mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-23 00:20:50 +03:00
Add many new buildable fortifications
Mady by @Victor-the-Cleaner Also change some base building baseclasses to work better with the new upcoming modular_build changes and snapping.
This commit is contained in:
@@ -65,7 +65,7 @@ class advanced_workBench_kit: CA_Magazine
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};
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// DayZ Mod workbench
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class ItemWorkBench : CA_Magazine
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class ItemWorkBench: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -76,10 +76,10 @@ class ItemWorkBench : CA_Magazine
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descriptionShort = $STR_BLD_desc_ItemWorkBench;//"A Folded Workbench, required for House Building and Some Crafting"
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vehicle = "WorkBench";
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sfx = "tentunpack";
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class ItemActions
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class ItemActions
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{
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class Build
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class Build
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{
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text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
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script = "; ['ItemWorkBench','Build'] spawn player_buildPlaceables;";
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@@ -99,7 +99,7 @@ class wood_ramp_kit: CA_Magazine
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descriptionShort = $STR_EPOCH_WOODENRAMP_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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@@ -121,7 +121,7 @@ class plot_pole_kit: CA_Magazine
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descriptionShort = $STR_EPOCH_PLOT_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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@@ -156,7 +156,7 @@ class metal_panel_kit: CA_Magazine
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};
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};
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class ItemCorrugated : CA_Magazine
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class ItemCorrugated: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -165,10 +165,10 @@ class ItemCorrugated : CA_Magazine
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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descriptionShort = $STR_EPOCH_CORRUGATEDFENCE_DESC;
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class ItemActions
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{
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class Build
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class Build
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{
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text = $STR_EPOCH_PLAYER_214;
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script = "spawn player_build;";
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@@ -205,11 +205,11 @@ class ItemCorrugated : CA_Magazine
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};
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};
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class ItemWire : CA_Magazine
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class ItemWire: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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type = 256;
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model = "\dayz_equip\models\Fence_wire_kit.p3d";
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picture = "\dayz_equip\textures\equip_fencewire_kit_CA.paa";
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displayName = $STR_EQUIP_NAME_WIRE_FENCE;
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@@ -226,14 +226,56 @@ class ItemWire : CA_Magazine
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create = "Fort_RazorWire"; // vanilla uses Wire_cat1
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byPass = "byPassRoadCheck";
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};
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class Crafting
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{
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text = $STR_ACTION_CRAFT_FORT_WIRE;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"fortified_wire_kit",1}};
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input[] = {{"ItemWire",1},{"ItemTankTrap",2}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"barbed_gate_kit",1}};
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input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}};
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};
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};
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};
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class ItemTankTrap : CA_Magazine
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class fortified_wire_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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type = 256;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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displayName = $STR_EQUIP_NAME_FORT_WIRE;
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descriptionShort = $STR_EQUIP_DESC_FORT_WIRE;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTION_BUILD_FORT_WIRE;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"fortified_wire_kit"};
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create = "FortifiedWire_DZ";
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byPass = "byPassRoadCheck";
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};
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};
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};
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class ItemTankTrap: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\tank_trap_kit.p3d";
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picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa";
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displayName = $STR_EQUIP_NAME_TANK_TRAP;
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@@ -250,19 +292,60 @@ class ItemTankTrap : CA_Magazine
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create = "Hedgehog_DZ";
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byPass = "byPassRoadCheck";
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};
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class Crafting
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{
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text = $STR_ACTION_CRAFT_FORT_WIRE;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"fortified_wire_kit",1}};
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input[] = {{"ItemTankTrap",2},{"ItemWire",1}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"barbed_gate_kit",1}};
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input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}};
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};
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};
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};
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class ItemGenerator : CA_Magazine
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class barbed_gate_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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type = 256;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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displayName = $STR_EQUIP_NAME_BARBED_GATE;
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descriptionShort = $STR_EQUIP_DESC_BARBED_GATE;
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class ItemActions
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{
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class Build
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{
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text = $STR_EPOCH_ACTION_BUILD_BARBED_GATE;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"barbed_gate_kit"};
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create = "BarbedGate_DZ";
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};
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};
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};
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class ItemGenerator: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\generator_gear.p3d";
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picture = "\dayz_equip\textures\equip_generator_ca.paa";
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displayName = $STR_EQUIP_NAME_31;
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descriptionShort = $STR_EQUIP_DESC_31;
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class ItemActions
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{
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class Build
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File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
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class ItemSandbag : CA_Magazine
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class ItemSandbag: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -47,10 +47,19 @@ class ItemSandbag : CA_Magazine
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output[] = {{"BagFenceRound_DZ_kit",1}};
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input[] = {{"ItemSandbag",1}};
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};
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class Crafting3
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{
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text = $STR_EPOCH_PLAYER_HBF; // "Craft Heavy Bag Fence"
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagHeavy_kit",1}};
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input[] = {{"ItemSandbag",2},{"PartWoodPile",1}};
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};
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};
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};
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class BagFenceRound_DZ_kit : CA_Magazine
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class BagFenceRound_DZ_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -81,7 +90,7 @@ class BagFenceRound_DZ_kit : CA_Magazine
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};
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};
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class ItemSandbagLarge : CA_Magazine
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class ItemSandbagLarge: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -109,10 +118,19 @@ class ItemSandbagLarge : CA_Magazine
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output[] = {{"ItemSandbagExLarge",1}};
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input[] = {{"ItemSandbagLarge",3}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_WBARRIER5; // "Craft 5x Warfare Barrier"
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemWarfareBarrier5x_kit",1}};
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input[] = {{"ItemSandbagLarge",5}};
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};
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};
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};
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class ItemSandbagExLarge : CA_Magazine
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class ItemSandbagExLarge: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -126,14 +144,14 @@ class ItemSandbagExLarge : CA_Magazine
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{
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class Build
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{
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text = $STR_EPOCH_PLAYER_273_4;
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text = $STR_EPOCH_PLAYER_273_4; // "Build 3x H-Barrier"
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier3_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_273_2;
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text = $STR_EPOCH_PLAYER_273_2; // "Craft 5x H-Barrier"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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@@ -143,7 +161,7 @@ class ItemSandbagExLarge : CA_Magazine
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};
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};
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class ItemSandbagExLarge5x : CA_Magazine
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class ItemSandbagExLarge5x: CA_Magazine
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{
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scope = 2;
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count = 1;
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@@ -157,11 +175,51 @@ class ItemSandbagExLarge5x : CA_Magazine
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{
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class Build
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{
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text = $STR_EPOCH_PLAYER_273_5;
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text = $STR_EPOCH_PLAYER_273_5; // "Build 5x H-Barrier"
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier5_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_HBARRIER5CURVED; // "Craft 5x H-Barrier (Curved)"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagExLarge5xCurved",1}};
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input[] = {{"ItemSandbagExLarge5x",1}};
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};
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};
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};
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class ItemSandbagExLarge5xCurved: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_HBARRIER5CURVED;
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descriptionShort = $STR_EQUIP_DESC_HBARRIER5CURVED;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_EPOCH_PLAYER_HBARRIER5CURVED_2; // "Build 5x H-Barrier (Curved)"
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier5Curved_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_273_2; // "Craft 5x H-Barrier"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagExLarge5x",1}};
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input[] = {{"ItemSandbagExLarge5xCurved",1}};
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};
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};
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};
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@@ -184,5 +242,213 @@ class sandbag_nest_kit: CA_Magazine
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require[] = {"ItemEtool","ItemToolbox"};
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create = "SandNest_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_LARGENEST; // "Craft Large Sandbag Nest"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"sandbag_nest_large_kit",1}};
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input[] = {{"sandbag_nest_kit",4},{"ItemSandBagHeavyCorner_kit",4}};
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};
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};
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};
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};
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class sandbag_nest_large_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_LARGENEST;
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descriptionShort = $STR_EQUIP_DESC_LARGENEST;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_EPOCH_PLAYER_LARGENEST_2; // "Build Large Sandbag Nest"
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "SandNestLarge_DZ";
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};
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};
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};
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class ItemSandbagHeavy_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_HBF; // "Heavy Bag Fence"
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descriptionShort = $STR_EQUIP_DESC_HBF;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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class ItemActions
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{
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class build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "HeavyBagFence_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_HBF_CORNER; // "Craft Heavy Bag Fence (Corner)"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandBagHeavyCorner_kit",1}};
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input[] = {{"ItemSandbagHeavy_kit",2}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_HBF_ROUND; // "Craft Heavy Bag Fence (Round)"
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagHeavyRound_kit",1}};
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input[] = {{"ItemSandbagHeavy_kit",3}};
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};
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};
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};
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class ItemSandBagHeavyCorner_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_HBF_CORNER; // "Heavy Bag Fence (Corner)"
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descriptionShort = $STR_EQUIP_DESC_HBF_CORNER;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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class ItemActions
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{
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class build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "HeavyBagFenceCorner_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_LARGENEST; // "Craft Large Sandbag Nest"
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"sandbag_nest_large_kit",1}};
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input[] = {{"sandbag_nest_kit",4},{"ItemSandBagHeavyCorner_kit",4}};
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};
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};
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};
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class ItemSandbagHeavyRound_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
|
||||
displayName = $STR_EQUIP_NAME_HBF_ROUND; // "Heavy Bag Fence (Round)"
|
||||
descriptionShort = $STR_EQUIP_DESC_HBF_ROUND;
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "HeavyBagFenceRound_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWarfareBarrier5x_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_WBARRIER5;
|
||||
descriptionShort = $STR_EQUIP_DESC_WBARRIER5;
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_WBARRIER5_2; // "Build 5x Warfare Barrier"
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_WarfareBarrier5x_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_WBARRIER10; // "Craft 10x Warfare Barrier"
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemWarfareBarrier10x_kit",1}};
|
||||
input[] = {{"ItemWarfareBarrier5x_kit",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWarfareBarrier10x_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_WBARRIER10;
|
||||
descriptionShort = $STR_EQUIP_DESC_WBARRIER10;
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_WBARRIER10_2; // "Build 10x Warfare Barrier"
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_WarfareBarrier10x_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_WBARRIER10TALL; // "Craft 10x Warfare Barrier (Tall)"
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemWarfareBarrier10xTall_kit",1}};
|
||||
input[] = {{"ItemWarfareBarrier10x_kit",3}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWarfareBarrier10xTall_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_WBARRIER10TALL;
|
||||
descriptionShort = $STR_EQUIP_DESC_WBARRIER10TALL;
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_WBARRIER10TALL_2; // "Build 10x Warfare Barrier (Tall)"
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_WarfareBarrier10xTall_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user