Add some new vehicles

Thx to Marseille77
This commit is contained in:
A Man
2020-04-03 22:39:09 +02:00
parent 71b256e40c
commit d5f8b5feae
8 changed files with 820 additions and 15 deletions

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@@ -55,7 +55,7 @@ Included Custom Addons
* German Technical Relief Pack (THW Pack) by Marseille77 - http://www.armaholic.com/page.php?id=15466
* German Firefighters Pack by Marseille77 - http://www.armaholic.com/page.php?id=20391
* German Civil Pack by Marseille77 - http://www.armaholic.com/page.php?id=9793
* Sahrani Rearmed: Sahrani Civilians by Marseille77 - http://www.armaholic.com/page.php?id=24325
--------------------------
Included Custom Islands

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@@ -31,6 +31,7 @@ class Category_38 {
class Volha_2_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
class VWGolf_DZE {type = "trade_any_vehicle";buy[] = {3,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
class car_hatchback_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
class car_hatchback_red_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
class car_sedan_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
class GLT_M300_ST_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
class GLT_M300_LT_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
@@ -45,7 +46,9 @@ class Category_38 {
class Category_39 {
class datsun1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class datsun1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class datsun1_green_open_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class datsun1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class datsun1_red_covered_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class hilux1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class hilux1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class hilux1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
@@ -133,18 +136,20 @@ class Category_44 {
class LandRover_Ambulance_Des_ACR_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class BTR40_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class BTR40_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class GAZ_Vodnik_MedEvac_DZE {type = "trade_any_vehicle";buy[] = {1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
class HMMWV_M1035_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class HMMWV_Ambulance_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class HMMWV_Ambulance_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class HMMWV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class HMMWV_DZ {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class GAZ_Vodnik_MedEvac_DZE {type = "trade_any_vehicle";buy[] = {1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
class Hummer_DZE {type = "trade_any_vehicle";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
};
//Miscellaneous
class Category_45 {
class Ikarus_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class Ikarus_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class Ikarus_White_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class S1203_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {6,"ItemGoldBar"};sell[] = {3,"ItemGoldBar"};};
class S1203_ambulance_EP1_DZE {type = "trade_any_vehicle";buy[] = {6,"ItemGoldBar"};sell[] = {3,"ItemGoldBar"};};
class tractor_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};

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@@ -1,7 +1,7 @@
class car_hatchback;
class car_hatchback_DZE: car_hatchback {
scope = public;
displayname = $STR_VEH_NAME_HATCHBACK;
displayname = $STR_VEH_NAME_HATCHBACK_YELLOW;
vehicleClass = "DayZ Epoch Vehicles";
maxspeed = 125;
armor = 20;
@@ -102,3 +102,102 @@ class car_hatchback_DZE3: car_hatchback_DZE2 {
class car_hatchback_DZE4: car_hatchback_DZE3 {
fuelCapacity = 210; // car 100
};
class car_hatchback_red_DZE: car_hatchback_DZE {
displayname = $STR_VEH_NAME_HATCHBACK_RED;
hiddenSelections[] = {"Camo1"};
hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\data\hatchback_co.paa"};
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
class Upgrades {
ItemORP[] = {"car_hatchback_red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class car_hatchback_red_DZE1: car_hatchback_red_DZE {
original = "car_hatchback_red_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"car_hatchback_red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
// Armor 2
class car_hatchback_red_DZE2: car_hatchback_red_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"car_hatchback_red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
// Cargo 3
class car_hatchback_red_DZE3: car_hatchback_red_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"car_hatchback_red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
// Fuel 4
class car_hatchback_red_DZE4: car_hatchback_red_DZE3 {
fuelCapacity = 210; // car 100
};

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@@ -310,7 +310,6 @@ class HMMWV_DZE_Base: Car
class HMMWV_DZ: HMMWV_DZE_Base {
accuracy = 0.32;
displayname = $STR_VEH_NAME_HMMWV;
displaynameshort = $STR_VEH_NAME_HMMWV;
hasgunner = 0;
hiddenselections[] = {"Camo1"};
hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"};
@@ -334,6 +333,91 @@ class HMMWV_DZ: HMMWV_DZE_Base {
};
};
class Hummer_DZE: HMMWV_DZ {
displayname = $STR_VEH_NAME_HUMMER;
hiddenSelections[] = {"camo1","camo2","camo3"};
hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\hmmwv\hmmwv_body_co.paa","\sra_civilian\wheeled\hmmwv\hmmwv_hood_co.paa","\sra_civilian\wheeled\hmmwv\hmmwv_regular_co.paa"};
icon = "\SRA_civilian\Wheeled\data\icomap_hmwv_CA.paa";
model = "\SRA_civilian\Wheeled\HMMWV\hmmwv";
picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa";
class HitPoints: HitPoints
{
class HitBody
{
armor = 2;
material = -1;
name = "karoserie";
passThrough = 0;
visual = "karoserie";
};
class HitEngine: HitBody
{
name = "motor";
visual = "motor";
};
class HitFuel: HitBody
{
armor = 1;
name = "palivo";
visual = "palivo";
};
class HitGlass1: HitGlass1
{
armor = 1;
name = "glass1";
visual = "glass1";
passThrough = 0;
};
class HitGlass2: HitGlass1
{
name = "glass2";
visual = "glass2";
};
class HitGlass3: HitGlass1
{
name = "glass3";
visual = "glass3";
};
class HitGlass4: HitGlass1
{
name = "glass4";
visual = "glass4";
};
class HitGlass5: HitGlass1
{
name = "glass5";
visual = "glass5";
};
class HitLFWheel
{
armor = 0.35;
material = -1;
name = "levy predni tlumic";
passThrough = 0.3;
visual = "";
};
class HitLBWheel: HitLFWheel
{
name = "levy zadni tlumic";
};
class HitRFWheel: HitLFWheel
{
name = "pravy predni tlumic";
};
class HitRBWheel: HitLFWheel
{
name = "pravy zadni tlumic";
};
};
class Damage
{
tex[] = {};
mat[] = {"sra_civilian\wheeled\hmmwv\hmmwv_body.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_body_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_body_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in_half_d.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular_destruct.rvmat"};
};
};
class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base
{
expansion = 1;

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@@ -19,3 +19,203 @@ class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 {
class TransportWeapons {};
supplyRadius = 1.8;
};
class Ikarus_White_DZE: Ikarus_DZE {
displayname = $STR_VEH_NAME_IKARUS_WHITE;
model = "\sra_civilian\wheeled\bus\bus_city.p3d";
class AnimationSources
{
class HitGlass1
{
hitpoint = "HitGlass1";
raw = 1;
source = "Hit";
};
class HitGlass2: HitGlass1
{
hitpoint = "HitGlass2";
};
class HitGlass3: HitGlass1
{
hitpoint = "HitGlass3";
};
class HitGlass4: HitGlass1
{
hitpoint = "HitGlass4";
};
class HitGlass5: HitGlass1
{
hitpoint = "HitGlass5";
};
class HitGlass6: HitGlass1
{
hitpoint = "HitGlass6";
};
class HitGlass7: HitGlass1
{
hitpoint = "HitGlass7";
};
class HitGlass8: HitGlass1
{
hitpoint = "HitGlass8";
};
class HitGlass9: HitGlass1
{
hitpoint = "HitGlass9";
};
class HitGlass10: HitGlass1
{
hitpoint = "HitGlass10";
};
class HitGlass11: HitGlass1
{
hitpoint = "HitGlass11";
};
class HitGlass12: HitGlass1
{
hitpoint = "HitGlass12";
};
class HitLFWheel
{
hitpoint = "HitLFWheel";
raw = 1;
source = "Hit";
};
class HitRFWheel: HitLFWheel
{
hitpoint = "HitRFWheel";
};
class HitLBWheel: HitLFWheel
{
hitpoint = "HitLBWheel";
};
class HitRBWheel: HitLFWheel
{
hitpoint = "HitRBWheel";
};
};
class Damage
{
tex[] = {};
mat[] = {"sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext_destruct.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
};
class HitPoints
{
class HitGlass1
{
armor = 0.1;
material = -1;
name = "sklo_p";
passThrough = 0;
visual = "sklo_p";
};
class HitGlass2: HitGlass1
{
name = "sklo_p1";
visual = "sklo_p1";
};
class HitGlass3: HitGlass1
{
name = "sklo_p2";
visual = "sklo_p2";
};
class HitGlass4: HitGlass1
{
name = "sklo_p3";
visual = "sklo_p3";
};
class HitGlass5: HitGlass1
{
name = "sklo_p4";
visual = "sklo_p4";
};
class HitGlass6: HitGlass1
{
name = "sklo_p5";
visual = "sklo_p5";
};
class HitGlass7: HitGlass1
{
name = "sklo_l1";
visual = "sklo_l1";
};
class HitGlass8: HitGlass1
{
name = "sklo_l2";
visual = "sklo_l2";
};
class HitGlass9: HitGlass1
{
name = "sklo_l3";
visual = "sklo_l3";
};
class HitGlass10: HitGlass1
{
name = "sklo_l4";
visual = "sklo_l4";
};
class HitGlass11: HitGlass1
{
name = "sklo_l5";
visual = "sklo_l5";
};
class HitGlass12: HitGlass1
{
name = "sklo_z";
visual = "sklo_z";
};
class HitRGlass: HitGlass1{};
class HitLGlass: HitGlass1{};
class HitBody
{
armor = 1;
material = -1;
name = "karoserie";
passThrough = 1;
visual = "karoserie";
};
class HitFuel
{
armor = 0.3;
material = -1;
name = "palivo";
passThrough = 0.5;
visual = "palivo";
};
class HitEngine
{
armor = 0.4;
material = -1;
name = "motor";
passThrough = 0.2;
visual = "motor";
};
class HitLFWheel
{
armor = 0.15;
material = -1;
name = "levy predni tlumic";
passThrough = 0.3;
visual = "levy predni";
};
class HitLBWheel: HitLFWheel
{
name = "levy zadni tlumic";
visual = "levy zadni";
};
class HitRFWheel: HitLFWheel
{
name = "pravy predni tlumic";
visual = "pravy predni";
};
class HitRBWheel: HitLFWheel
{
name = "pravy zadni tlumic";
visual = "pravy zadni";
};
class HitLF2Wheel: HitLFWheel{};
class HitRF2Wheel: HitLFWheel{};
class HitLMWheel: HitLFWheel{};
class HitRMWheel: HitLFWheel{};
};
};

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@@ -16,6 +16,117 @@ class datsun1_civil_1_open_DZE: datsun1_civil_1_open {
ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_green_open_DZE: datsun1_civil_1_open_DZE {
displayname = $STR_VEH_NAME_PICKUP_GREEN;
model = "\sra_civilian\wheeled\datsun\datsun1_civil_3_open";
class Damage
{
tex[] = {};
mat[] = {"sra_civilian\wheeled\datsun\datsun_trup3.rvmat","sra_civilian\wheeled\datsun\datsun_trup3.rvmat","sra_civilian\wheeled\datsun\datsun_trup_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
};
class AnimationSources
{
class HitLFWheel
{
hitpoint = "HitLFWheel";
raw = 1;
source = "Hit";
};
class HitRFWheel: HitLFWheel
{
hitpoint = "HitRFWheel";
};
class HitLBWheel: HitLFWheel
{
hitpoint = "HitLBWheel";
};
class HitRBWheel: HitLFWheel
{
hitpoint = "HitRBWheel";
};
class HitGlass1
{
hitpoint = "HitGlass1";
raw = 1;
source = "Hit";
};
class HitGlass2: HitGlass1
{
hitpoint = "HitGlass2";
};
};
class HitPoints
{
class HitGlass1
{
armor = 0.1;
material = -1;
name = "glass1";
passThrough = 0;
visual = "glass1";
};
class HitGlass2: HitGlass1
{
name = "glass2";
visual = "glass2";
};
class HitRGlass: HitGlass1{};
class HitLGlass: HitGlass1{};
class HitBody: HitGlass1
{
armor = 1;
name = "karoserie";
passThrough = 1;
visual = "";
};
class HitFuel: HitGlass1
{
armor = 0.3;
name = "palivo";
passThrough = 0.5;
visual = "";
};
class HitEngine: HitGlass1
{
armor = 0.4;
name = "motor";
passThrough = 0.2;
visual = "";
};
class HitLFWheel
{
armor = 0.15;
material = -1;
name = "levy predni tlumic";
passThrough = 0.3;
visual = "";
};
class HitLBWheel: HitLFWheel
{
name = "levy zadni tlumic";
};
class HitRFWheel: HitLFWheel
{
name = "pravy predni tlumic";
};
class HitRBWheel: HitLFWheel
{
name = "pravy zadni tlumic";
};
class HitLF2Wheel: HitLFWheel{};
class HitRF2Wheel: HitLFWheel{};
class HitLMWheel: HitLFWheel{};
class HitRMWheel: HitLFWheel{};
};
class Upgrades {
ItemORP[] = {"datsun1_green_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_civil_2_covered;
class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
displayname = $STR_VEH_NAME_PICKUP_COVERED_TAN;
@@ -34,6 +145,117 @@ class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_red_covered_DZE: datsun1_civil_2_covered_DZE {
displayname = $STR_VEH_NAME_PICKUP_COVERED_RED;
model = "\sra_civilian\wheeled\datsun\datsun1_civil_2_covered";
class AnimationSources
{
class HitLFWheel
{
hitpoint = "HitLFWheel";
raw = 1;
source = "Hit";
};
class HitRFWheel: HitLFWheel
{
hitpoint = "HitRFWheel";
};
class HitLBWheel: HitLFWheel
{
hitpoint = "HitLBWheel";
};
class HitRBWheel: HitLFWheel
{
hitpoint = "HitRBWheel";
};
class HitGlass1
{
hitpoint = "HitGlass1";
raw = 1;
source = "Hit";
};
class HitGlass2: HitGlass1
{
hitpoint = "HitGlass2";
};
};
class HitPoints
{
class HitGlass1
{
armor = 0.1;
material = -1;
name = "glass1";
passThrough = 0;
visual = "glass1";
};
class HitGlass2: HitGlass1
{
name = "glass2";
visual = "glass2";
};
class HitRGlass: HitGlass1{};
class HitLGlass: HitGlass1{};
class HitBody: HitGlass1
{
armor = 1;
name = "karoserie";
passThrough = 1;
visual = "";
};
class HitFuel: HitGlass1
{
armor = 0.3;
name = "palivo";
passThrough = 0.5;
visual = "";
};
class HitEngine: HitGlass1
{
armor = 0.4;
name = "motor";
passThrough = 0.2;
visual = "";
};
class HitLFWheel
{
armor = 0.15;
material = -1;
name = "levy predni tlumic";
passThrough = 0.3;
visual = "";
};
class HitLBWheel: HitLFWheel
{
name = "levy zadni tlumic";
};
class HitRFWheel: HitLFWheel
{
name = "pravy predni tlumic";
};
class HitRBWheel: HitLFWheel
{
name = "pravy zadni tlumic";
};
class HitLF2Wheel: HitLFWheel{};
class HitRF2Wheel: HitLFWheel{};
class HitLMWheel: HitLFWheel{};
class HitRMWheel: HitLFWheel{};
};
class Damage
{
tex[] = {};
mat[] = {"sra_civilian\wheeled\datsun\datsun_addons.rvmat","sra_civilian\wheeled\datsun\datsun_addons.rvmat","sra_civilian\wheeled\datsun\datsun_addons_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_trup2.rvmat","sra_civilian\wheeled\datsun\datsun_trup2.rvmat","sra_civilian\wheeled\datsun\datsun_trup_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
};
class Upgrades {
ItemORP[] = {"datsun1_red_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class datsun1_civil_3_open;
class datsun1_civil_3_open_DZE: datsun1_civil_3_open {
displayname = $STR_VEH_NAME_PICKUP_GREY;
@@ -76,6 +298,30 @@ class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE {
ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_green_open_DZE1: datsun1_green_open_DZE {
original = "datsun1_green_open_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class HitPoints: HitPoints {
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class Upgrades {
ItemAVE[] = {"datsun1_green_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
original = "datsun1_civil_2_covered_DZE";
maxspeed = 150; // car 100
@@ -98,6 +344,29 @@ class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_red_covered_DZE1: datsun1_red_covered_DZE {
original = "datsun1_red_covered_DZE";
maxspeed = 150; // car 100
terrainCoef = 1.8;
class HitPoints: HitPoints {
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class Upgrades {
ItemAVE[] = {"datsun1_red_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE {
original = "datsun1_civil_3_open_DZE";
maxspeed = 150; // car 100
@@ -171,6 +440,57 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 {
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_green_open_DZE2: datsun1_green_open_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"datsun1_green_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
@@ -220,6 +540,56 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_red_covered_DZE2: datsun1_red_covered_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"datsun1_red_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
};
class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
@@ -281,6 +651,16 @@ class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 {
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_green_open_DZE3: datsun1_green_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"datsun1_green_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
@@ -291,6 +671,15 @@ class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_red_covered_DZE3: datsun1_red_covered_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"datsun1_red_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
@@ -310,6 +699,13 @@ class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 {
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_green_open_DZE4: datsun1_green_open_DZE3 {
fuelCapacity = 210; // car 100
class Upgrades {
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 {
fuelCapacity = 210; // car 100
@@ -317,6 +713,11 @@ class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class datsun1_red_covered_DZE4: datsun1_red_covered_DZE3 {
fuelCapacity = 210; // car 100
class Upgrades {};
};
class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 {
fuelCapacity = 210; // car 100

View File

@@ -8074,6 +8074,9 @@
<Spanish>Humvee Militar</Spanish>
<German>Humvee (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_HUMMER">
<English>Hummer</English>
</Key>
<Key ID="STR_VEH_NAME_HMMWV_SOV">
<English>HMMWV SOV (Desert)</English>
<Russian>Хамви SOV (Пустынный)</Russian>
@@ -8139,6 +8142,11 @@
<Russian>Пикап (синий)</Russian>
<German>Pick-up (blau)</German>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GREEN">
<English>Pick-up (green)</English>
<Russian>Пикап (зеленая)</Russian>
<German>Pick-up (grün)</German>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GREY">
<English>Pick-up (grey)</English>
<Russian>Пикап (серый)</Russian>
@@ -8172,6 +8180,10 @@
<English>Bus (Blue)</English>
<German>Bus (Blau)</German>
</Key>
<Key ID="STR_VEH_NAME_IKARUS_WHITE">
<English>Bus (White)</English>
<German>Bus (Weiß)</German>
</Key>
<Key ID="STR_VEH_NAME_KAMAZ">
<English>Kamaz open (Woodland)</English>
<Russian>Камаз открытый (Лесной камуфляж)</Russian>
@@ -8618,16 +8630,15 @@
<English>Sedan Taxi</English>
<Russian>Sedan Такси</Russian>
</Key>
<Key ID="STR_VEH_NAME_HATCHBACK">
<German>Kombilimousine</German>
<English>Old hatchback</English>
<Italian>Utilitaria</Italian>
<Spanish>Liftback</Spanish>
<French>Voiture avec hayon</French>
<Czech>Starý hatchback</Czech>
<Russian>Старый хэтчбек</Russian>
<Polish>Stary hatchback </Polish>
<Hungarian>Kupé</Hungarian>
<Key ID="STR_VEH_NAME_HATCHBACK_YELLOW">
<English>Old hatchback (yellow)</English>
<German>Kombilimousine (gelb)</German>
<Russian>Старый хэтчбек (желтый)</Russian>
</Key>
<Key ID="STR_VEH_NAME_HATCHBACK_RED">
<English>Old hatchback (red)</English>
<German>Kombilimousine (rot)</German>
<Russian>Старый хэтчбек (красный)</Russian>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN">
<English>BTR-40 DSHKM (Green)</English>

View File

@@ -120,6 +120,10 @@ AllowedVehiclesList = [
["ATV_CIV_Yellow_CP_DZE",_Ratio1],
["ATV_CIV_Purple_CP_DZE",_Ratio1],
["ATV_CIV_Black_CP_DZE",_Ratio1],
["Ikarus_White_DZE",_Ratio1],
["car_hatchback_red_DZE",_Ratio1],
["datsun1_red_covered_DZE",_Ratio1],
["datsun1_green_open_DZE",_Ratio1],
["Octavia_ACR_DZE",_Ratio1],
["T810A_ACR_DZE",_Ratio1],
["T810A_ACR_DES_DZE",_Ratio1],
@@ -180,7 +184,8 @@ AllowedVehiclesList = [
["BAF_Jackal2_L2A1_D_DZE",_Ratio1],
["BAF_Jackal2_L2A1_W_DZE",_Ratio1],
["BAF_Jackal2_GMG_D_DZE",_Ratio1],
["BAF_Jackal2_GMG_W_DZE",_Ratio1]
["BAF_Jackal2_GMG_W_DZE",_Ratio1],
["Hummer_DZE",_Ratio1]
];
// There are no good spawn locations for C130 on Namalsk or Caribou Frontier.