mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
398 lines
9.4 KiB
C++
398 lines
9.4 KiB
C++
#define MK17_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
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class OpticsModes\
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{\
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class ACOG\
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{\
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opticsID = 1;\
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useModelOptics = true;\
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opticsFlare = true;\
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opticsDisablePeripherialVision = true;\
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opticsZoomMin = 0.0623;\
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opticsZoomMax = 0.0623;\
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opticsZoomInit = 0.0623;\
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distanceZoomMin = 300;\
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distanceZoomMax = 300;\
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memoryPointCamera = "opticView";\
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visionMode[] = {"Normal"};\
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opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
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cameraDir = "";\
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};\
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\
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class Iron\
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{\
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opticsID = 2;\
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useModelOptics = false;\
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opticsFlare = false;\
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opticsDisablePeripherialVision = false;\
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opticsZoomMin = 0.25;\
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opticsZoomMax = 1.1;\
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opticsZoomInit = 0.5;\
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distanceZoomMin = 100;\
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distanceZoomMax = 100;\
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memoryPointCamera = "eye";\
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visionMode[] = {};\
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opticsPPEffects[] = {};\
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cameraDir = "";\
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};\
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}
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#define MK17_Laser irLaserPos = "laser pos";\
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irLaserEnd = "laser dir";\
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irDistance = 5
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#define MK17_M203 muzzles[] = {this, M203Muzzle};\
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\Anim\RH_scargl.rtm"}
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class MK17_DZ : M4A1
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{
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model = "\RH_mgswp\RH_Scarh.p3d";
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picture = "\RH_mgswp\inv\scarh.paa";
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handAnim[] = {};
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reloadMagazineSound[] = {"\RH_mgswp\sound\scar_Reload",0.0316228,1,20};
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displayName = $STR_DZ_WPN_MK17_NAME;
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descriptionShort = $STR_DZ_WPN_MK17_DESC;
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600};
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discreteDistanceInitIndex = 2;
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bullet1[] = {"ca\sounds\weapons\shells\small_shell_metal_04",0.17782794,1,15};
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bullet2[] = {"ca\sounds\weapons\shells\small_shell_metal_03",0.17782794,1,15};
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bullet3[] = {"ca\sounds\weapons\shells\small_shell_metal_02",0.17782794,1,15};
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bullet4[] = {"ca\sounds\weapons\shells\small_shell_metal_01",0.17782794,1,15};
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bullet5[] = {"ca\sounds\weapons\shells\small_shell_dirt_07",0.31622776,1,15};
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bullet6[] = {"ca\sounds\weapons\shells\small_shell_dirt_09",0.31622776,1,15};
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bullet7[] = {"ca\sounds\weapons\shells\small_shell_dirt_10",0.31622776,1,15};
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bullet8[] = {"ca\sounds\weapons\shells\small_shell_dirt_12",0.31622776,1,15};
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bullet9[] = {"ca\sounds\weapons\shells\small_shell_soft_05",0.17782794,1,15};
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bullet10[] = {"ca\sounds\weapons\shells\small_shell_soft_09",0.17782794,1,15};
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bullet11[] = {"ca\sounds\weapons\shells\small_shell_soft_10",0.17782794,1,15};
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bullet12[] = {"ca\sounds\weapons\shells\small_shell_soft_13",0.17782794,1,15};
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soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083};
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modes[] = {"Single","FullAuto"};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1700};
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soundBegin[] = {"begin1",1};
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dispersion = 0.0025;
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reloadtime = 0.096;
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recoil = "recoil_single_primary_4outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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aiRateOfFire = 1;
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aiRateOfFireDistance = 300;
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minRange = 0;
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minRangeProbab = 0.7;
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midRange = 150;
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midRangeProbab = 0.5;
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maxRange = 300;
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maxRangeProbab = 0.03;
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};
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class FullAuto: Mode_FullAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1700};
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soundBegin[] = {"begin1",1};
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dispersion = 0.0025;
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reloadtime = 0.096;
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recoil = "recoil_single_primary_4outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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aiRateOfFire = 0.2;
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aiRateOfFireDistance = 50;
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minRange = 0;
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minRangeProbab = 0.8;
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midRange = 20;
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midRangeProbab = 0.7;
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maxRange = 50;
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maxRangeProbab = 0.02;
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};
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magazines[] = {20Rnd_762x51_B_SCAR};
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class Attachments
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{
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Attachment_CCO = "MK17_CCO_DZ";
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Attachment_Holo = "MK17_Holo_DZ";
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Attachment_ACOG = "MK17_ACOG_DZ";
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Attachment_M203 = "MK17_GL_DZ";
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};
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};
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class MK17_CCO_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_aim.p3d";
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picture = "\RH_mgswp\inv\scarh_aim.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_CCO_NAME;
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MK17_Laser;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_CCO_DZ";
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};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_Holo_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_eotech.p3d";
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picture = "\RH_mgswp\inv\scarh_eotech.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_HOLO_NAME;
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MK17_Laser;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_Holo_DZ";
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};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_ACOG_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_acog.p3d";
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picture = "\RH_mgswp\inv\scarh_acog.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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displayName = $STR_DZ_WPN_MK17_ACOG_NAME;
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MK17_Laser;
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MK17_ACOG;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_ACOG_DZ";
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};
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class ItemActions
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{
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class RemoveACOG
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{
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text = $STR_DZ_ATT_ACOG_RMVE;
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script = "; ['Attachment_ACOG',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl.paa";
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displayName = $STR_DZ_WPN_MK17_GL_NAME;
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MK17_M203;
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class Attachments
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{
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Attachment_CCO = "MK17_GL_CCO_DZ";
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Attachment_Holo = "MK17_GL_Holo_DZ";
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Attachment_ACOG = "MK17_GL_ACOG_DZ";
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};
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class ItemActions
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{
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_CCO_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_aim.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_aim.paa";
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displayName = $STR_DZ_WPN_MK17_GL_CCO_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'MK17_GL_DZ'] call player_removeAttachment";
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};
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_CCO_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_Holo_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_eotech.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_eotech.paa";
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displayName = $STR_DZ_WPN_MK17_GL_HOLO_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'MK17_GL_DZ'] call player_removeAttachment";
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};
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_Holo_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_ACOG_DZ : MK17_GL_DZ
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{
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model = "\RH_mgswp\RH_Scarh_gl_acog.p3d";
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picture = "\RH_mgswp\inv\Scarh_gl_acog.paa";
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displayName = $STR_DZ_WPN_MK17_GL_ACOG_NAME;
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MK17_Laser;
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MK17_M203;
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MK17_ACOG;
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class Attachments {};
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class ItemActions
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{
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class RemoveACOG
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{
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text = $STR_DZ_ATT_ACOG_RMVE;
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script = "; ['Attachment_ACOG',_id,'MK17_GL_DZ'] call player_removeAttachment";
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};
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_ACOG_DZ'] call player_removeAttachment";
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};
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};
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};
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//SD - No SD weapon model without a scope available
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class MK17_CCO_SD_DZ : MK17_DZ
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{
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model = "\RH_mgswp\RH_scarh_sd_aim.p3d";
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picture = "\RH_mgswp\inv\scarh_sd_aim.paa";
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displayName = $STR_DZ_WPN_MK17_CCO_SD_NAME;
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descriptionShort = $STR_DZ_WPN_MK17SD_DESC;
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modes[] = {"Single","FullAuto"};
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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MK17_Laser;
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class Single: Single
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{
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begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200};
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soundBegin[] = {"begin1",1};
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};
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class FullAuto: FullAuto
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{
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begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200};
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soundBegin[] = {"begin1",1};
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};
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magazines[] = {20Rnd_762x51_SB_SCAR};
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class Attachments
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{
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Attachment_M203 = "MK17_GL_CCO_SD_DZ";
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};
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class ItemActions {};
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};
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class MK17_Holo_SD_DZ : MK17_CCO_SD_DZ
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{
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model = "\RH_mgswp\RH_scarh_sd_eotech.p3d";
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picture = "\RH_mgswp\inv\scarh_sd_eotech.paa";
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displayName = $STR_DZ_WPN_MK17_HOLO_SD_NAME;
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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MK17_Laser;
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class Attachments
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{
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Attachment_M203 = "MK17_GL_Holo_SD_DZ";
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};
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class ItemActions {};
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};
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class MK17_ACOG_SD_DZ : MK17_CCO_SD_DZ
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{
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model = "\RH_mgswp\RH_scarh_sd_acog.p3d";
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picture = "\RH_mgswp\inv\scarh_sd_acog.paa";
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displayName = $STR_DZ_WPN_MK17_ACOG_SD_NAME;
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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MK17_Laser;
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MK17_ACOG;
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class Attachments {};
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class ItemActions {};
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};
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class MK17_GL_CCO_SD_DZ : MK17_CCO_SD_DZ
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{
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model = "\RH_mgswp\RH_scarh_sd_gl_aim.p3d";
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picture = "\RH_mgswp\inv\scarh_sd_gl_aim.paa";
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displayName = $STR_DZ_WPN_MK17_GL_CCO_SD_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_CCO_SD_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK17_GL_Holo_SD_DZ : MK17_CCO_SD_DZ
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{
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model = "\RH_mgswp\RH_scarh_sd_gl_eotech.p3d";
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picture = "\RH_mgswp\inv\scarh_sd_gl_eotech.paa";
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displayName = $STR_DZ_WPN_MK17_GL_HOLO_SD_NAME;
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MK17_Laser;
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MK17_M203;
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class Attachments {};
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class ItemActions
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{
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class RemoveGL
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{
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text = $STR_DZ_ATT_M203_RMVE;
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script = "; ['Attachment_M203',_id,'MK17_Holo_SD_DZ'] call player_removeAttachment";
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};
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};
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};
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#undef MK17_ACOG
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#undef MK17_Laser
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#undef MK17_M203 |