mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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204 lines
4.1 KiB
C++
204 lines
4.1 KiB
C++
class car_hatchback;
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class car_hatchback_DZE: car_hatchback {
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scope = public;
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displayname = $STR_VEH_NAME_HATCHBACK_YELLOW;
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vehicleClass = "DayZ Epoch Vehicles";
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maxspeed = 125;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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crew = "";
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typicalCargo[] = {};
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.2;
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class Upgrades {
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ItemORP[] = {"car_hatchback_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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// Performance 1
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class car_hatchback_DZE1: car_hatchback_DZE {
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original = "car_hatchback_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"car_hatchback_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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// Armor 2
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class car_hatchback_DZE2: car_hatchback_DZE1 {
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armor = 50; // car 20
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"car_hatchback_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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// Cargo 3
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class car_hatchback_DZE3: car_hatchback_DZE2 {
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"car_hatchback_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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};
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};
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// Fuel 4
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class car_hatchback_DZE4: car_hatchback_DZE3 {
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fuelCapacity = 210; // car 100
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};
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class car_hatchback_red_DZE: car_hatchback_DZE {
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displayname = $STR_VEH_NAME_HATCHBACK_RED;
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hiddenSelections[] = {"Camo1"};
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hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\data\hatchback_co.paa"};
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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class Upgrades {
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ItemORP[] = {"car_hatchback_red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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// Performance 1
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class car_hatchback_red_DZE1: car_hatchback_red_DZE {
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original = "car_hatchback_red_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"car_hatchback_red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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// Armor 2
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class car_hatchback_red_DZE2: car_hatchback_red_DZE1 {
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armor = 50; // car 20
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"car_hatchback_red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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// Cargo 3
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class car_hatchback_red_DZE3: car_hatchback_red_DZE2 {
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"car_hatchback_red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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};
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};
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// Fuel 4
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class car_hatchback_red_DZE4: car_hatchback_red_DZE3 {
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fuelCapacity = 210; // car 100
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};
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