4; + removeoutput[] = {{"outhouse_kit",1}}; + nounderground = 0; // new constructioncount = 2; class transportmagazines {}; }; @@ -82,12 +84,13 @@ class StorageShed_DZ: Land_Shed_M01 armor = 1600; scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d"; - offset[] = {0,4,0}; + offset[] = {0,3,0}; displayName = $STR_EPOCH_STORAGESHED; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 400; transportMaxWeapons = 40; transportMaxBackpacks = 20; + removeoutput[] = {{"storage_shed_kit",1}}; constructioncount = 6; GhostPreview = "StorageShed_Preview_DZ"; @@ -120,12 +123,13 @@ class StorageShed2_DZ: Land_Shed_M01 armor = 3200; scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d"; - offset[] = {0,4,0}; + offset[] = {0,3,0}; displayName = $STR_EPOCH_STORAGESHED2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 600; transportMaxWeapons = 60; transportMaxBackpacks = 30; + removeoutput[] = {{"storage_shed_kit2",1}}; constructioncount = 12; GhostPreview = "StorageShed_Preview_DZ"; @@ -157,13 +161,14 @@ class WoodShack_DZ: Land_kulna { scope = 2; destrType = "DestructBuilding"; - offset[] = {0,4,0}; + offset[] = {0,3.5,0}; armor = 800; displayName = $STR_EPOCH_WOODSHACK; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 100; transportMaxWeapons = 10; transportMaxBackpacks = 5; + removeoutput[] = {{"wood_shack_kit",1}}; constructioncount = 4; nounderground = 0; upgradeBuilding[] = {"WoodShack2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",4},{"equip_nails",2}}}; @@ -172,13 +177,14 @@ class WoodShack2_DZ: Land_kulna { scope = 2; destrType = "DestructBuilding"; - offset[] = {0,4,0}; + offset[] = {0,3.5,0}; armor = 1600; displayName = $STR_EPOCH_WOODSHACK2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 175; transportMaxWeapons = 20; transportMaxBackpacks = 10; + removeoutput[] = {{"wood_shack_kit2",1}}; constructioncount = 8; nounderground = 0; }; @@ -188,13 +194,14 @@ class Wooden_shed_DZ: Land_Shed_wooden { scope = 2; destrType = "DestructBuilding"; - offset[] = {0,5,0}; + offset[] = {0,4,0}; armor = 1000; displayName = $STR_EPOCH_NICEWOODSHED; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 200; transportMaxWeapons = 20; transportMaxBackpacks = 10; + removeoutput[] = {{"wooden_shed_kit",1}}; nounderground = 0; constructioncount = 5; upgradeBuilding[] = {"Wooden_shed2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",8},{"equip_nails",2}}}; @@ -204,13 +211,14 @@ class Wooden_shed2_DZ: Land_Shed_wooden { scope = 2; destrType = "DestructBuilding"; - offset[] = {0,5,0}; + offset[] = {0,4,0}; armor = 2000; displayName = $STR_EPOCH_NICEWOODSHED2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 300; transportMaxWeapons = 30; transportMaxBackpacks = 15; + removeoutput[] = {{"wooden_shed_kit2",1}}; nounderground = 0; constructioncount = 10; }; @@ -259,7 +267,7 @@ class Stoneoven_DZ: BuiltItems scope = 2; displayName = $STR_EPOCH_STONEOVEN; destrType = "DestructTree"; - offset[] = {0,1.5,0}; + offset[] = {0,2,0}; model = "\z\addons\dayz_epoch_v\props\oven\oven.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; @@ -412,7 +420,7 @@ class Arcade_DZ: BuiltItems transportMaxWeapons = 15; transportMaxMagazines = 35; transportmaxbackpacks = 5; - offset[] = {0,2.5,0}; + offset[] = {0,2,0}; removeoutput[] = {{"arcade_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; @@ -462,6 +470,7 @@ class StorageCrate_DZ: BuiltItems transportMaxMagazines = 60; transportmaxbackpacks = 1; removeoutput[] = {{"storage_crate_kit",1}}; + nounderground = 0; // new vehicleClass = "DayZ Epoch Buildables"; }; @@ -479,5 +488,6 @@ class CamoStorageCrate_DZ: BuiltItems transportmaxbackpacks = 6; requireplot = 0; removeoutput[] = {{"camo_storage_crate_kit",1}}; + nounderground = 0; // new vehicleClass = "DayZ Epoch Buildables"; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Land_Fire.hpp b/SQF/dayz_code/Configs/CfgVehicles/Land_Fire.hpp index 1fd542e52..49f8ba194 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Land_Fire.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Land_Fire.hpp @@ -72,6 +72,7 @@ class Land_Fire: House actionBegin1 = "lightup"; actionEnd1 = "lightup"; }; + class Land_Fire_barrel : Land_Fire { model = "z\addons\dayz_communityassets\models\Barel7"; @@ -105,7 +106,9 @@ class Land_Fire_DZ : Land_Fire { transportMaxMagazines = 1; transportMaxWeapons = 0; transportMaxBackpacks = 0; - offset[] = {0,1,0}; + offset[] = {0,1,-0.05}; + requireplot = 0; + nounderground = 0; constructioncount = 1; class UserActions { class lightup { @@ -129,7 +132,7 @@ class Land_Fire_DZ : Land_Fire { }; vehicleClass = "DayZ Epoch Buildings"; }; - + class Base_Fire_DZ : Land_Fire { displayName = "Permanent fireplace"; transportMaxMagazines = 1;