mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
Add some new vehicles
Thx to Marseille77
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
class car_hatchback;
|
||||
class car_hatchback_DZE: car_hatchback {
|
||||
scope = public;
|
||||
displayname = $STR_VEH_NAME_HATCHBACK;
|
||||
displayname = $STR_VEH_NAME_HATCHBACK_YELLOW;
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
maxspeed = 125;
|
||||
armor = 20;
|
||||
@@ -102,3 +102,102 @@ class car_hatchback_DZE3: car_hatchback_DZE2 {
|
||||
class car_hatchback_DZE4: car_hatchback_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
class car_hatchback_red_DZE: car_hatchback_DZE {
|
||||
displayname = $STR_VEH_NAME_HATCHBACK_RED;
|
||||
|
||||
hiddenSelections[] = {"Camo1"};
|
||||
hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\data\hatchback_co.paa"};
|
||||
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"car_hatchback_red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Performance 1
|
||||
class car_hatchback_red_DZE1: car_hatchback_red_DZE {
|
||||
original = "car_hatchback_red_DZE";
|
||||
maxspeed = 150; // max engine limit 125-130
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"car_hatchback_red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Armor 2
|
||||
class car_hatchback_red_DZE2: car_hatchback_red_DZE1 {
|
||||
armor = 50; // car 20
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"car_hatchback_red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Cargo 3
|
||||
class car_hatchback_red_DZE3: car_hatchback_red_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"car_hatchback_red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Fuel 4
|
||||
class car_hatchback_red_DZE4: car_hatchback_red_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
@@ -310,7 +310,6 @@ class HMMWV_DZE_Base: Car
|
||||
class HMMWV_DZ: HMMWV_DZE_Base {
|
||||
accuracy = 0.32;
|
||||
displayname = $STR_VEH_NAME_HMMWV;
|
||||
displaynameshort = $STR_VEH_NAME_HMMWV;
|
||||
hasgunner = 0;
|
||||
hiddenselections[] = {"Camo1"};
|
||||
hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"};
|
||||
@@ -334,6 +333,91 @@ class HMMWV_DZ: HMMWV_DZE_Base {
|
||||
};
|
||||
};
|
||||
|
||||
class Hummer_DZE: HMMWV_DZ {
|
||||
displayname = $STR_VEH_NAME_HUMMER;
|
||||
hiddenSelections[] = {"camo1","camo2","camo3"};
|
||||
hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\hmmwv\hmmwv_body_co.paa","\sra_civilian\wheeled\hmmwv\hmmwv_hood_co.paa","\sra_civilian\wheeled\hmmwv\hmmwv_regular_co.paa"};
|
||||
icon = "\SRA_civilian\Wheeled\data\icomap_hmwv_CA.paa";
|
||||
model = "\SRA_civilian\Wheeled\HMMWV\hmmwv";
|
||||
picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa";
|
||||
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitBody
|
||||
{
|
||||
armor = 2;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passThrough = 0;
|
||||
visual = "karoserie";
|
||||
};
|
||||
class HitEngine: HitBody
|
||||
{
|
||||
name = "motor";
|
||||
visual = "motor";
|
||||
};
|
||||
class HitFuel: HitBody
|
||||
{
|
||||
armor = 1;
|
||||
name = "palivo";
|
||||
visual = "palivo";
|
||||
};
|
||||
class HitGlass1: HitGlass1
|
||||
{
|
||||
armor = 1;
|
||||
name = "glass1";
|
||||
visual = "glass1";
|
||||
passThrough = 0;
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
name = "glass2";
|
||||
visual = "glass2";
|
||||
};
|
||||
class HitGlass3: HitGlass1
|
||||
{
|
||||
name = "glass3";
|
||||
visual = "glass3";
|
||||
};
|
||||
class HitGlass4: HitGlass1
|
||||
{
|
||||
name = "glass4";
|
||||
visual = "glass4";
|
||||
};
|
||||
class HitGlass5: HitGlass1
|
||||
{
|
||||
name = "glass5";
|
||||
visual = "glass5";
|
||||
};
|
||||
class HitLFWheel
|
||||
{
|
||||
armor = 0.35;
|
||||
material = -1;
|
||||
name = "levy predni tlumic";
|
||||
passThrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
name = "levy zadni tlumic";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy predni tlumic";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy zadni tlumic";
|
||||
};
|
||||
};
|
||||
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"sra_civilian\wheeled\hmmwv\hmmwv_body.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_body_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_body_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_clocks_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_glass_in_half_d.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_hood_destruct.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular_damage.rvmat","sra_civilian\wheeled\hmmwv\hmmwv_regular_destruct.rvmat"};
|
||||
};
|
||||
};
|
||||
|
||||
class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_DZE_Base
|
||||
{
|
||||
expansion = 1;
|
||||
|
||||
@@ -18,4 +18,204 @@ class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 {
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
supplyRadius = 1.8;
|
||||
};
|
||||
|
||||
class Ikarus_White_DZE: Ikarus_DZE {
|
||||
displayname = $STR_VEH_NAME_IKARUS_WHITE;
|
||||
model = "\sra_civilian\wheeled\bus\bus_city.p3d";
|
||||
class AnimationSources
|
||||
{
|
||||
class HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass1";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass2";
|
||||
};
|
||||
class HitGlass3: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass3";
|
||||
};
|
||||
class HitGlass4: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass4";
|
||||
};
|
||||
class HitGlass5: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass5";
|
||||
};
|
||||
class HitGlass6: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass6";
|
||||
};
|
||||
class HitGlass7: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass7";
|
||||
};
|
||||
class HitGlass8: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass8";
|
||||
};
|
||||
class HitGlass9: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass9";
|
||||
};
|
||||
class HitGlass10: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass10";
|
||||
};
|
||||
class HitGlass11: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass11";
|
||||
};
|
||||
class HitGlass12: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass12";
|
||||
};
|
||||
class HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLFWheel";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRFWheel";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLBWheel";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRBWheel";
|
||||
};
|
||||
};
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext_destruct.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
|
||||
};
|
||||
class HitPoints
|
||||
{
|
||||
class HitGlass1
|
||||
{
|
||||
armor = 0.1;
|
||||
material = -1;
|
||||
name = "sklo_p";
|
||||
passThrough = 0;
|
||||
visual = "sklo_p";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
name = "sklo_p1";
|
||||
visual = "sklo_p1";
|
||||
};
|
||||
class HitGlass3: HitGlass1
|
||||
{
|
||||
name = "sklo_p2";
|
||||
visual = "sklo_p2";
|
||||
};
|
||||
class HitGlass4: HitGlass1
|
||||
{
|
||||
name = "sklo_p3";
|
||||
visual = "sklo_p3";
|
||||
};
|
||||
class HitGlass5: HitGlass1
|
||||
{
|
||||
name = "sklo_p4";
|
||||
visual = "sklo_p4";
|
||||
};
|
||||
class HitGlass6: HitGlass1
|
||||
{
|
||||
name = "sklo_p5";
|
||||
visual = "sklo_p5";
|
||||
};
|
||||
class HitGlass7: HitGlass1
|
||||
{
|
||||
name = "sklo_l1";
|
||||
visual = "sklo_l1";
|
||||
};
|
||||
class HitGlass8: HitGlass1
|
||||
{
|
||||
name = "sklo_l2";
|
||||
visual = "sklo_l2";
|
||||
};
|
||||
class HitGlass9: HitGlass1
|
||||
{
|
||||
name = "sklo_l3";
|
||||
visual = "sklo_l3";
|
||||
};
|
||||
class HitGlass10: HitGlass1
|
||||
{
|
||||
name = "sklo_l4";
|
||||
visual = "sklo_l4";
|
||||
};
|
||||
class HitGlass11: HitGlass1
|
||||
{
|
||||
name = "sklo_l5";
|
||||
visual = "sklo_l5";
|
||||
};
|
||||
class HitGlass12: HitGlass1
|
||||
{
|
||||
name = "sklo_z";
|
||||
visual = "sklo_z";
|
||||
};
|
||||
class HitRGlass: HitGlass1{};
|
||||
class HitLGlass: HitGlass1{};
|
||||
class HitBody
|
||||
{
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passThrough = 1;
|
||||
visual = "karoserie";
|
||||
};
|
||||
class HitFuel
|
||||
{
|
||||
armor = 0.3;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passThrough = 0.5;
|
||||
visual = "palivo";
|
||||
};
|
||||
class HitEngine
|
||||
{
|
||||
armor = 0.4;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
passThrough = 0.2;
|
||||
visual = "motor";
|
||||
};
|
||||
class HitLFWheel
|
||||
{
|
||||
armor = 0.15;
|
||||
material = -1;
|
||||
name = "levy predni tlumic";
|
||||
passThrough = 0.3;
|
||||
visual = "levy predni";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
name = "levy zadni tlumic";
|
||||
visual = "levy zadni";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy predni tlumic";
|
||||
visual = "pravy predni";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy zadni tlumic";
|
||||
visual = "pravy zadni";
|
||||
};
|
||||
class HitLF2Wheel: HitLFWheel{};
|
||||
class HitRF2Wheel: HitLFWheel{};
|
||||
class HitLMWheel: HitLFWheel{};
|
||||
class HitRMWheel: HitLFWheel{};
|
||||
};
|
||||
};
|
||||
@@ -16,6 +16,117 @@ class datsun1_civil_1_open_DZE: datsun1_civil_1_open {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_green_open_DZE: datsun1_civil_1_open_DZE {
|
||||
displayname = $STR_VEH_NAME_PICKUP_GREEN;
|
||||
model = "\sra_civilian\wheeled\datsun\datsun1_civil_3_open";
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"sra_civilian\wheeled\datsun\datsun_trup3.rvmat","sra_civilian\wheeled\datsun\datsun_trup3.rvmat","sra_civilian\wheeled\datsun\datsun_trup_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
|
||||
};
|
||||
|
||||
class AnimationSources
|
||||
{
|
||||
class HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLFWheel";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRFWheel";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLBWheel";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRBWheel";
|
||||
};
|
||||
class HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass1";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass2";
|
||||
};
|
||||
};
|
||||
class HitPoints
|
||||
{
|
||||
class HitGlass1
|
||||
{
|
||||
armor = 0.1;
|
||||
material = -1;
|
||||
name = "glass1";
|
||||
passThrough = 0;
|
||||
visual = "glass1";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
name = "glass2";
|
||||
visual = "glass2";
|
||||
};
|
||||
class HitRGlass: HitGlass1{};
|
||||
class HitLGlass: HitGlass1{};
|
||||
class HitBody: HitGlass1
|
||||
{
|
||||
armor = 1;
|
||||
name = "karoserie";
|
||||
passThrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitFuel: HitGlass1
|
||||
{
|
||||
armor = 0.3;
|
||||
name = "palivo";
|
||||
passThrough = 0.5;
|
||||
visual = "";
|
||||
};
|
||||
class HitEngine: HitGlass1
|
||||
{
|
||||
armor = 0.4;
|
||||
name = "motor";
|
||||
passThrough = 0.2;
|
||||
visual = "";
|
||||
};
|
||||
class HitLFWheel
|
||||
{
|
||||
armor = 0.15;
|
||||
material = -1;
|
||||
name = "levy predni tlumic";
|
||||
passThrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
name = "levy zadni tlumic";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy predni tlumic";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy zadni tlumic";
|
||||
};
|
||||
class HitLF2Wheel: HitLFWheel{};
|
||||
class HitRF2Wheel: HitLFWheel{};
|
||||
class HitLMWheel: HitLFWheel{};
|
||||
class HitRMWheel: HitLFWheel{};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"datsun1_green_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_2_covered;
|
||||
class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
|
||||
displayname = $STR_VEH_NAME_PICKUP_COVERED_TAN;
|
||||
@@ -34,6 +145,117 @@ class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_red_covered_DZE: datsun1_civil_2_covered_DZE {
|
||||
displayname = $STR_VEH_NAME_PICKUP_COVERED_RED;
|
||||
model = "\sra_civilian\wheeled\datsun\datsun1_civil_2_covered";
|
||||
|
||||
class AnimationSources
|
||||
{
|
||||
class HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLFWheel";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRFWheel";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitLBWheel";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
hitpoint = "HitRBWheel";
|
||||
};
|
||||
class HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass1";
|
||||
raw = 1;
|
||||
source = "Hit";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
hitpoint = "HitGlass2";
|
||||
};
|
||||
};
|
||||
class HitPoints
|
||||
{
|
||||
class HitGlass1
|
||||
{
|
||||
armor = 0.1;
|
||||
material = -1;
|
||||
name = "glass1";
|
||||
passThrough = 0;
|
||||
visual = "glass1";
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
name = "glass2";
|
||||
visual = "glass2";
|
||||
};
|
||||
class HitRGlass: HitGlass1{};
|
||||
class HitLGlass: HitGlass1{};
|
||||
class HitBody: HitGlass1
|
||||
{
|
||||
armor = 1;
|
||||
name = "karoserie";
|
||||
passThrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitFuel: HitGlass1
|
||||
{
|
||||
armor = 0.3;
|
||||
name = "palivo";
|
||||
passThrough = 0.5;
|
||||
visual = "";
|
||||
};
|
||||
class HitEngine: HitGlass1
|
||||
{
|
||||
armor = 0.4;
|
||||
name = "motor";
|
||||
passThrough = 0.2;
|
||||
visual = "";
|
||||
};
|
||||
class HitLFWheel
|
||||
{
|
||||
armor = 0.15;
|
||||
material = -1;
|
||||
name = "levy predni tlumic";
|
||||
passThrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitLBWheel: HitLFWheel
|
||||
{
|
||||
name = "levy zadni tlumic";
|
||||
};
|
||||
class HitRFWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy predni tlumic";
|
||||
};
|
||||
class HitRBWheel: HitLFWheel
|
||||
{
|
||||
name = "pravy zadni tlumic";
|
||||
};
|
||||
class HitLF2Wheel: HitLFWheel{};
|
||||
class HitRF2Wheel: HitLFWheel{};
|
||||
class HitLMWheel: HitLFWheel{};
|
||||
class HitRMWheel: HitLFWheel{};
|
||||
};
|
||||
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"sra_civilian\wheeled\datsun\datsun_addons.rvmat","sra_civilian\wheeled\datsun\datsun_addons.rvmat","sra_civilian\wheeled\datsun\datsun_addons_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_trup2.rvmat","sra_civilian\wheeled\datsun\datsun_trup2.rvmat","sra_civilian\wheeled\datsun\datsun_trup_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier.rvmat","sra_civilian\wheeled\datsun\datsun_interier_destruct.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje.rvmat","sra_civilian\wheeled\datsun\datsun_pristroje_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"datsun1_red_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_3_open;
|
||||
class datsun1_civil_3_open_DZE: datsun1_civil_3_open {
|
||||
displayname = $STR_VEH_NAME_PICKUP_GREY;
|
||||
@@ -76,6 +298,30 @@ class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_green_open_DZE1: datsun1_green_open_DZE {
|
||||
original = "datsun1_green_open_DZE";
|
||||
maxspeed = 150; // max engine limit 125-130
|
||||
terrainCoef = 1.8;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"datsun1_green_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
|
||||
original = "datsun1_civil_2_covered_DZE";
|
||||
maxspeed = 150; // car 100
|
||||
@@ -98,6 +344,29 @@ class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_red_covered_DZE1: datsun1_red_covered_DZE {
|
||||
original = "datsun1_red_covered_DZE";
|
||||
maxspeed = 150; // car 100
|
||||
terrainCoef = 1.8;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"datsun1_red_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE {
|
||||
original = "datsun1_civil_3_open_DZE";
|
||||
maxspeed = 150; // car 100
|
||||
@@ -171,6 +440,57 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_green_open_DZE2: datsun1_green_open_DZE1 {
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"datsun1_green_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
@@ -220,6 +540,56 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_red_covered_DZE2: datsun1_red_covered_DZE1 {
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"datsun1_red_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 {
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
@@ -281,6 +651,16 @@ class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_green_open_DZE3: datsun1_green_open_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"datsun1_green_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
@@ -291,6 +671,15 @@ class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_red_covered_DZE3: datsun1_red_covered_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"datsun1_red_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
@@ -310,6 +699,13 @@ class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_green_open_DZE4: datsun1_green_open_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
class Upgrades {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
@@ -317,6 +713,11 @@ class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class datsun1_red_covered_DZE4: datsun1_red_covered_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
class Upgrades {};
|
||||
};
|
||||
class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
|
||||
Reference in New Issue
Block a user