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Update new weapon sounds and switch to Arma 2 sound format
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@@ -12,7 +12,7 @@ class XM2010_BASE: Rifle
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modelOptics = "\ca\Weapons_baf\LRR_optic";
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opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
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opticsFlare = 1;
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begin1[] = {"\dayz_epoch_c\sounds\weapons\xm2010.ogg",10,1,2000};
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begin1[] = {"\dayz_epoch_c\sounds\weapons\xm2010_shot",10,1,2000};
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soundBegin[] = {"begin1",1};
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soundContinuous = 0;
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drySound[] = {"Ca\sounds\Weapons\rifles\dry",0.01,1,10};
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@@ -67,7 +67,7 @@ class XM2010_SD_BASE: Rifle
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modelOptics = "\ca\Weapons_baf\LRR_optic";
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opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
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opticsFlare = 1;
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begin1[] = {"\dayz_epoch_c\sounds\weapons\xm2010sd.ogg",2.51189,1,50};
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begin1[] = {"\dayz_epoch_c\sounds\weapons\xm2010sd_shot",2.51189,1,50};
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soundBegin[] = {"begin1",1};
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soundContinuous = 0;
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drySound[] = {"Ca\sounds\Weapons\rifles\dry",0.01,1,10};
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